Vac In Ns 1.1
RogueX5
Join Date: 2002-12-04 Member: 10440Members
<div class="IPBDescription">PLEASE DON'T!!!</div> PLEASE PLEASE PLEASE PLEASE PLEASE
I emplore you not to include VAC with NS 1.1
You know how you hear about all these people getting those net_connect errors when they play CS. It's VAC's fault and their recent attempt to fix it failed. The first thing that i thought about when i played NS was, OMG!!! I can play for more than 15 minutes without getting net_connect errors.
Please don't implement VAC until the Dial Up Net_connect issue has been resolved. I emplore you, dialing up every time you get disconnected becomes an expensive practice after a while. That is why i stopped playing DoD and CS, the costs being racked up was starting to become excessive.
Be 95% sure that VALVe has fixed the net_connect issue first =(
Apart from that extra addin, Supremo work on NS guys. Keep it coming and please please please don't do a Q3TF on us. Q3TF was good until they decided to stuff around with the game balances (they reached a good point then they decided to push it furthur). No-one plays Q3TF anymore. More people play Quake 1 TF then they do Q3TF.
Keep up the good work
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I emplore you not to include VAC with NS 1.1
You know how you hear about all these people getting those net_connect errors when they play CS. It's VAC's fault and their recent attempt to fix it failed. The first thing that i thought about when i played NS was, OMG!!! I can play for more than 15 minutes without getting net_connect errors.
Please don't implement VAC until the Dial Up Net_connect issue has been resolved. I emplore you, dialing up every time you get disconnected becomes an expensive practice after a while. That is why i stopped playing DoD and CS, the costs being racked up was starting to become excessive.
Be 95% sure that VALVe has fixed the net_connect issue first =(
Apart from that extra addin, Supremo work on NS guys. Keep it coming and please please please don't do a Q3TF on us. Q3TF was good until they decided to stuff around with the game balances (they reached a good point then they decided to push it furthur). No-one plays Q3TF anymore. More people play Quake 1 TF then they do Q3TF.
Keep up the good work
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
This discussion has been closed.
Comments
I was on the test team for it :/
Many of the changes for beta 2 were against the recommendations of the test team, and i was really dissapointed with the final result. However, b2 can't really be blamed for the death of Q3F, the community was starting to dwindle out even before it was released, during the year long period with no updates. B2 just kind of pushed it over the edge.
By that point it had become less about making a playable game and more about making an impressive portfolio piece though.
Vacuum Cleaner?
Vacation?
Veterans Affairs Canada?
Vancouver Airport Chaplaincy?
Victorian AIDS Council?
When you die in game, you don't respawn, you just go to a special room with everybody else and tell newbies how in your day you had to fight off skulks with sticks, and the skulks where 500 times larger, and you youngsters have it so good with your "automatic pistoliers" and "seige catapults", why in my day ZZZZZZZZZZZ
Vacuum Cleaner?
Vacation?
Veterans Affairs Canada?
Vancouver Airport Chaplaincy?
Victorian AIDS Council?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah, the dude complains that he cant connect to servers because his vacuum cleaner is using the phone:D
Valve Anti-Cheat
VAC could not be perfect but is far better than nothing. VAC dind't stopped all the cheat(ers) in CS/DoD but cutted out a lot of them.
I emplore you not to include VAC with NS 1.1
You know how you hear about all these people getting those net_connect errors when they play CS. It's VAC's fault and their recent attempt to fix it failed. The first thing that i thought about when i played NS was, OMG!!! I can play for more than 15 minutes without getting net_connect errors.
Please don't implement VAC until the Dial Up Net_connect issue has been resolved. I emplore you, dialing up every time you get disconnected becomes an expensive practice after a while. That is why i stopped playing DoD and CS, the costs being racked up was starting to become excessive.
Be 95% sure that VALVe has fixed the net_connect issue first =(
Apart from that extra addin, Supremo work on NS guys. Keep it coming and please please please don't do a Q3TF on us. Q3TF was good until they decided to stuff around with the game balances (they reached a good point then they decided to push it furthur). No-one plays Q3TF anymore. More people play Quake 1 TF then they do Q3TF.
Keep up the good work
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
sounds like someone has an alterior(sp?) motive... "oh don't implement VAC because i won't be able to... cheat.)
I emplore you not to include VAC with NS 1.1
You know how you hear about all these people getting those net_connect errors when they play CS. It's VAC's fault and their recent attempt to fix it failed. The first thing that i thought about when i played NS was, OMG!!! I can play for more than 15 minutes without getting net_connect errors.
Please don't implement VAC until the Dial Up Net_connect issue has been resolved. I emplore you, dialing up every time you get disconnected becomes an expensive practice after a while. That is why i stopped playing DoD and CS, the costs being racked up was starting to become excessive.
Be 95% sure that VALVe has fixed the net_connect issue first =(
Apart from that extra addin, Supremo work on NS guys. Keep it coming and please please please don't do a Q3TF on us. Q3TF was good until they decided to stuff around with the game balances (they reached a good point then they decided to push it furthur). No-one plays Q3TF anymore. More people play Quake 1 TF then they do Q3TF.
Keep up the good work
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
sounds like someone has an alterior(sp?) motive... "oh don't implement VAC because i won't be able to... cheat.)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That's a rather generalized assumption...
Though, I admit, everytime someone posts something like "Don't take out this, it's not that bad", I get the feeling that people have learned to play a certain way, and if their "tricks of the trade" are removed, they'd have to actually learn the rest of the game. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
pffftttt
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> gets it when they are spawned =P
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> get it when the comm decides to upgrade.... peh... who needs to block wall hack
Personally, I think it's great that Valve is doing something to smite the aimbotters.
When you die in game, you don't respawn, you just go to a special room with everybody else and tell newbies how in your day you had to fight off skulks with sticks, and the skulks where 500 times larger, and you youngsters have it so good with your "automatic pistoliers" and "seige catapults", why in my day ZZZZZZZZZZZ<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
And we had to Phase Gate uphill... both ways. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
its good that they are trying to do somthing but not much , i played TFC for the first time in a while and on a random pub server there was 2 guys using aimbot <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
i am on dial up and i get netpacket_send errors (or something like it) alllll the time. Is this what your talkin about? if so it may not be a vac error since i play ns only
As of now, Valve didn't willingly screw HL up. I'm faithful they won't try now, either.
That issue whas resolved in a server patch months ago...
Just get the last HLDS server for linux (3.1.1.0c)
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Even with VAC disabled on a server CD does not work.
BOTH of them can be subverted by clever cheaters, so what difference does it make?
When you die in game, you don't respawn, you just go to a special room with everybody else and tell newbies how in your day you had to fight off skulks with sticks, and the skulks where 500 times larger, and you youngsters have it so good with your "automatic pistoliers" and "seige catapults", why in my day ZZZZZZZZZZZ<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Why in my day we didn't have these newfangled "Phase gate" thingamabobers, we had to walk FIFTEEN MILES UPHILL IN THE SNOW to reach the Alien Hive!
damned whippersnappers!
and damn, someone beat me to it.. oh well... um.. yeah <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
In my day we had to build our own hives out of muck we found on the road, then kill ourselves any time we bumped into it.