Ns_rampage Release

quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
edited March 2003 in Mapping Forum
<div class="IPBDescription">Teh map and teh Screenies!</div> Here you go! My master piece, my precious, my ns_rampage.
Please give me comment after you test the map or play it or sumthing.
And dont give me short comments like "nice" , "that sucks" etc. give reasons and
constructive comments.

Let me know if you run this on server. (quazilin@hotmail.com)

<a href='http://www.sunpoint.net/~quasilin/ns_rampage.zip' target='_blank'>http://www.sunpoint.net/~quasilin/ns_rampage.zip</a>

<a href='http://personal.inet.fi/hima/quazilin1/ns_rampage.zip' target='_blank'>http://personal.inet.fi/hima/quazilin1/ns_rampage.zip</a>



<img src='http://nsworld.ns-central.co.uk/pictures/Uploaded/620/fullsize.GIF' border='0' alt='user posted image'>

<img src='http://nsworld.ns-central.co.uk/pictures/Uploaded/619/fullsize.GIF' border='0' alt='user posted image'>

Thank you and enjoy the map! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • TheMuffinManTheMuffinMan Join Date: 2002-12-20 Member: 11234Members, Constellation
    wow i rearly like the 2nd pic. It gives the impresion of what the room looked like before it was infested and doesnt look like it was made for a hive, which some rooms do
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited March 2003
    First pic reminds me of caged, which is obviously a good thing, and the second one looks pretty original and as stated above, doesn't look like a room made <i>specially</i> for a hive (which is something I'll have to take note for my own map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)

    I don't know, but maybe I can get this map on my clan's server. It's european, if people likes it we can put it on the mapcycle <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I'll download and test it on LAN. Is it the final version?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    jingle bells, jingle bells...

    good atmosphere.
    want to play it on server.
    The windows look ugly because there is no blue light coming from the blue sky.
    What testures did you use for the most computer consoles?
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    edited March 2003
    <!--QuoteBegin--Ollj+Mar 25 2003, 04:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 25 2003, 04:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The windows look ugly because there is no blue light coming from the blue sky.
    What testures did you use for the most computer consoles? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hmm that really did not come to my mind but I used light_enviroment but it does not come from the window.
    Maybe I will add some blue light later.

    I kind a mixed up the computer textures and used few different textures on the same panel.

    And this is probaply the final version or very close it.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Not bad.
    You have a texture misalignment in the left of the first pic.. and some of the textures in there look.. out of place and not blending with each other very well.
    But good lighting. A bit of steam from the particle system surely wouldn't hurt in there too!

    2nd pic is very good.
    LOVELY infestation work there.. although i would like to see the monitors being infested as well.. right now, they "stand out" a bit too much.
  • whutwhut Join Date: 2003-03-18 Member: 14659Members
    Mind if I run it on my server?
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    a lot of textures seem out of place, you notice that?
  • glioglio Join Date: 2002-11-02 Member: 4557Members
    Wow! That map is awesome. Mayberrygames.com runs it on there NS server now and it's very very fun. Official map quality. 5 stars!
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    Yeah I know there are some textures that are out of place that is probaply because I have the texture memory limit almost over 4mb and had to reduce textures time to time and of course I think the textures are not the thing that must be so perfect and I spent more time to lightning and brushwork. Hope somone likes this and please run it on servers if you like.
  • radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
    <!--QuoteBegin--BlackPanther+Mar 25 2003, 10:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Mar 25 2003, 10:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not bad.
    You have a texture misalignment in the left of the first pic.. and some of the textures in there look.. out of place and not blending with each other very well.
    But good lighting. A bit of steam from the particle system surely wouldn't hurt in there too!

    2nd pic is very good.
    LOVELY infestation work there.. although i would like to see the monitors being infested as well.. right now, they "stand out" a bit too much. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually, if you use the theory that the infestation can't take gamma radiation, therefore it can't grow on the monitors, it works. I personally like the clean screens, give it that visual reminder this was a human inhabited environment. Great job on the feel, will run through the map tonight!

    .tim.
  • CrAcKbRoCkCrAcKbRoCk Join Date: 2002-11-22 Member: 9619Members
    Nice, you have some really good elements going on. Gj!
    Although, I would reccommend filling things out a little bit more, and maybe tuning/replacing a few textures.
    Other than that, its good..nice atmosphere
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    edited March 2003
    I just had a chance to look around. I was well impressed.

    That's probably my favorite readyroom in any map ever.

    The marine start was dreadfully bland after the RR, it could use some spicing up, prehaps more complex textures or more brush details.

    The hive rooms look good and there are lots of neat hiding spots and vents for the aliens.

    The use of ambient noise throughout was excellent.

    The double node looks better in-game than in the shot, maybe it's the setting, maybe it's the sound. Could use some more cover.

    I found the lighting was generally a little too bright (but I tend to prefer a darker map than the average player, so feel free to ignore).

    I'd like to see some frames around the windows and around the grills in the floor and walls (If you can spare the reosurces), I think it would be a worthwhile change.

    I'm going to give this a double thumbs up on NS world now.
  • wendigowendigo Join Date: 2002-11-13 Member: 8371Members
    FYI - its going on my server this morning (ip in sig)

    Wendigo
  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    The only thing that caught my eye was the Entrance. It seems a bit too open, and the CC looks out of place. Everything else in the map is great.
  • BonelessBoneless Join Date: 2002-09-03 Member: 1270Members
    Already on my server's mapcycle <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> (see signature)
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    Well, sticking this on my server too!
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