Armory - A Disater For Marines?
Russian
Join Date: 2003-02-06 Member: 13179Members
Sometimes i wonder - Do people ever learn? Why does a marines after respawning (ealry in the game) heads straight for armory. Wastes 10-20 second loading. Runs out of base. Gets killed without ever shooting his first 50 bullets.
Why a marine, when commander shouts "We are loosing hive, everyone quickly move through pg!!!", stands next to armory and wastes time loading his ammo to max, and when he is finished, pg is already eaten by skulks? WHY ON EARTH DO YOU NEED 250 bullets for lmg, and 30 for you pistol? If you are planning to take on the hive all by yourself comm will be more than happy to drop you plenty of ammo if you run out of it. I agree that armory is very useful but you need to know when to use it.
PS: This topic was probably already discussed. I do not know. If it has then dont bother replying.
Why a marine, when commander shouts "We are loosing hive, everyone quickly move through pg!!!", stands next to armory and wastes time loading his ammo to max, and when he is finished, pg is already eaten by skulks? WHY ON EARTH DO YOU NEED 250 bullets for lmg, and 30 for you pistol? If you are planning to take on the hive all by yourself comm will be more than happy to drop you plenty of ammo if you run out of it. I agree that armory is very useful but you need to know when to use it.
PS: This topic was probably already discussed. I do not know. If it has then dont bother replying.
Comments
But you are right. I don't understand that neither. 50/50 ammo in lmg and 10/10 in pistol is enough if you have to protect hive or go somewhere fast after you have died.
You should put this topic in new players forum... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Any more than that is excessive, unless you're simply going on a patrol.
Still, stupid people can ruin the game for you, whether they just hang about humping the armory or go off alone and die. Set your expectations for them low, and you won't be dissapointed. Sad, eh?
It is a good idea, if your team is full of noobs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This changes of course if I'm going to defend somewhere, and it ISNT swarming with aliems.
-Go through phase gate you bunch of ****.
-But i need ammo!!
-I turned it off so you would listen.
-Why did you turn it off?
-Cos you wouldnt listen.
-Listen to what? I need ammo. Gimmi ammo.
-I turned it off you prat.
-Why?
etc etc etc
But its worth a try
-Go through phase gate you bunch of ****.
-But i need ammo!!
-I turned it off so you would listen.
-Why did you turn it off?
-Cos you wouldnt listen.
-Listen to what? I need ammo. Gimmi ammo.
-I turned it off you prat.
-Why?
etc etc etc
But its worth a try <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
That's true
It is a good idea, if your team is full of noobs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Armoury switched off + Team full off n00bs = People standing round the armoury waiting for it to com on again or COMMANDER HAS BEEN EJECTED!
On the other hand, in the case where aliens are trying to bust back into a locked-down hive, yes, don't bother with even getting ammo, just leap boldly through the phase. Pretty good chance you are gonna get chomped on the other side, anyway <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Why a marine, when commander shouts "We are loosing hive, everyone quickly move through pg!!!", stands next to armory and wastes time loading his ammo to max, and when he is finished, pg is already eaten by skulks? WHY ON EARTH DO YOU NEED 250 bullets for lmg, and 30 for you pistol? If you are planning to take on the hive all by yourself comm will be more than happy to drop you plenty of ammo if you run out of it. I agree that armory is very useful but you need to know when to use it.
PS: This topic was probably already discussed. I do not know. If it has then dont bother replying. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
This is known as "Humping the armory."
"STOP HUMPING THE ARMORY!"
That would be a 100 times worse, then they would all stand next to the armory and whine for you to turn it back on for 10 minutes.
That would be a 100 times worse, then they would all stand next to the armory and whine for you to turn it back on for 10 minutes.
See the general board. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
BlueGhost
How about make a illusionary armory a commander can use, to trick newbies into following it around to waypoints
"Come back here! i want to hump you!"
It is a good idea, if your team is full of noobs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No, then they'll stand around trying to get ammo for it and spamming "WTF" all over the screen lol.
How about make a illusionary armory a commander can use, to trick newbies into following it around to waypoints
"Come back here! i want to hump you!" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
HAHA! I like that one.
How about make a illusionary armory a commander can use, to trick newbies into following it around to waypoints
"Come back here! i want to hump you!" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
LOL <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
That point being the many many times that I've left base with fully loaded ammo from armory and then probably survived, while protecting a hive/getting to a hive/just saving my own ****, long enough to end up on my last two pistol clips. Of course this is always under n00b commanders who I will probably die anyways due to lack of backup and lose the hive. All that ammo kept me alive, but wasted my damned time!
I think I forgot my argument against it!
I think all commanders should do what I did one time. Find the alien hive. Find an obscure corner of it. Drop the armory there (I actually dropped three) and give the marines a waypoint to build. Yell "IF YOU WANT SOME freaking AMMO, GO BUILD THE DAMNED ARMORY!"
On to correcting the main idea here: Id the "On/Off Switch" for the comm is going to be used, what happens when LLama's get into comm? This is what happens: <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> -(HEY IM OUTTA AMMO AND I CANT HUMP THE ARMORY I NEED AMMO!) <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
Yeah that sums it up.
But as previously stated, just make the MG payload less. and give them like 3/4 a clip not 1/2. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If they dont, recycle it.
here is a suggestion... Having the comm set the max amount of ammo in reserve? so noobs can only take 100 at the most? then they will sit there though, "WTF? i cant get more ammo!"