Skreq: Malice Interface
Wolf_Kahler
Join Date: 2002-11-29 Member: 10252Members
<div class="IPBDescription">For V_models...</div> I'm working on the V_models for the MALICE and what I need is a higher-resolution skin for the interface. Check Sheena's dummy pic of what it should look like inside the MALICE to understand what it is, exactly.
I saved it as a JPG at highest quality, so you'd have all the colours.
I've got it at a size that the HL engine will accept [divisible by 16], so you won't have to resize anything if you decide to do this.
Thanks in advance for anything you can do with it, guys.
I saved it as a JPG at highest quality, so you'd have all the colours.
I've got it at a size that the HL engine will accept [divisible by 16], so you won't have to resize anything if you decide to do this.
Thanks in advance for anything you can do with it, guys.
Comments
err..ya..
Actually looks not all that bad hehe, just kind globbed up on the gren though it's like circle with something on the top left of it :X
but nice though
REALEASE THE MALICE ALREADY!
I like that huge **** gun skin that you showed in a preview pic hehe.
That's almost right, but the blue things in the dark area on the right are two motion tracker screens and the dark square next to them is a number pad.
I really appreciate you guys doing this. I don't have enough confidence in my graphical skills to pull it off... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
I'm ACiDuS btw, just signed up, hello <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Much better. I think if Viper's is good too, I'll make them both available to whoever wants to choose.
And thanks to Viper for trying [he couldn't finish due to technical difficulties]. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Heads up to Crm.Grey for getting involved. Thanks, man. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
i want acidus one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
There's my version personaly I like it better. I think that bevel is to sharp and out of place, I can do more work on it if you want me to though.
Just wondering, how much of the screen is it gonna take up?
Just cleaned up a bit, and made the motion trackers look a bit more alive.
For the sake of quickness, I assigned the whole thing to a bone in the ToD M16 model and compiled so I could just hop on to an empty server whenever I wanted and see what needs adjusting.
I haven't had any contact with Fury in a while, actually. I hardly play anything, so I don't get to see you guys anymore. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Good to see you here. How does BRAS like NS? As you probably know, I'm the only =DD= who spends any time here or playing NS, and I hardly ever play it all, either.
Oh, and there's an update on the whole MALICE project for anyone who's waiting for its imminent release: Mercatorn's become involved and will be doing something very, very nice that I'm sure most people will be able to appreciate. I won't give away the surprise, though, so you'll have to wait until Daph and me release all this stuff to see. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> God, it's gorgeous.
But I beg of you...please please please make a version without the bars. The hud is very well placed and all...but the bars really block your vision. Perhaps just make them smaller. I am no modeller, and while I am a competant skinner...I doubt I can remove the bars myself.
I ask this in the name of all things good holy and right with the world.
Thanks.
Like Sheena said, though, they add a great sense of clautrophobia to it. As if you're in a tank, looking through nothing more than a two-inch sliver of an opening. You're trapped, you can't move fast... All you can do is kill -them- first.
Like motors working and stuff when it walks.