Just tap your heels together and say "There's no place like hive... There's no place like hive"...
But seriously... My best guess would be that every XX game ticks (Frames?), it checks to see if your health/armor is below a certain percentage. If so, it makes a random choice whether to teleport you back to a hive. Simple, and sometimes effective.
Redemption is more likely to work if you can aviod fire once you have gone under the critical health % (its 80hp for the fade). The longer you stay alive after this the more likely you are to redemp, this implies that it occurs on a particular tick basis, it may not even be random after this, either way the timer that checks your health occurs over and over again until u are either dead or back at a hive.
<!--QuoteBegin--Xentor+Apr 29 2003, 06:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xentor @ Apr 29 2003, 06:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just tap your heels together and say "There's no place like hive... There's no place like hive"... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Omg...that made me laugh really hard at 1 AM <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
you ALWAYS get carapace or regeneration. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Uh, no way. One time as a Fade on ns_nancy, I was redeemed 21 times. I had 4 deaths, whole map. Kills? 30 something. But that's not the point. The point is, for 2 resources, I spared myself the pain of spending: 21x54 = A little over 1000. And we were running low on resources. Had I chosen Carapace, which is good for <b>only</b> Skulk, I would've died. Or Regeneration, which is only usually good for Lerk, if I used that, I would've died. Every time I was redeemed, it seemed certain I was going to die. One time in Subspace (they relocated in there. Gorge rushed in, built movement, we all teleported in there) we just all appeared in and started swiping and killing. There were turrets everywhere, and somehow an HMG/HA marine was in the VENT of the hive and just started mowing everyone down. Most died. However, the Gorge had enough res to do it again. THEY had to evolve and waste 54 resources AGAIN and over and over and over...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> While you lasted roughly 2 seconds before being pulled back to the hive, the carapace fades probably killed several turrets/marines before dying. They actually contributed to something by making the marines who were strapped for cash (having only 1 res node and all) lose money. You were merely a distraction that disappeared as soon as it was fired upon (assuming multiple turrets/marine.)
As a marine, I love fades who don't get carapace. So easy to kill (regen) or get rid of (redemption.)
I would only use redemption on the first gorge, when resources are scare and there are no healing stations at key points of the map.
Yeah, i like it too when fade chooses the redemption, if Iam a marine. All i have to is to empty my lmg to him, and he will disappear (i have to have some weapon upgrades of course). Then i can build structures, weld buildings, etc, until he comes back. Again one clip from lmg and i can be alone again for couple minutes.
But if i meet a carapeced fade <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
And like Kazyras said, carapaced fades can do a lot more damage than fades with redemption.
Back to topic: I rarely take redemption, even when iam gorge. It has failed me way too many times. Once i was fighting against a marine and my health went under 20hp. I had level 3 redemption, but nothing happens. I run behind a corner and i have to wait about 3 seconds, before it teleports me back to hive. Almost every other time when i have choosen the redemtion, i have died.
Redemption is good ONLY for saving resources, because it offers NO advantages whatsoever in battle.
As it is right now, all Redemption does is annoy the player that has it, and makes the Marines laugh. Sure, it might save the Aliens 54 resources, but for the Marines, they really couldn't care less about whether they killed it or not, just as long as it's not tearing that RT up!
i dont get redemp for anything. As a gorge I can take out 1 marine if i have lvl 3 cara... as long as he doesn't have lvl 3 weapons or med support. Most comms in pubs aren't quick enough to med the rine in time. It's such a surprise to see a gorge go after a marine that it catches both the rine and the comm off guard. Oh and if you try this, remember to stay close to the rine, dont stop moving, and use spit..... it does more damage than spray. Oh and you have 3 D's right next to you, you can take 2-3 rines no problem (but if they are smart they'll kill the D's instead). I remember one game i killed the same guy 4 times in a row. He was soooo mad.
I might just add that being able to force redemption as a fade by splashing yourself with acid is quite useful and that you might see more redemptioning in 1.1 <b>if</b> all evolutions at hive 1 is included.
If you try and use redemption in the same way as carapace it's a waste of time. In pure combat utility carapace is superior but redemption does have its uses. It's more of a situational upgrade as compared to carapace.
