Build 309 is now live on Steam! - Natural Selection 2
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Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond
Build 309 is now live on Steam! - Natural Selection 2
As we announced in last week’s Changelog, we’re releasing a patch this week! This patch contains all the tweaks and updates we held back from build 308, in favor of...
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Looking forward to test the com tutorial :]
Great update, though. I really appreciate you spelling the intent of changes out like this. This is the kind of transparency we needed two years ago! Not sure if the MG is where it needs to be yet, but we'll see.
edit: I just fired up the comm tutorial and there's a spooky arrow, please send help
Please, remove boneshield regen asap.
Railgun exo changes are awesome.
Nice patch.
P.S. Softened the message. There is already enough hatered in the world.
And some better sounds maybe? I'd settle for the old NS one, the current one is just blasphemous.
You have to convey it to the player that it packs quite a punch...
I think it does an excellent job of conveying the bare necessities of commanding to a new player. I only have one real and one semi real point of critique:
1. Going to alerts with spacebar is extremely important. No one clicks or should click on notifications. In my opinion it would have been better to mention the spacebar twice rather than just once.
2. Killing a hive with 1 arc is unrealistic. (I know, this is a little nitpicky, but it will cause rage at least once in a real match :P)
Other than that there's minor things, but as the tutorial itself says, these are better picked up on the field. They would only unnecessarily bloat the tutorial. So good job!
Also, the second time around I tried to break it as much as I could. You did quite a good job of caging the player in, I must say. So far I found (SPOILERS)
- The Lost Gorge's treasure (Think about the only place where you can do something that isn't railroaded, and you'll get it)
It was entertaining.
Lastly, I also want to be able to
Yes! We need some sick moves for taunts! But no hats pls :]
Could always go with this old classic >_>
Just hir for suggestion <_< It's called community feedback IIRC >_>
AFAIK a new boneshield is currently undergoing testing on TGNS. Change is coming. But to replace it with something broken isn't an option. Therefore the testing, and not changed yet
The purpose of the tutorial is not to give an insight into the metagame, but give a an insight into the mechanics. If you want an insight into the metagame, experience and watching streams is the way to go - Not tutorials
And I agree that meta is just bad in its design, if at all, it should be a passive upgrade.
Someone please tell Mega this please.
That is the mod Remi is testing out new boneshield mechanics with.
Please do not be so stubborn as to think that any regen of armor is bad. I think we all agree that the original bone shield mechanics were incredibly OP. Nobody ever complains about advanced metabolism which is basically the same thing just balanced. (Ok @DC_Darkling had to show me I am wrong about one little thing. I just have never heard anyone complain about it. It is not a common complaint. You think I would learn to not speak in absolutes, but that simple skill alludes me to this day.)
The boneshield being tested in that mod I linked is not even as strong as advanced metabolism anymore. It is not a button that you press to regen armor. That boneshield is a calculated risk compared to the instant win button we had. Marines now choose if they want you to shoot at your boneshield healing you, but making it so you can't charge away. As an onos I have tried to bait marines into shooting me so that they heal me. I have also tried to boneshield to save myself, but the marines didn't shoot. They just got closer and waited for me to drop the boneshield, then killed my onos. In that situation it would have been better to run away.
I am not saying that this implementation of boneshield is amazing, but I am asking that everyone have an open mind. Open minds are good things.
I detest advanced metab.
But im just one voice.
But one voice is not everyone Therefore your statement is flawed.
I really dislike "absorbing attacks to gain health" as a general mechanic, just cause it feels too much like a video game. What about reflecting bullets back at the firer?
This actually reminded me of something I forgot earlier: The tutorial does not actually explain the three ressource counters at the top! (TRES, RTs, that buildy stuff thing no one really pays attention to)
Nevermind the third but the first two are kinda important maybe?
Also yes, you are right. But really, all you have to do is tell them to build three arcs instead of one. You don't even have to tell them why. It will still teach them subconsciously that an arc shouldn't be alone.
Would you consider making a post in the technical support thread?
If you do, start by reading here on how to make a proper technical support post.
For performance problems you should follow these steps.
Please provide your techsupport.zip file, that is generated by techsupport.exe (found in your NS2 install folder) and upload it to a new tech support thread.
Where you explain any further details.
Just imagine the amount of YouTube coverage with that shizzle ey yo hmm... Is machinima still a thing, haven't really checked on youtube lately >_>
And no not machinima the gameplay channel, but movielike ingame ... movies...
Those vids are funny as heck in any case though
Spy sappin' my Hydra