5 new ns_shaft screens
Ekaj
Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
Comments
[edit] HEY! I LOVE THE ROCKS! The simplest is sometimes the best [/edit]
The final picture where the blue and gold lighting schemes meet doesn't realy work for me. Could you try reducing the saturation of the coloured lights where these area meet, so it clashes less?
Bloody brilliant lighting. I can barely wait to playtest this.
How close is this thing to being done, eh?
you owe me new pants too!!!
nice!
My only gripe would be the over-harshness of some of the lights. I love harsh lighting, but it goes a little overboard for me in a few shots.
Other than that though, this is amazing. I love your architecture.
I come to think about gold right away. I'd hate it if this is to far from the NS theme. It looks neither dark or gritty, I hope this is close to the marine spawn. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
I have to agree that the rock textures and design are that interesting, especially compared to screens above it. Though it makes sense if it's supposed to be carved out by humans.
Edit: The last one who posted when I started to write this was N@rby, this always happens on popular threads.
-chart -chop 32 -sparse -extra -smooth 80 -bounce 1 -gamma 0.9 –notexscale
Env_gmma is at 2.0
clipnodes 12157/32767 97256/262136 (37.1%)
planes 10322/32767 206440/655340 (31.5%)
Im about 42% done the map, I should be ok.
OFFICIAL MAP
gg Ekaj
Good luck with it!
I absolutely love pic 3, and 4, and 5, and bla bla bla <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
But those cave walls, I think you can do better <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
But for the concern of planes and such (as you are very aware of now <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> I geuss its the best you can do)
But I do believe in constructive criticism...so here goes my little teensy suggestion...it just seems a little too bright...not much room for aliens to lurk and hide and ambush, BUT not all maps need to be that way.
Perhaps take a few lights out (maybe make them smashed in) to add some more shadows...but your work is amazing, keep it up!
other than that, nice job
Though i am concenred about the clean feel of this map Ekaj, it is just perfect, but will it work with the NS atmosphere?