Why are there so many aquatic blueprints in the wrecks? (see post)

0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
Initially, the Aurora was going to be a colony ship on a terraforming mission to make a new colony. Then, having aquatic tools makes sense if your destination is the planet you crashed on.

Now, the Aurora is on a mission to make a phase gate in space (see PDA log about the PRAWN suit). So.. why are all of these aquatic blueprints and tech scattered everywhere?

Devs?

Comments

  • RequiemfangRequiemfang Join Date: 2015-02-22 Member: 201492Members
    My guess and it's a logical one and ties into what is already in the game, they're sent on a secondary secret mission to rescue the Degassi crew. Also you need resources to build a gate, those resources have to come from somewhere, sure they probably have some parts and resources already on board but undoubtedly they don't have all the resources needed to build a complete phase gate, hence the submersibles and other tech needed to traverse around on an ocean planet and mine on said planet. I would have to guess that what materials they bring with them is to set up mining operations in order to fabricate the materials and tech needed to build the gate.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    Its very simple, the planet was supposed to act as their base of operations while they built the Phase Gate in space nearby. Mining and manufacturing would take place planetside, while construction would be in orbit. The workers would also likely be housed on the planet's surface for the duration of the project.

    They knew before they landed due to scans and just looking at the dang thing that it was an ocean world, so they had equipped themselves to deal with an ocean world.
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    Probably because they need a home base to operate from or in this case of an emergency. Besides most of the items could be their standard gear that is used on any environment. The Multipurpose Room, Observatory, Hatch, Reinforcement, Corridors, and a vast number of other equipment appear to be standard equipment. Only the Seamoth, Fins, Cyclops, Dive Reel, Air Bladder, Rebreather, Current Generator, and Moon Pool seem to be aquatic technology. The Mobile Vehicle Bay and Waterproof Locker look like they were adapted to aquatic environments instead of designed for aquatic environments.

    From the Aurora wiki page:

    Controller: Sit rep!
    Analyst: Ma'am, the Aurora's gone dark. Last known position on collision course with planet 4546B.
    Controller: Did the life pods launch?
    Analyst: None registered so far, Ma'am. And there's something else.
    Controller: Say it.
    Analyst: When the Aurora left dock, her emergency equipment was still on factory settings.
    Controller: You're telling me we have a bird in the soup, and their Survival PDAs are running VANILLA?!

    Analyst: That's the situation, Ma'am... Ma'am, what should we do?
    Controller: Bring me every star chart, tech geek and concentration enhancer in the building...
    Analyst: Yes Ma'am!
    Controller: ...and god DAMN it you build me an update package, and you find me a way to flash them Version 1.1!

    Analyst: Ma'am, there's not enough bandwidth to send everything, but I think I can optimise the automated habitat terraforming algorithms to fit them in.
    Controller: You mean to say we have survivors out there with rock-faces jutting into their habitats? Make it so!

    Controller: The moment we're done here I want to know who let that ship leave dock without a single room in the constructor database!

    Controller: Listen up, I want this package streamlined! You don't need a focus-group approved surface texture when you're fighting for your life on an alien world. If the power systems are beta, pack them up and move on!

    Controller: Tell me about this planet the Aurora was orbiting.
    Analyst: Unexplored. Capable of supporting life. Ocean planet. O2 atmos-
    Controller: Backtrack. Ocean planet?
    Analyst: Affirmative. Does it mean something?
    Controller: It means we're in more trouble than we thought. Get me the fluid dynamics team!

    Analyst: Update package away, Ma'am.
    Controller: Well done everyone. Now get back to work.
    Analyst: Ma'am, the team needs to rest.
    Controller: Listen up! Anyone who wants to tell me they've got it bad, stop and ask whether you'd rather have been on the Aurora. They're alone right now. They're scared. They're beset on all sides by alien nightmares - and it's only going to get worse. If you still think you should be resting rather than working on a way to keep those people safe, you bring it to me and you'll be reassigned. I'm sure the TSF could use some more bodies in the Kharaa conflict.