Anyways, I think the original question has been anwsered hasn't it so shouldn't we let this thread die ?
redemption is checked <b>every time you take damage</b>. Chance of redemption depends on how much hp you have. Less hp -> more chance to get redempted but I dont know the exact formula.
well redemption does usually work for me but 8/10 times i still die when i redeem and im not even lagging <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--Ahnteis+Apr 29 2003, 10:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Apr 29 2003, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It checks every time you get damaged. If your health is below X percent, there is a Y percent chance you will be redeemed.
I believe X = 50% and Y is based on redemption level. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I'm pretty sure this is right. But Y is also inversly proportional to X
redemp is godly if you are a good fade, but it is situational. The later in the game the less viable redemp becomes. Also early gorge redemp is good too, tends to save a lot of games that would otherwise be lost with the gorge dying early.
I tend to find redemption works when you're near or in the red of your health. Other than that, rarely when you're anything above it unless it's VERY minor.
That said, I use carapace for nearly everything currently. You can blink and run from a marine while staying alive and doing more damage for one. Taking out structures as a cara fade is MUCH easier. Get a gorge to backup a cara fade with a couple d chambers and his healing along with umbra? Nearly unstoppable...unless they have GL...or you suck.
It IS a bit situational though, because I find regen to work great in some cases as well. Redemption? I hardly EVER use it because I'm smart enough to know when to run and stay close by healing (or have regen) so that I don't have to count on some wild random calculation that happens near my death.
<!--QuoteBegin--Lucid+Apr 30 2003, 03:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Apr 30 2003, 03:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont get redemp for anything. As a gorge I can take out 1 marine if i have lvl 3 cara... as long as he doesn't have lvl 3 weapons or med support. Most comms in pubs aren't quick enough to med the rine in time. It's such a surprise to see a gorge go after a marine that it catches both the rine and the comm off guard. Oh and if you try this, remember to stay close to the rine, dont stop moving, and use spit..... it does more damage than spray. Oh and you have 3 D's right next to you, you can take 2-3 rines no problem (but if they are smart they'll kill the D's instead). I remember one game i killed the same guy 4 times in a row. He was soooo mad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I have killed infinitely more marines with healing spray than spit....
<!--QuoteBegin--LoboLeal+Apr 30 2003, 09:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LoboLeal @ Apr 30 2003, 09:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> redemption is checked <b>every time you take damage</b>. Chance of redemption depends on how much hp you have. Less hp -> more chance to get redempted but I dont know the exact formula. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> that's not true, if u get redeemed, but you're not close enough to the hive to get heal, (cargo sometimes) and u walk out, u get redeemed again, so it's not only when u get damaged, it is...... something else, but yeah, sometimes it takes a couple of sec's for redemp to kick in
but if u r an early fade, and jp/hmg r rolling in, u'd better take redempt, cause u never know if the hive is gonna live....
Yeah, I find that I get more annoyed than anything when I get redemption as a Fade. I'll run down a hallway killing a marine, and right before I get him, he turns around, fires a few shots and I'm back at the hive. With carapace, I can usually live long enough to kill what I'm trying to kill and then get away fast enough to heal.
I think I'm going to stop using redemption with the Fade. I'd rather have carapaced + celerity Skulks on my team than redeeming Fades.
Those who say redemp == useless are fools. To say that in certain situations cara or regen might be more valuable, is the truth. Saying redemp is worthless shows a lot about the one track mindedness of certain individuals play styles. Its not that redemption doesn't work for you, its that you refuse to make yourself work for redemption.
Im not sure if it is just me, but pretty often when I am a redemp fade fighting a hmg/jp marine, I tend to teleport to a hive and, and almost immediatly die in the hive.
Comments
But seriously... My best guess would be that every XX game ticks (Frames?), it checks to see if your health/armor is below a certain percentage. If so, it makes a random choice whether to teleport you back to a hive. Simple, and sometimes effective.
<span style='color:black'>
. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . . . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
. . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
. . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . . . . . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . . . . . . . . . . . . . . <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
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ah! momyyy! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
SOMETIMES you get redeemed.
you ALWAYS get carapace or regeneration.
