Ns_doom ( Ns_colony Now ) Update!
Nay
Join Date: 2002-06-09 Member: 741Members
<div class="IPBDescription">2 new pics,</div> Hi all, currently working on the lighting of ns_doom aka ns_colony right now, i`ve also been adjusting the env_gamma, words have it that this map has alot of potential to being official in ns, with r_speeds, lighting and a bit of layout work adjusting.
<img src='http://www.nay.cscentral.com/images/ns_colony_beta_01.jpg' border='0' alt='user posted image'>
<img src='http://www.nay.cscentral.com/images/ns_colony_beta_02.jpg' border='0' alt='user posted image'>
Ive started to rework the lighting alot and its starting to take off, but i`ve only adjusted about 40% of the complete map, I am also considering in changing a few rooms as they were very similar in size, design.
Enjoy if u can <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
( screenshots taken in 1600 * 1200 converted to 800 * 600 using 1.2 env_gamma )
<img src='http://www.nay.cscentral.com/images/ns_colony_beta_01.jpg' border='0' alt='user posted image'>
<img src='http://www.nay.cscentral.com/images/ns_colony_beta_02.jpg' border='0' alt='user posted image'>
Ive started to rework the lighting alot and its starting to take off, but i`ve only adjusted about 40% of the complete map, I am also considering in changing a few rooms as they were very similar in size, design.
Enjoy if u can <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
( screenshots taken in 1600 * 1200 converted to 800 * 600 using 1.2 env_gamma )
Comments
Except that it's ns_colony now. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
you are kidding. nancy is for "bad-beta-map-lover". ns_colony is much more detailed and the atmosphere is somewhat "feelable". good chance to get the "official satus" for next ns versions I think. looks professionell. how long was the worktime?
I might post some pictures showing the very old areas, and how they look today
Omg yes. Do that, please. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
<img src='http://www.nay.cscentral.com/images/change_01.jpg' border='0' alt='user posted image'>
<img src='http://www.nay.cscentral.com/images/change_02.jpg' border='0' alt='user posted image'>
<img src='http://www.nay.cscentral.com/images/change_03.jpg' border='0' alt='user posted image'>
Belg
a question: the map name is ns_colony but what Im missing is the slight touch of what there was before the kharaa took over the place. just a little touch.
Then replace any textures which werent used to save texture memory usage, right now i`m almost creeping the limit, then fix up the r_speeds and any dodgy carving or anything like that, Still quite a bit to do, before it becomes perfect.
there is one version out. and I like this map a lot! it will get even better? HURRY!!!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
average w-polys under 500 for all other players "
my advice is to simplify some of the detail where your hallways intersect.
the 800 limmit is fine even on a p3 500 mhz, just how bad is your pc?
chris i beleave 800 wploy would take at least 800mhz to substain 100fps <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
chris i beleave 800 wploy would take at least 800mhz to substain 100fps <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Depends on you graphics card, I have a 1.2 ghz and I can only get 100fps in the readyroom with my gf2 mx.
But looking great, really like the way it has changed and I love the light comeing from the floor.
the 800 limmit is fine even on a p3 500 mhz, just how bad is your pc? [QUOTE]
im assuming that this reply was directed to me :/
i have a p4 1.8 ghz chip, 512 megs rdram, 64 meg geforce 3 vid card and i play "modern" games.
when i said my monitor stutered it was in software mode not GL.....