ns2_nancy_veil
So here is the new project I'm working on.
WORKSHOP LINK : https://steamcommunity.com/sharedfiles/filedetails/?id=1780671879
I put lot of work into it and I decided to make this first release to see how it could be played.
Best if to focus on bugs (I know some but I need moar testing until testing sunday)
I really struggle with 2 things :
- Bots (especially around marine start
- putting that goddamn sound from descent in readyroom. Everytime I put time, no matter the radius, player hear it all around the map. Even with volume = 0 it still do it... so I deleted him for now
![82pdehvcolkn.jpg](https://us.v-cdn.net/5019629/uploads/editor/tz/82pdehvcolkn.jpg)
![7h16es6byofd.jpg](https://us.v-cdn.net/5019629/uploads/editor/f7/7h16es6byofd.jpg)
![83ikndwt78a7.jpg](https://us.v-cdn.net/5019629/uploads/editor/yg/83ikndwt78a7.jpg)
![ffhmbp8eo12s.jpg](https://us.v-cdn.net/5019629/uploads/editor/cx/ffhmbp8eo12s.jpg)
![k0osox9lgw37.jpg](https://us.v-cdn.net/5019629/uploads/editor/qx/k0osox9lgw37.jpg)
![89jiu3jcigpz.jpg](https://us.v-cdn.net/5019629/uploads/editor/z6/89jiu3jcigpz.jpg)
![tp4buxn6ghs3.jpg](https://us.v-cdn.net/5019629/uploads/editor/du/tp4buxn6ghs3.jpg)
![apip7hl3w0z8.jpg](https://us.v-cdn.net/5019629/uploads/editor/i5/apip7hl3w0z8.jpg)
![en6996g0m6cj.jpg](https://us.v-cdn.net/5019629/uploads/editor/px/en6996g0m6cj.jpg)
![f37my7nmz8iw.jpg](https://us.v-cdn.net/5019629/uploads/editor/iz/f37my7nmz8iw.jpg)
![pai4o08a1n2j.jpg](https://us.v-cdn.net/5019629/uploads/editor/cc/pai4o08a1n2j.jpg)
![ab45gfvkh24e.jpg](https://us.v-cdn.net/5019629/uploads/editor/wu/ab45gfvkh24e.jpg)
WORKSHOP LINK : https://steamcommunity.com/sharedfiles/filedetails/?id=1780671879
I put lot of work into it and I decided to make this first release to see how it could be played.
Best if to focus on bugs (I know some but I need moar testing until testing sunday)
I really struggle with 2 things :
- Bots (especially around marine start
- putting that goddamn sound from descent in readyroom. Everytime I put time, no matter the radius, player hear it all around the map. Even with volume = 0 it still do it... so I deleted him for now
![82pdehvcolkn.jpg](https://us.v-cdn.net/5019629/uploads/editor/tz/82pdehvcolkn.jpg)
![7h16es6byofd.jpg](https://us.v-cdn.net/5019629/uploads/editor/f7/7h16es6byofd.jpg)
![83ikndwt78a7.jpg](https://us.v-cdn.net/5019629/uploads/editor/yg/83ikndwt78a7.jpg)
![ffhmbp8eo12s.jpg](https://us.v-cdn.net/5019629/uploads/editor/cx/ffhmbp8eo12s.jpg)
![k0osox9lgw37.jpg](https://us.v-cdn.net/5019629/uploads/editor/qx/k0osox9lgw37.jpg)
![89jiu3jcigpz.jpg](https://us.v-cdn.net/5019629/uploads/editor/z6/89jiu3jcigpz.jpg)
![tp4buxn6ghs3.jpg](https://us.v-cdn.net/5019629/uploads/editor/du/tp4buxn6ghs3.jpg)
![apip7hl3w0z8.jpg](https://us.v-cdn.net/5019629/uploads/editor/i5/apip7hl3w0z8.jpg)
![en6996g0m6cj.jpg](https://us.v-cdn.net/5019629/uploads/editor/px/en6996g0m6cj.jpg)
![f37my7nmz8iw.jpg](https://us.v-cdn.net/5019629/uploads/editor/iz/f37my7nmz8iw.jpg)
![pai4o08a1n2j.jpg](https://us.v-cdn.net/5019629/uploads/editor/cc/pai4o08a1n2j.jpg)
![ab45gfvkh24e.jpg](https://us.v-cdn.net/5019629/uploads/editor/wu/ab45gfvkh24e.jpg)
Comments
- I did a lot of vent around port engine because it seems isolated
- I think the ceiling in corridors are too high
- The map has basic Occlusion Geometry
- I wanted to do a windows between mess hall and Cafeteria, but I was worried about model revelancy. So not sure about that. Should I let the window black or transparent ?
Small but important update today :
Still looking for people for collaboration and helping me on some rooms... !