I believe X = 50% and Y is based on redemption level.
Omg...that made me laugh really hard at 1 AM <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
SOMETIMES you get redeemed.
you ALWAYS get carapace or regeneration. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Uh, no way. One time as a Fade on ns_nancy, I was redeemed 21 times. I had 4 deaths, whole map. Kills? 30 something. But that's not the point. The point is, for 2 resources, I spared myself the pain of spending:
21x54 = A little over 1000.
And we were running low on resources. Had I chosen Carapace, which is good for <b>only</b> Skulk, I would've died. Or Regeneration, which is only usually good for Lerk, if I used that, I would've died. Every time I was redeemed, it seemed certain I was going to die. One time in Subspace (they relocated in there. Gorge rushed in, built movement, we all teleported in there) we just all appeared in and started swiping and killing. There were turrets everywhere, and somehow an HMG/HA marine was in the VENT of the hive and just started mowing everyone down. Most died. However, the Gorge had enough res to do it again. THEY had to evolve and waste 54 resources AGAIN and over and over and over...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
While you lasted roughly 2 seconds before being pulled back to the hive, the carapace fades probably killed several turrets/marines before dying. They actually contributed to something by making the marines who were strapped for cash (having only 1 res node and all) lose money. You were merely a distraction that disappeared as soon as it was fired upon (assuming multiple turrets/marine.)
As a marine, I love fades who don't get carapace. So easy to kill (regen) or get rid of (redemption.)
I would only use redemption on the first gorge, when resources are scare and there are no healing stations at key points of the map.
All i have to is to empty my lmg to him, and he will disappear (i have to have some weapon upgrades of course). Then i can build structures, weld buildings, etc, until he comes back. Again one clip from lmg and i can be alone again for couple minutes.
But if i meet a carapeced fade <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
And like Kazyras said, carapaced fades can do a lot more damage than fades with redemption.
Back to topic:
I rarely take redemption, even when iam gorge. It has failed me way too many times. Once i was fighting against a marine and my health went under 20hp. I had level 3 redemption, but nothing happens. I run behind a corner and i have to wait about 3 seconds, before it teleports me back to hive. Almost every other time when i have choosen the redemtion, i have died.
As it is right now, all Redemption does is annoy the player that has it, and makes the Marines laugh.
Sure, it might save the Aliens 54 resources, but for the Marines, they really couldn't care less about whether they killed it or not, just as long as it's not tearing that RT up!
If you try and use redemption in the same way as carapace it's a waste of time. In pure combat utility carapace is superior but redemption does have its uses. It's more of a situational upgrade as compared to carapace.
Anyways, I think the original question has been anwsered hasn't it so shouldn't we let this thread die ?
I believe X = 50% and Y is based on redemption level. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I'm pretty sure this is right. But Y is also inversly proportional to X
That said, I use carapace for nearly everything currently. You can blink and run from a marine while staying alive and doing more damage for one. Taking out structures as a cara fade is MUCH easier. Get a gorge to backup a cara fade with a couple d chambers and his healing along with umbra? Nearly unstoppable...unless they have GL...or you suck.
It IS a bit situational though, because I find regen to work great in some cases as well. Redemption? I hardly EVER use it because I'm smart enough to know when to run and stay close by healing (or have regen) so that I don't have to count on some wild random calculation that happens near my death.
I have killed infinitely more marines with healing spray than spit....
that's not true, if u get redeemed, but you're not close enough to the hive to get heal, (cargo sometimes) and u walk out, u get redeemed again, so it's not only when u get damaged, it is...... something else, but yeah, sometimes it takes a couple of sec's for redemp to kick in
but if u r an early fade, and jp/hmg r rolling in, u'd better take redempt, cause u never know if the hive is gonna live....
I think I'm going to stop using redemption with the Fade. I'd rather have carapaced + celerity Skulks on my team than redeeming Fades.
To say that in certain situations cara or regen might be more valuable, is the truth.
Saying redemp is worthless shows a lot about the one track mindedness of certain individuals play styles.
Its not that redemption doesn't work for you, its that you refuse to make yourself work for redemption.