Ns in computer games magazine
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
<div class="IPBDescription">June issue</div>Quoted, from Computer Games magazine!
It's in their "Out of the Box" section, under "Mods & Ends":
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<b>Darwin Didn't Have This In Mind</b>
Those disappointed that <i>Command & Conquer Renegade</i> wasn't the hybrid that some were expecting can soon see what might have been in the Natural Selection mod for <i>Half-life</i>. Where <i>Renegade</i> shifted the <i>C&C</i> universe into first-person shooter territory lock, stock, and BFG, Natural Selection moves in the other direction. Lead designer Charles "Flayra" Cleveland and the rest of his 14-man team are crafting a multiplayer mod that keeps the first-person perspective but changes gameplay from that of a standard shooter to an eccentric real-time strategy game pitting space marines versus aliens. One player on the marine team serves as the commander, who has access to a base, a top-down view of the map, and typical real-time strategy functions such as resource production and tech research. The commander also issues orders to units, who are of course being controlled by other human players. Natural Selection was entering its final playtest in early March, and it is hoped that the mod will be available for download at the official website by the time you can read this. Also by that point, it's hoped that the development team's webmaster will have reconsidered the use of tiny grey text on a black background.
NATURAL SELECTION
wwww.natural-selection.org
<img src="http://www.natural-selection.org/images/comm2.jpg" border="0">
The commander's view in Natural Selection.
<!--EDIT|Flayra|May 10 2002,02:10-->
It's in their "Out of the Box" section, under "Mods & Ends":
--
<b>Darwin Didn't Have This In Mind</b>
Those disappointed that <i>Command & Conquer Renegade</i> wasn't the hybrid that some were expecting can soon see what might have been in the Natural Selection mod for <i>Half-life</i>. Where <i>Renegade</i> shifted the <i>C&C</i> universe into first-person shooter territory lock, stock, and BFG, Natural Selection moves in the other direction. Lead designer Charles "Flayra" Cleveland and the rest of his 14-man team are crafting a multiplayer mod that keeps the first-person perspective but changes gameplay from that of a standard shooter to an eccentric real-time strategy game pitting space marines versus aliens. One player on the marine team serves as the commander, who has access to a base, a top-down view of the map, and typical real-time strategy functions such as resource production and tech research. The commander also issues orders to units, who are of course being controlled by other human players. Natural Selection was entering its final playtest in early March, and it is hoped that the mod will be available for download at the official website by the time you can read this. Also by that point, it's hoped that the development team's webmaster will have reconsidered the use of tiny grey text on a black background.
NATURAL SELECTION
wwww.natural-selection.org
<img src="http://www.natural-selection.org/images/comm2.jpg" border="0">
The commander's view in Natural Selection.
<!--EDIT|Flayra|May 10 2002,02:10-->
Comments
Tiny gray text? Huh?
Lol at the website comment.
As for the article, Monse was telling me about it, Im a bit disappointed it's receiving the "odds and ends" area of the magazine, when it is a lot more than that. Oh well, some publicity is better than none I guess! And I wish they hadn't used such an old screenshots, with the text commander buttons, green circles, ugh <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|Comprox|May 10 2002,00:24-->
"... and it is hoped that the mod will be available for download at the official website by the time you can read this."
<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Someone has wishfull thinking ...
Congrats anyway, I've no idea how big the CGM is, but I'll simply guess that NS just got another of those big PR boosts it deserves.
In theory, popularity brings n00b lamers. However the flipside says that complex mods will attract n00b lamers and l33ts, except the complexity scares the n00b lamers eventually whereas the l33ts stay because there ummm "l33t". <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Also, even if the forum is drowned in n00bs, popularity=servers.