[Building] Double-wide Moon Pool Room
Frigidman
USA Join Date: 2016-09-25 Member: 222587Members
You know how when you place multi-purpose rooms on top of each other, they kind of meld and make a double tall, and even merges and makes double-tall containment tanks inside too.
Well.......... I was wanting, wishing, for if you aim right with a second moon pool room to the side of another, it would 'merge' the two, and make a double-wide style moon pool room. Basically it would remove the wall between them, and make a simple scaffold gang plank between the two docking pools. So it ends up a visually larger bay with two docks!
And then, well... expand from there to allow three side by side, four, five!
Possible issues with this is that anything placed on the 'common wall' of the existing moon room, would kind of get deleted (like it does now with the auto-connecting-corridors.
Well.......... I was wanting, wishing, for if you aim right with a second moon pool room to the side of another, it would 'merge' the two, and make a double-wide style moon pool room. Basically it would remove the wall between them, and make a simple scaffold gang plank between the two docking pools. So it ends up a visually larger bay with two docks!
And then, well... expand from there to allow three side by side, four, five!
Possible issues with this is that anything placed on the 'common wall' of the existing moon room, would kind of get deleted (like it does now with the auto-connecting-corridors.
Comments
But that's just my opinion. Make a base entirely out of Moonpools if you want. I don't control your life. :P
I can imagine that when teleporters are added it could in some cases be interesting to have a third spare lot if you decide to visit by vehicle while already having a PRAWN and Seamoth parked as preparation for the scenario that you'd travel by teleporter. Depending on the eventual amount of resources available, I think I'd do that.
Then once it's... I dunno, 5 wide? Allow a Cyclops to dock in there. Or actually, 2 wide would probably fit the conning tower with the rest underneath, if you have enough distance from the seabed. (Kind of how the PRAWN sticks out when you dock it.)
Oh... OH.... now theres a wicked idea hah! Although we would need a secondary exit point on the cyclops for that. A bridge level door 'hatch' you can use.
...As cool as it sounds, you only get about 3 feet of water, and you can't actually swim in it (you just walk around in knee-high water). What's more frustrating is once installed it can't be removed on its own; you have to de-construct the Moonpool before you can take out the Reinforcements.
Could we maybe have a swimming pool or sauna in a future update? I mean, while we do have the Alien Containment and an entire ocean to swim in, it's the little luxuries in life that count.
Considering every base I've built so far has two next to each other with hallways... I beg to differ. When My seamoth is docked... I need a second to dock my prawn. And vice versa. To get out, and juggle docking, is just asinine.
The distance and time will be equal.
True as that may be, why would that stop it? It would definitely make them look better, and who doesn't want that?