What to do when you see a reaper.
kingkuma
cancels Work: distracted by Dwarf Fortress Join Date: 2015-09-25 Member: 208137Members
I like making flowcharts. So here's an overly complex one about escaping from reapers.
Link to the "Classic Anti- Toothy Sea Monster Manuver"
EDIT: Feel free to download and repost! (just make sure to give credit)
Link to the "Classic Anti- Toothy Sea Monster Manuver"
EDIT: Feel free to download and repost! (just make sure to give credit)
Comments
Oh one thing Link to the "Classic Anti- Toothy Sea Monster Manuver" cannot work as the reaper cannot be killed. (tell me if it has changed).
You forgot that you can usually swim to the surface because reapers don't usually go there.
I think this was a cheat fix to the flying reapers, which was hilarious and terrifying when you thought you were you were safe at the top of the mountains and a reaper came up chasing you from the water and swimming straight through the rock (another bug).
The link worked for me...
The page says, and i quote "... Repeat steps 4 and 5 until creature is dead/ leaves. Do not pursue the creature."
I never said you had to kill it. Also, you can kill a reaper. I have not done it (I have no reason to), but I've heard it's possible with the drill arm. Also, I have ran onto a sandbar and the reaper jumped out of the water at me. I'm not sure staying at the surface works if it's already seen you and is targeting you.
Kind of a waste of time in my opinion. It represents no danger to you, so why bother?
- edit -
Just because I hate giving incorrect information. The word around Cyclops damage is that it is going to be patched soon. I can't find this information on Trello, but when it does update I fear the Cyclops will no longer be indestructible.
This is nothing compared to my relationship chart of EVERY harry potter character. Took up an entire sheet of posterboard.
You are magical. You are a wizard. Please post it. I WANT MORE OF YOUR MAGICAL FLOWCHARTS!!
(∩✧v✧)⊃━☆゚.* -pew- (づ⨴ ͟ʖ⨵)づ
Incase your interested here is the where I got the faces: http://lenny-face.com/?cr=bW91dGh+dy5udy5pZV9leWVzfncubzEuNHdfZWFyc34xNC0xNQ==
As I said - It took up a whole sheet of posterboard. It'll take forever to enter in - this one took me 30 minutes at least. But I'll make some more subnautica ones for sure. My next one might be "ok, where should i build my base?"
^my actual reaction to reapers.
They almost never catch me because of wonky AI
That and a heart attack.
I hope, that they will give us some or at least ONE option to defend our precious Cyclops. Like a huge PDS (Perimeter defense system) or some other method to escape or fend off an attacking creature. Because you can't outrun or outmaneuver anything in a Cyclops. And losing it everytime you meet something bigger then a Sandshark would suck.
Open Supply Box.
Enter Supply Box.
Close Supply Box.
Pray it goes away before you drown.
Even if they add creatures being able to do damage to the cyclops, I can only imagine that it'd only be the sea dragon, reapers just aren't big enough nor are they properly biologically equipped to do anything to a sub that size. Can't wrap around it to squeeze it, can't ram a horn into it, can't bit into it, and even if it ran into it, it's big enough that it wouldn't actually do damage to the hull, it'd just bruise its big fat mandibles.
The reaper may be able to crack the glass on the front window, causing the sub to flood with water. And you can't repair glass (even enameled glass) with a welder.
(Note: I definitely didn't win.)
EDIT: bonus points if you know what this picture is from.
Wont it be like in sea based, it will be damaged and will sink but never truly be destroyed.
Like when you go too deep.