Odd Audio Glitch?
v497_vesper
Join Date: 2016-08-21 Member: 221558Members
Well I started a new game and from time to time my audio goes all odd, sometimes the audio goes all high pitched, squeaky and fast; other times it goes all deep and slow, this happens at random times, it is really weird but also when I break a rock outctop the audio glitches out, I break the outcrop and get the sound of the outcrop breaking but once it breaks I hear it break again
this is my rig setup:-
Os: Windows 10
Display Adaptor: NVIDIA GeForce GT 340
Processor: Intel Celeron Dual Core @ 2.70 gHz per core
RAM: 6GB
this is my rig setup:-
Os: Windows 10
Display Adaptor: NVIDIA GeForce GT 340
Processor: Intel Celeron Dual Core @ 2.70 gHz per core
RAM: 6GB
Comments
http://forums.unknownworlds.com/discussion/145108/alt-tabbing-corrupts-sound-over-time
To reiterate: I play experimental, and this only started happening very recently, within the last few days, to my knowledge. It might not be alt-tabbing, I just had the impression that might've been the case. I played for about an hour earlier today and it didn't happen, but last night after about ~3 hours I was getting weird sound changes.
DxDiag: http://pastebin.com/40ZsxN0B
I wanted to paste the output log too, but it's too big for Pastebin and I don't want to clog up the thread with it either.
but I have no clue where my Output.log is and my game version currently is build 37909 but at the time of the error it was build 37907 I think...
It just gets worse over time and starts to include the AI voice, creature sounds, music, everything.
Same here, though generally only with the Seamoth. It happens some games but not others?
I didn't notice it in the latest game I played... Since the last update I haven't seen it at all actually. Or, heard it I mean.