This appeared after the ghost update went live, basically you hit silent running and it reduces the noise but doesn't completely removes it
(Version:54870)
I waited a bit to see if it's fixed in the cuddlefish but it didn't got fixed
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
Silent running became pretty much useless, and drains a TON of power, which makes no sense at all, because it slows the engine down, turns off the lights, and some other things, so HOW IS IT DRAINING MORE POWER? IT SHOULD DRAIN LESS
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
Ahead slow =/= Silent running.
Ok rephrase (try going past the ghost leviathan in the bones field on ahead slow while activating silent running and he still gets you) jeez guys somethings can be understood by itself
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
Ahead slow =/= Silent running.
Ok rephrase (try going past the ghost leviathan in the bones field on ahead slow while activating silent running and he still gets you) jeez guys somethings can be understood by itself
I just turn on shields and gun it whenever I'm attacked. It usually works for me.
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
Ahead slow =/= Silent running.
Ok rephrase (try going past the ghost leviathan in the bones field on ahead slow while activating silent running and he still gets you) jeez guys somethings can be understood by itself
Well, the Bones Field isn't a very large area, and there's a possibility certain creatures aren't affected by silent running to keep things from being too easy.
I mean, silent running is designed to cut all superfluous noise, which isn't all noise, to make a submarine much harder to detect via sonar. IMO, it works pretty much how it should.
Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Try driving past the ghost leviathan in the bones field on ahead slow and he still gets you
Ahead slow =/= Silent running.
Ok rephrase (try going past the ghost leviathan in the bones field on ahead slow while activating silent running and he still gets you) jeez guys somethings can be understood by itself
Well, the Bones Field isn't a very large area, and there's a possibility certain creatures aren't affected by silent running to keep things from being too easy.
That's not the only example as also going in reaper territories is an example
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Try driving it past a reaper or a ghost leviathan and you still get detected
I mean, how close are we talking? They do have eyes.
Ahead slow =/= Silent running.
Ok rephrase (try going past the ghost leviathan in the bones field on ahead slow while activating silent running and he still gets you) jeez guys somethings can be understood by itself
I just turn on shields and gun it whenever I'm attacked. It usually works for me.
Well, the Bones Field isn't a very large area, and there's a possibility certain creatures aren't affected by silent running to keep things from being too easy.
That's not the only example as also going in reaper territories is an example