    Mention of the Kharaa conflict means that Subnautica and Natural Selection 2 are in the same universe.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    edited January 2017
    My guess and it's a logical one and ties into what is already in the game, they're sent on a secondary secret mission to rescue the Degassi crew. Also you need resources to build a gate, those resources have to come from somewhere, sure they probably have some parts and resources already on board but undoubtedly they don't have all the resources needed to build a complete phase gate, hence the submersibles and other tech needed to traverse around on an ocean planet and mine on said planet. I would have to guess that what materials they bring with them is to set up mining operations in order to fabricate the materials and tech needed to build the gate.

    They were on a mission to scan for the Degasi crew while performing an slingshot maneuver.
    Its very simple, the planet was supposed to act as their base of operations while they built the Phase Gate in space nearby. Mining and manufacturing would take place planetside, while construction would be in orbit. The workers would also likely be housed on the planet's surface for the duration of the project.

    They knew before they landed due to scans and just looking at the dang thing that it was an ocean world, so they had equipped themselves to deal with an ocean world.

    A Slingshot maneuver means they are using the planet's gravity to gather speed for a journey, not staying in orbit.

    starkaos wrote: »
    Probably because they need a home base to operate from or in this case of an emergency. Besides most of the items could be their standard gear that is used on any environment. The Multipurpose Room, Observatory, Hatch, Reinforcement, Corridors, and a vast number of other equipment appear to be standard equipment. Only the Seamoth, Fins, Cyclops, Dive Reel, Air Bladder, Rebreather, Current Generator, and Moon Pool seem to be aquatic technology. The Mobile Vehicle Bay and Waterproof Locker look like they were adapted to aquatic environments instead of designed for aquatic environments.

    From the Aurora wiki page:

    Controller: Sit rep!
    Analyst: Ma'am, the Aurora's gone dark. Last known position on collision course with planet 4546B.
    Controller: Did the life pods launch?
    Analyst: None registered so far, Ma'am. And there's something else.
    Controller: Say it.
    Analyst: When the Aurora left dock, her emergency equipment was still on factory settings.
    Controller: You're telling me we have a bird in the soup, and their Survival PDAs are running VANILLA?!

    Analyst: That's the situation, Ma'am... Ma'am, what should we do?
    Controller: Bring me every star chart, tech geek and concentration enhancer in the building...
    Analyst: Yes Ma'am!
    Controller: ...and god DAMN it you build me an update package, and you find me a way to flash them Version 1.1!

    Analyst: Ma'am, there's not enough bandwidth to send everything, but I think I can optimise the automated habitat terraforming algorithms to fit them in.
    Controller: You mean to say we have survivors out there with rock-faces jutting into their habitats? Make it so!

    Controller: The moment we're done here I want to know who let that ship leave dock without a single room in the constructor database!

    Controller: Listen up, I want this package streamlined! You don't need a focus-group approved surface texture when you're fighting for your life on an alien world. If the power systems are beta, pack them up and move on!

    Controller: Tell me about this planet the Aurora was orbiting.
    Analyst: Unexplored. Capable of supporting life. Ocean planet. O2 atmos-
    Controller: Backtrack. Ocean planet?
    Analyst: Affirmative. Does it mean something?
    Controller: It means we're in more trouble than we thought. Get me the fluid dynamics team!

    Analyst: Update package away, Ma'am.
    Controller: Well done everyone. Now get back to work.
    Analyst: Ma'am, the team needs to rest.
    Controller: Listen up! Anyone who wants to tell me they've got it bad, stop and ask whether you'd rather have been on the Aurora. They're alone right now. They're scared. They're beset on all sides by alien nightmares - and it's only going to get worse. If you still think you should be resting rather than working on a way to keep those people safe, you bring it to me and you'll be reassigned. I'm sure the TSF could use some more bodies in the Kharaa conflict.

    Mention of the Kharaa conflict means that Subnautica and Natural Selection 2 are in the same universe.

