Running self over when exiting Seamoth.
Rebmes
Join Date: 2017-04-28 Member: 230074Members
I'm surprised no one has reported this; I can't count the number of times I exited my Seamoth while it was still in motion, and got run over by it.
It breaks the immersion, and the risk of dying out there at the Seamoth for no good reason can be pretty lame.
We've all learned to stop before we exit, but it would be better to have a short animation (like when we enter) to give the Seamoth time to slow down slightly. It would also help if we came out of the top, instead of teleporting to the front or sides.
It breaks the immersion, and the risk of dying out there at the Seamoth for no good reason can be pretty lame.
We've all learned to stop before we exit, but it would be better to have a short animation (like when we enter) to give the Seamoth time to slow down slightly. It would also help if we came out of the top, instead of teleporting to the front or sides.
Comments