Downloading Maps
nemir
Join Date: 2003-02-06 Member: 13189Members
<div class="IPBDescription">Is there a better way...?</div> Hi there!
I have recently found that my fave pubs are using more maps than the ones I am used to, which is great. Except that when the gmae downloads them it usually takes almost forever and I occasionally find that the minimap doesn't work and that there might be other problems.
I am wondering if there is anywhere I can go that may have the maps there....? How do I install them into the game if I download them myself?
TIA
Nemir
I have recently found that my fave pubs are using more maps than the ones I am used to, which is great. Except that when the gmae downloads them it usually takes almost forever and I occasionally find that the minimap doesn't work and that there might be other problems.
I am wondering if there is anywhere I can go that may have the maps there....? How do I install them into the game if I download them myself?
TIA
Nemir
Comments
<a href='http://downloads.team-ai.com' target='_blank'>downloads.team-ai.com</a>
Hope it helps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
mayberry should host zips instead of installs, since I can't d/l a map for upload to my server because I don't know what models or sounds it's adding or where...
don't talk about cracks on here, seriously....
<!--QuoteBegin--ViPr+Feb 27 2003, 07:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Feb 27 2003, 07:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i think this automatic downloading of maps from the game server should be discontinued because it is pointless. it takes forever and it lags the server for people playing. what should happen instead is that the game server redirects people to the map download server instead. Valve needs to be told this. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
valve has nothing to do with this really, it's how the HL engine was coded, and it's how it is, regardless of your personal opinion.
Either way with a reliable server, like the ones hosted on 100 Mbps lines, the lag is negligible and it only takes forever because there is no compression on the bsp files, and what seems like forever, really is only 5 or maybe at very most on some maps with many extra files, 8 minutes. Unless your on 56k, in which case good luck, bit if you've been paying attention, many places host maps so you can d/l them <b>before</b> playing on a server. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Isn't there a speedcap in place as well? I have tried to download a map from a friend on a 100 Mbps lan and it still took "ages".
But your right, if you find that you need to get a new map. Disconnect and download it from the web instead. That way you might get the map down <b>before</b> the game is over <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
In any case, just download maps of the net, it only takes you away from the game for a fraction of the time you spend downloading maps from a server. The only maps I ever do that with is with gimmick maps like ns_missilecommand and ns_siege. They're small enough (and lack textures, in the case of siege) that they download quick.
Alas, i haven't the skillz...
<span style='font-size:18pt;line-height:100%'> <b>JUAREZ</b></span>
mayberry should host zips instead of installs, since I can't d/l a map for upload to my server because I don't know what models or sounds it's adding or where... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Just tell it to "install" to Desktop\NS\. Then that directory will have ONLY the files that it was extracting, and in their proper directories...