    I hadn't seen that before, seems like an explanation for blueprints in the fabricator, but not for pieces scattered in the wreckage, but thanks!
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    0x6A7232 wrote: »
    My guess and it's a logical one and ties into what is already in the game, they're sent on a secondary secret mission to rescue the Degassi crew. Also you need resources to build a gate, those resources have to come from somewhere, sure they probably have some parts and resources already on board but undoubtedly they don't have all the resources needed to build a complete phase gate, hence the submersibles and other tech needed to traverse around on an ocean planet and mine on said planet. I would have to guess that what materials they bring with them is to set up mining operations in order to fabricate the materials and tech needed to build the gate.

    They were on a mission to scan for the Degasi crew while performing an slingshot maneuver.
    Its very simple, the planet was supposed to act as their base of operations while they built the Phase Gate in space nearby. Mining and manufacturing would take place planetside, while construction would be in orbit. The workers would also likely be housed on the planet's surface for the duration of the project.

    They knew before they landed due to scans and just looking at the dang thing that it was an ocean world, so they had equipped themselves to deal with an ocean world.

    A Slingshot maneuver means they are using the planet's gravity to gather speed for a journey, not staying in orbit.

    starkaos wrote: »
    Probably because they need a home base to operate from or in this case of an emergency. Besides most of the items could be their standard gear that is used on any environment. The Multipurpose Room, Observatory, Hatch, Reinforcement, Corridors, and a vast number of other equipment appear to be standard equipment. Only the Seamoth, Fins, Cyclops, Dive Reel, Air Bladder, Rebreather, Current Generator, and Moon Pool seem to be aquatic technology. The Mobile Vehicle Bay and Waterproof Locker look like they were adapted to aquatic environments instead of designed for aquatic environments.

    From the Aurora wiki page:

    Controller: Sit rep!
    Analyst: Ma'am, the Aurora's gone dark. Last known position on collision course with planet 4546B.
    Controller: Did the life pods launch?
    Analyst: None registered so far, Ma'am. And there's something else.
    Controller: Say it.
    Analyst: When the Aurora left dock, her emergency equipment was still on factory settings.
    Controller: You're telling me we have a bird in the soup, and their Survival PDAs are running VANILLA?!

    Analyst: That's the situation, Ma'am... Ma'am, what should we do?
    Controller: Bring me every star chart, tech geek and concentration enhancer in the building...
    Analyst: Yes Ma'am!
    Controller: ...and god DAMN it you build me an update package, and you find me a way to flash them Version 1.1!

    Analyst: Ma'am, there's not enough bandwidth to send everything, but I think I can optimise the automated habitat terraforming algorithms to fit them in.
    Controller: You mean to say we have survivors out there with rock-faces jutting into their habitats? Make it so!

    Controller: The moment we're done here I want to know who let that ship leave dock without a single room in the constructor database!

    Controller: Listen up, I want this package streamlined! You don't need a focus-group approved surface texture when you're fighting for your life on an alien world. If the power systems are beta, pack them up and move on!

    Controller: Tell me about this planet the Aurora was orbiting.
    Analyst: Unexplored. Capable of supporting life. Ocean planet. O2 atmos-
    Controller: Backtrack. Ocean planet?
    Analyst: Affirmative. Does it mean something?
    Controller: It means we're in more trouble than we thought. Get me the fluid dynamics team!

    Analyst: Update package away, Ma'am.
    Controller: Well done everyone. Now get back to work.
    Analyst: Ma'am, the team needs to rest.
    Controller: Listen up! Anyone who wants to tell me they've got it bad, stop and ask whether you'd rather have been on the Aurora. They're alone right now. They're scared. They're beset on all sides by alien nightmares - and it's only going to get worse. If you still think you should be resting rather than working on a way to keep those people safe, you bring it to me and you'll be reassigned. I'm sure the TSF could use some more bodies in the Kharaa conflict.

    Mention of the Kharaa conflict means that Subnautica and Natural Selection 2 are in the same universe.

    I hadn't seen that before, seems like an explanation for blueprints in the fabricator, but not for pieces scattered in the wreckage, but thanks!

