I actively attempted to fling myself as far as possible
Fluffers
United States Join Date: 2015-05-22 Member: 204749Members
To do this, I sat in a cyclops while in creative, and spawned various creatures and varying amounts of them to get as much distance and airtime as possible
What I ended up landing on is 40 sea dragons.
For the first 2 minutes, I just flew at incredible speeds at a perfect 45 degree angle. I'm sure I cleared the entire world map in the first 5 seconds.
By the time I reached 20 kilometers, my hands and the entire UI began shaking violently and glitching out
Around 50 kilometers, I started to return to the surface of the planet, the world beneath me visually glitched
I finally hit the water and skid across the surface for a bit, finally coming to a stop at 52,959 meters away from the lifepod.
I would have built a seamoth at this point and plummeted into the depths to see what would happen, but I doubted that I would even be able to enter it, and my thalassophobia kicked in and I had to get out of there :x
I'll continue my experiments to test the limits of the game, and the unity engine
What I ended up landing on is 40 sea dragons.
For the first 2 minutes, I just flew at incredible speeds at a perfect 45 degree angle. I'm sure I cleared the entire world map in the first 5 seconds.
By the time I reached 20 kilometers, my hands and the entire UI began shaking violently and glitching out
Around 50 kilometers, I started to return to the surface of the planet, the world beneath me visually glitched
I finally hit the water and skid across the surface for a bit, finally coming to a stop at 52,959 meters away from the lifepod.
I would have built a seamoth at this point and plummeted into the depths to see what would happen, but I doubted that I would even be able to enter it, and my thalassophobia kicked in and I had to get out of there :x
I'll continue my experiments to test the limits of the game, and the unity engine
Comments
I flew for so long, the day cycle did its thing and ended up turning to night
At 200 kilometers, the UI started glitching up EXTREMELY
I finally ended up at 300 kilometers, and hopped into a seamoth, however delving into the ocean didn't really do anything other than glitch the UI more. I spawned a few seadragons, and this far outside of the map they can't be seen more than a couple feet in front of you. There was also some weird bug with their calls that gave them waaaay more reverb.
They're amazing.
I don't even know how that happens.
But holy crap thats awesome.
I might get OBS and go through the process again, I'm pretty sure my computer could render 1080p video and play the game at medium settings
If I do that I'll definitely upload a version with the ducktales moon theme, when I did this the first time that's the first thing I heard in my head lol
There's some weird glitch where if you're inside a cyclops or lifepod and spawn a massive amount of something, you can get flung from the inside at breakneck speed. The first flight was accomplished with 40 seadragons, the second flight was accomplished with I think 60. I tried spawning up to 100, but out of the 10 times I tried it just flung the cyclops and left me stranded in the safe shallows with dozens of pissed off glitchy sea dragons lol.
One thing I've discovered is that there's 3 possible outcomes to spawning a massive amount of large creatures while in a cyclops:
1. You get ejected from the water at incredible speeds and just fly and fly and fly because the game has weird gravity
2. You get ejected downward into the ground, and if you're going fast enough you'll clip through the ground and keep going a good ways
3. The most common thing that happens is you get stuck in place or simply slung a short distance as the cyclops frantically flies away. If you're still in the "driving" state, you're technically still in the cyclops despite your camera and player model being stuck in place. Pressing e teleports you back into the cyclops.
Edit: I achieved flight, now I just have to cut the video and upload it (very slow internet)
And here's footage of ocean boy becoming a space boy
Also I eventually realized that you can launch from pretty much anywhere, being in a cyclops just makes it harder but seems to launch you much further when it succeeds.
Seriously, dude! Cure yourself first! Don't infect the entire galaxy because you can't wait!!
It seems to be a "biomeles pit", I don't think the game functions entirely correctly that far outside of the playable world as shown by the way the water at night is entirely pitch black and the fact that your UI becomes a glitchy mess.
that made me laugh for a good two minutes
I discovered two things, you fall at terminal velocity inside the Prawn Suit and fall at around running speeds outside of it (I accidentally pressed the exit button). When I finally hit the water, I cheated in a Cyclops and decided to drive back to my base. Five or six hours later, I finally arrived back at my base
That is /awesome/.