Seamoth upgrades "Pressure Compensator" broken?

GlassDeviantGlassDeviant Terra Join Date: 2017-02-27 Member: 228342Members
Whenever I use the seamoth, the pressure compensators do not work. I have to remove them and reinsert them every single time. This did not happen before the update.

Comments

  • alangerowalangerow Denver, CO Join Date: 2017-02-19 Member: 228048Members
    edited March 2017
    I created my first Moonpool last night and created a Pressure Compensator module for my Seamoth. This morning I tested it out and at 200m my Seamoth was getting pressure damage. When do you have to remove & reinsert it to work? When you start the game?
  • DrownedOutDrownedOut Habitat Join Date: 2016-05-26 Member: 217559Members
    Every reload you have to take it out and insert it anew to get it working. It's bothersome but there's been worse bugs.
  • ZionExpressZionExpress Join Date: 2012-04-09 Member: 150154Members
    I just noticed the same thing last night. Does it only happen with the mk1 compensator? What happens if you use a mk2 or mk3?
  • CaptainFearlessCaptainFearless CO, US Join Date: 2016-12-14 Member: 224941Members
    edited March 2017
    I just noticed the same thing last night. Does it only happen with the mk1 compensator? What happens if you use a mk2 or mk3?

    Happens with all upgrades for any vehicle. Please tell this to any incoming flow of players that ask about this.
  • GlassDeviantGlassDeviant Terra Join Date: 2017-02-27 Member: 228342Members
    All pressure compensators, I don't have any problems with other vehicle mods.
  • DrownedOutDrownedOut Habitat Join Date: 2016-05-26 Member: 217559Members
    edited March 2017
    The only difference I'm noticing is that with the MK1, the max depth actually seems to be reduced to 100m. With the others it stays at 200m.
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    This annoying bug started quite a while ago in experimental before the last stable update.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    DrownedOut wrote: »
    The only difference I'm noticing is that with the MK1, the max depth actually seems to be reduced to 100m. With the others it stays at 200m.

    Just saw Jack-a-boy get glitched to 80m max depth in his Seamoth when he took his MK3 and put it in his PRAWN (no he didn't notice, even though it said 80/200 up top).
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