    Either the broken equipment was there due to the possibility of crashing into an alien ocean or they were going to land on a planet with oceans as the main base for the phasegate construction. If the broken equipment was there due to emergency procedures, then there is likely Arctic and Desert equipment on the Aurora as well. However, there is no point in scanning a Parka or Desert Robe if there is only ocean for thousands of kilometers. Of course, it brings up the question about why is the Aurora bringing any type of equipment like Nuclear Reactors, Seaglides, Seamoths, and Cyclops when it can all be stored in their databanks and manufactured with their Industrial Fabricators when they finally get to their destination. The Multipurpose Room, Interior Growbed, Exterior Growbed, Observatory, Water Filtration Machine, and Alien Containment makes sense since it is all equipment from the Degasi's crew spending months or years on the planet, but the rest of the equipment doesn't make sense to exist since it means carrying tons of equipment that isn't needed until they are in orbit. All that the Aurora should have is the Living Quarters, Bridge, Engine, Industrial Fabricators, Mainframe, Lifepods, Shuttles, and a Shuttlebay.

    While doing the slingshot maneuver, the Aurora likely had enough time to scan for remnants of the Degasi before they headed on their way to their final destination. If they found evidence of the Degasi's crew, then they could launch a rescue ship to rescue the Degasi and have the rescue ship head back to civilization while the Aurora went to the phasegate construction site. If they didn't find evidence of the Degasi's crew, then they could just go on their way.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    0x6A7232 wrote: »
    I hadn't seen that before, seems like an explanation for blueprints in the fabricator, but not for pieces scattered in the wreckage, but thanks!

    Well when you blow open a hole in the cargo bay with an alien death ray, its bound to break some stuff, and send the broken bits falling down with chunks of the ship.

  • kubazet99kubazet99 Czech Republic Join Date: 2016-08-17 Member: 221450Members
    @Starkaos Can you Imagine if aurora have shuttlebay and shuttles.I think it have if you looks close to structure that looks like bridge,you can something like hangars doors on rear under the bridge.But if aurora have schuttle,why they dont left the ships,and fly away from planet.Well if yes and try it,The G.U.N probably shot them down all(Is question how many was lounched,because is was many shuttles one can survive if GUN was shooting one after one).But the lifepods was non-damaged untill they land on surface=>That mean the gun dont shot down them,but why?They was too small?Too low energy signature?Was looking like debris?All of this can be aplicated on shuttle too with only one difference...shuttle can fly and manuvrate himself=>GUN can detected FLYING not FALLing objects and analise them as target.(PS:How you think the shuttles could looks like?)
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    kubazet99 wrote: »
    @Starkaos Can you Imagine if aurora have shuttlebay and shuttles.I think it have if you looks close to structure that looks like bridge,you can something like hangars doors on rear under the bridge.But if aurora have schuttle,why they dont left the ships,and fly away from planet.Well if yes and try it,The G.U.N probably shot them down all(Is question how many was lounched,because is was many shuttles one can survive if GUN was shooting one after one).But the lifepods was non-damaged untill they land on surface=>That mean the gun dont shot down them,but why?They was too small?Too low energy signature?Was looking like debris?All of this can be aplicated on shuttle too with only one difference...shuttle can fly and manuvrate himself=>GUN can detected FLYING not FALLing objects and analise them as target.(PS:How you think the shuttles could looks like?)

    It all comes down to how quickly a shuttle can launch compared to a lifepod. It probably only took a couple of minutes from the time that the Captain realized the Aurora was in danger to when the lifepods started leaving the ship. A shuttle would likely take much longer to get out of the shuttlebay. First the shuttle's engine would have to warm up and then the shuttlebay doors would have to open. So it would likely take 5 or more minutes to fly the shuttle out of the Aurora. It is far more likely that the only people that escaped the Aurora's destruction was the people in lifepods. I figure that it was one massive blast that wiped out the Aurora with all the shuttles still docked. The gun has too much of a recharge time to destroy a shuttle unless it has precognitive targeting (able to know exactly where a target will be in the future). Out of a ship of a few hundred or thousand, we see only a few lifepods were there is only enough room for two people.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    0x6A7232 wrote: »
    I hadn't seen that before, seems like an explanation for blueprints in the fabricator, but not for pieces scattered in the wreckage, but thanks!

