Muzzle Flash
Seraph
Join Date: 2003-04-10 Member: 15382Members, Constellation
<div class="IPBDescription">Is there a way to reduce muzzle flash?</div> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Do you see that flashing on the end of the gun? Yeah well it is quite obnoxious when small aliens come up ( <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> ) and you can't see them b/c of muzzle flash? ya know? I hear 1.1 is reducing it, but anything I can do in the meantime???
Comments
It balences things and I hear it is being reduced for 1.1.
But no way of removeing it now.
if you really want it, youll take the time to look for it. or someone else will post a link
The easiest way to remove it is to simply delete the file. Another possibility is to check out the "Sprite Artists" post in the Models & Skins forum; there are many, many replacement sprites there, including a few muzzle flash sprites.
NS 1.1 will feature a reduced muzzle flash. If you dislike the idea of "cheating," just wait for 1.1.
thats how you do it, as posted above it is outlawed in some leagues/ladders, but its up to you whether or not you want to use it on publics.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=25364&hl=skulk%20rush&st=45' target='_blank'>Proof</a>
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=25364&hl=skulk%20rush&st=45' target='_blank'>Proof</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Oh? Didn't know that.
I feel so enlightened <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
hehe
It makes you see better than everyone else
That's an "Unfair Advantage"™
Anyways, it's a moot point because, like so much else, it'll all be different in 1.1.
Changing xhair's would be cheating to if your new one made you see better
But the original one isen't blocking your view
It's like the nightvision scopes for MOH:AA for example <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And the ones with no black circle around
etc
But NS has no scopes and the xhair is already good so...
Oh darn..
Babbling again aint I ?
Like changing it to blue or something...
Am I the only one not really bothered by it? I mean, I always play aliens when I can, but sometimes I get stuck on that rine team ( <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> ), and I can't say it's that big of a deal...
Guess it's a matter of opinion then, and reducing the muzzle flash certainly will not have any bad sides to it...
Let's wait and see what 1.1 brings us and if it really changes alot considering muzzle flash
just remember, you're firing a machine gun for crying out loud, it's not a supersoaker!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
My grandpa used to say:
Without a decent flash it can't be a decent gun!
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
But still