Odd Audio Glitch?

v497_vesperv497_vesper Join Date: 2016-08-21 Member: 221558Members
edited September 2016 in Subnautica Bug Reporting
Well I started a new game and from time to time my audio goes all odd, sometimes the audio goes all high pitched, squeaky and fast; other times it goes all deep and slow, this happens at random times, it is really weird but also when I break a rock outctop the audio glitches out, I break the outcrop and get the sound of the outcrop breaking but once it breaks I hear it break again

this is my rig setup:-

Os: Windows 10
Display Adaptor: NVIDIA GeForce GT 340
Processor: Intel Celeron Dual Core @ 2.70 gHz per core
RAM: 6GB

Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Please let us know what version of the game you are playing. A DXDiag file, as well as your output_log.txt will also help.
  • AvaruuAvaruu Texas Join Date: 2016-06-06 Member: 218168Members
    I get this too!

    http://forums.unknownworlds.com/discussion/145108/alt-tabbing-corrupts-sound-over-time

    To reiterate: I play experimental, and this only started happening very recently, within the last few days, to my knowledge. It might not be alt-tabbing, I just had the impression that might've been the case. I played for about an hour earlier today and it didn't happen, but last night after about ~3 hours I was getting weird sound changes.

    DxDiag: http://pastebin.com/40ZsxN0B

    I wanted to paste the output log too, but it's too big for Pastebin and I don't want to clog up the thread with it either.
  • v497_vesperv497_vesper Join Date: 2016-08-21 Member: 221558Members
    edited September 2016
    Here is the DXdiag report:- http://pastebin.com/RjL7pSfP
    but I have no clue where my Output.log is and my game version currently is build 37909 but at the time of the error it was build 37907 I think...
  • AvaruuAvaruu Texas Join Date: 2016-06-06 Member: 218168Members
    Well, I played for a few more hours today. I actually noticed this issue starting sometimes when I would pause with the Esc key, and then return to game. It's most obvious when inside the Seamoth, as you can tell very quickly when the pitch/speed/whatever of the vehicle's humming sound changes.

    It just gets worse over time and starts to include the AI voice, creature sounds, music, everything.
  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    edited September 2016
    Avaruu wrote: »
    Well, I played for a few more hours today. I actually noticed this issue starting sometimes when I would pause with the Esc key, and then return to game. It's most obvious when inside the Seamoth, as you can tell very quickly when the pitch/speed/whatever of the vehicle's humming sound changes.

    It just gets worse over time and starts to include the AI voice, creature sounds, music, everything.

    Same here, though generally only with the Seamoth. It happens some games but not others?
    I didn't notice it in the latest game I played... Since the last update I haven't seen it at all actually. Or, heard it I mean.
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