    Well when you blow open a hole in the cargo bay with an alien death ray, its bound to break some stuff, and send the broken bits falling down with chunks of the ship.

    O.o Why would the Aurora have a submarine sitting in the cargo bay, if the sub was only a construction blueprint? All of these things shouldn't be constructed already unless they were planning on setting down in an ocean planet. The only thing that seems to make sense to me, at least, is that the phase gate was also going to be constructed near another ocean planet like the one Aurora crashed on.
  • FathomFathom Earth Join Date: 2016-07-01 Member: 219405Members
    I would assume the Aurora is prepared and fitted for every possible environment at all times. Would explain why it's so huge with so few crew to man it.
  • RequiemfangRequiemfang Join Date: 2015-02-22 Member: 201492Members
    edited January 2017
    Fathom wrote: »
    I would assume the Aurora is prepared and fitted for every possible environment at all times. Would explain why it's so huge with so few crew to man it.

    That and the fact that probably 70% of the ships functions are operated by AI, don't need a large crew if most of the operation of the ship is run by computers.
  • FathomFathom Earth Join Date: 2016-07-01 Member: 219405Members
    Of course it could also be that all equipment is designed to be reconfigurable for different environments and all the pieces we find are space configuration while the PDA extrapolates the aquatic configuration when we scan them as the one configuration we currently require.
  • MyrmMyrm Sweden Join Date: 2015-08-16 Member: 207210Members
    That and the fact that probably 70% of the ships functions are operated by AI, don't need a large crew if most of the operation of the ship is run by computers.

    Vary true, like these modern day super tankers. They are mostly driven by computers now with a pre-programmed course set. There's probably just one crew member on the bridge at any one time just to ensure things don't go wrong. There'd be other crew elsewhere on the ship but not a great deal. In my navy days on the bridge of the warship we'd have the helmsman (guy physically steering), the lever operator (operated the levers governing engine speed), radio operator, officer-of-the-watch and, often, the Commanding Officer or his 2I/C, the Executive Officer. Then there'd be at least 200 crew members elsewhere onboard, type of ship dependant.
  • DaveyNYDaveyNY Schenectady, NY Join Date: 2016-08-30 Member: 221903Members
    edited January 2017
    Most tankers now-a-days run with 15 to 20 crew members.
    Which is no where near enough for safety reasons, but the company's get away with it anyway.

    < shrug >
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Myrm wrote: »
    That and the fact that probably 70% of the ships functions are operated by AI, don't need a large crew if most of the operation of the ship is run by computers.

    Vary true, like these modern day super tankers. They are mostly driven by computers now with a pre-programmed course set. There's probably just one crew member on the bridge at any one time just to ensure things don't go wrong. There'd be other crew elsewhere on the ship but not a great deal. In my navy days on the bridge of the warship we'd have the helmsman (guy physically steering), the lever operator (operated the levers governing engine speed), radio operator, officer-of-the-watch and, often, the Commanding Officer or his 2I/C, the Executive Officer. Then there'd be at least 200 crew members elsewhere onboard, type of ship dependant.
    DaveyNY wrote: »
    Most tankers now-a-days run with 15 to 20 crew members.
    Which is no where near enough for safety reasons, but the company's get away with it anyway.

    < shrug >

    I'd assume you'd want at least 2 on bridge at all times, or you would run into boredom and fatigue setting in with no help from a fellow crew member. You can get away with a very small crew if you have a lot of automation and remote cameras monitoring things, but that means that in a huge disaster, your options are more limited.

    I mean, really, what are you going to do with all of that extra crew? Seal a hole in a bulkhead? Instead you just seal off the compartment and deal with it in port. Might not be the optimal solution, but hey, that's what the company paid for (less crew), so that what they get. Or the engines go out? Try to fix them while on backup power and call for help. Things go south, hop in the lifeboat, the ship's not worth lives.

