I've lost three seamoths lol. One I was farming and
When I needed oxygen, it was gone. I died no beacon. Second a reaper got it. Btw great
graphics. Scared the sh** out of me. Third had a piece of the aroura spawn around it so it's stuck in metal. It seems because I would have lost more but the save button rocks, that the vehicle goes faster than the environment loads.
i have lost to many cyclops in the game to sinking and no power its the 2 ways but i want to blow one up for a change plz. i have lost a seamoths in one the cyclops is at 2000 meters so i cant take it out
plz hurry on the update but take ur time dont do a Sh**y update
3 weeks later... Must be more issues. Like fixing one, and then another one pops up, or trying to get 1,000 variables to work properly. I just want the portals to work. Would help out a ton with trying to build my ALZ base.. Also, that Sea Dragon causes massive lag. Would be nice to cut that back..
They just started working on the PS4 version! That info comes straight from a developer himself. In fact on twitter Flayra just posted a now hiring ad for a unity console programmer to take full ownership of the XB1 and ( just-started ) PS4 versions of Subnautica! Which I'm sure would help to get the console updates more stable, reliable and released on time
Hey xbox guys, dont you know about the time bubble transducer effect? time slows down under water, a couple of weeks under water = 2 - 3 months on land!
First you don't get Silent running Working then you do another update for pc that doesn't work for Xbox Excuse my language but get your shit together
There's a bug with the Unity engine that needs resolving (if I understand correctly) that doesn't impact the rest of the game. Once that bug has been quashed, XB1 should be able to get all the updates that have been released at that point. And no, it wouldn't help to have the graphics designers and sound engineers hunting through the code for a fix, so don't ask. The ones who can hunt for said bug are already doing so.
Hey everyone. We've finally been able to make progress on the Xbox version. We're starting internal testing of a potential 2-in-1 update for Xbox to bring it up-to-date with the Steam version. This process is not fast, as it has to go through us, then Microsoft, then us again before final sign-off, but I just wanted to keep everyone up to date. Thanks for your patience.
is any one else getting the bug with the underwater lockers were you put stuff in them then everything in them disappears the next time you get in the game. Also I can't wait for the next updates it will be so nice to have everything the steam version has. Hopefully they fix the lag in the game in this update.
is any one else getting the bug with the underwater lockers were you put stuff in them then everything in them disappears the next time you get in the game. Also I can't wait for the next updates it will be so nice to have everything the steam version has. Hopefully they fix the lag in the game in this update.
Comments
When I needed oxygen, it was gone. I died no beacon. Second a reaper got it. Btw great
graphics. Scared the sh** out of me. Third had a piece of the aroura spawn around it so it's stuck in metal. It seems because I would have lost more but the save button rocks, that the vehicle goes faster than the environment loads.
plz hurry on the update but take ur time dont do a Sh**y update
They just started working on the PS4 version! That info comes straight from a developer himself. In fact on twitter Flayra just posted a now hiring ad for a unity console programmer to take full ownership of the XB1 and ( just-started ) PS4 versions of Subnautica! Which I'm sure would help to get the console updates more stable, reliable and released on time
There's a bug with the Unity engine that needs resolving (if I understand correctly) that doesn't impact the rest of the game. Once that bug has been quashed, XB1 should be able to get all the updates that have been released at that point. And no, it wouldn't help to have the graphics designers and sound engineers hunting through the code for a fix, so don't ask. The ones who can hunt for said bug are already doing so.
this is what we have had for almost a year now...
4th of july maybe figuring in microsoft certification
This bug was fixed in Silent Running update.
That'd be awesome, I have an 8 day vacation that starts July 3rd