    I dunno. I run into the same mentality where I work. They don't repair machines when business is slow (can't justify spending money on lines not making them money, right?), then the machines break down in the middle of a huge order due tomorrow. Well, you brought that on yourself, now you have to pay up. It comes from only caring about the next quarter profits, at the expense of multi-year stability (because the investors don't care that you need to keep the infrastructure sound, they'll just invest elsewhere if you can't deliver, and years later, when your company goes down the tubes because of that, well, they'll just move on then, so (as a company, especially one owned by an investment corporation like mine) you're screwed if you do, screwed if you don't.

    I think a solution would be for workers to own the companies they work for. Then there's incentive to make good decisions, and to not curry favor with investors and customers. Seriously, we have one customer that basically uses us as a free warehouse... but we can't tell them no because they're our biggest customer.. that value we provide is worth a ton of money, providing a temperature controlled warehouse for 5-10 semi trailers worth of material is not free!

    I'm rambling, I know. It's just frustrating. Previous plant manager was trying to cut costs everywhere (turning temp down in the warehouse to 45 degrees, causing ice to form on the floor (yeah, the roof leaks), and not hiring anyone to replace workers lost, basically a skeleton crew). He got fired (yay!). Now we have another manager who wants to hire a ton of full-time workers... very good idea. However, not so much in the slow season, because then corporate will probably step in and make us lay half of them off, it should be gradual hiring up to the busy season. Although, if you can hold corporate at bay, it would be best to hire them all now so they will be trained by the time we get to the busy season. Meh. I don't know, I just work there, and watch funny things that are 100% preventable happen. I don't care too much, I get paid by the hour regardless of if my machine can run or not. xD
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    0x6A7232 wrote: »
    All of these things shouldn't be constructed already unless they were planning on setting down in an ocean planet.

    They WERE planning on setting down on an ocean planet. They were going to build their mining and manufacturing operations on the planet's surface, then shuttle people and materials back and forth to the Phase Gate construction in space.

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    0x6A7232 wrote: »
    All of these things shouldn't be constructed already unless they were planning on setting down in an ocean planet.

    They WERE planning on setting down on an ocean planet. They were going to build their mining and manufacturing operations on the planet's surface, then shuttle people and materials back and forth to the Phase Gate construction in space.

    Not necessarily. See my previous comment, 4546B was not their target, they were doing a slingshot maneuver around it. So, does it say anywhere that they were using a ocean planet as their center of phase gate operations?
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    edited January 2017
    I agree, they should either provide an explanation with the phasegate being constructed near another ocean planet, or have just a few "desert planet" machines in wreckage.

    Edit: another thought I had - the aurora could have had automated manufacturing equipment, which in emergencies produces equipment for the local environment. Unfortunately, before the player can reach any of these, the core explodes and scatters the parts everywhere.
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    narfblat wrote: »
    I agree, they should either provide an explanation with the phasegate being constructed near another ocean planet, or have just a few "desert planet" machines in wreckage.

    Edit: another thought I had - the aurora could have had automated manufacturing equipment, which in emergencies produces equipment for the local environment. Unfortunately, before the player can reach any of these, the core explodes and scatters the parts everywhere.

    But why would the Aurora need to carry any equipment? All they need is an Industrial Fabricator to process the material at the construction site into the appropriate equipment instead of carrying tons of equipment light years which just increases the fuel costs of the trip. So the only stuff that should be scannable is the items that the Degasi crew built like the Multipurpose Room, Observatory, Water Filtration Machine, and Growbeds and the items that the Aurora's crew had. The PRAWN suit makes sense since they look like it is used for emergency repairs outside the Aurora, but the Seamoth, Cyclops, Nuclear Reactor, and Bioreactor don't make sense for the Aurora to carry with them since it carries absolutely no purpose until the Aurora finally reaches its destination.

    While it would be less cool to find Seamoth, Cyclops, Nuclear Reactor, and Bioreactor fragments, it is more reasonable for them to be available as data downloads or better yet to move them from being part of the Aurora to being part of the Degasi. So a broken Seamoth would be found on Floater Island. A broken Bioreactor would be found in the Jellyshroom Base. A broken Nuclear Reactor would be found in the Deep Grand Reef Base and a broken Cyclops would be found outside the Deep Grand Reef Base.
Sign In or Register to comment.