Suacide Key
Halik
Join Date: 2003-06-09 Member: 17159Members
<div class="IPBDescription">Soz its here but...</div> I wasnt able to reply it on beta forum... Im a newbie to forum but Im NS player from the date of first release. I have some idea bout the self killing tactic.
Theres a problem with intantly self-killing marines that dont want to give enemy res points for kill. You can add an timer betwen kill command and die but i have much better idea.
You can do something for reason that I downloaded NS. First was that i love RTS games. Second is that i love atmosphere of an Sci-Fi techno horror ;>
U see it like this:
Group of marines is moving to secure a res node. They are ambushed by a band of skulks. All marines but one die. Out of ammo, badly wonded he runs. He dont ant to give res points to enemy so he want to commit suicide. He turn face to chasing him skulks, say something like "You wont get me alive you scum" or "Its not dinner time for you" - something like an suicidal taunt, draws his pistol and shoot one bullet into from above. Its a bit sadistic but if you see a marine in a heroic action that dont want to die bited do the death that shoot himself... Like in good hollywood films. Makes an cool image of TSA Marines - soldiers fighting to the death with infestation.
After the button is pressed a sentence is spoken (something bout 2-3 seconds), drawed pistol (1 second), last look on the cruel world and BANG! (1-2 secs of animation). No matter if he got pistol or ont and no ammo for it. Its little problem as a price of cool atmosphere...
Dont heave any idea about suicide of khaara but i leave it for you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Move it if you want - im a newbie. Discuss and say some "lol ****", "rofl" or just "I love you, its great ;>"
Sorry for my extremely poor english... Im not a native :>
Theres a problem with intantly self-killing marines that dont want to give enemy res points for kill. You can add an timer betwen kill command and die but i have much better idea.
You can do something for reason that I downloaded NS. First was that i love RTS games. Second is that i love atmosphere of an Sci-Fi techno horror ;>
U see it like this:
Group of marines is moving to secure a res node. They are ambushed by a band of skulks. All marines but one die. Out of ammo, badly wonded he runs. He dont ant to give res points to enemy so he want to commit suicide. He turn face to chasing him skulks, say something like "You wont get me alive you scum" or "Its not dinner time for you" - something like an suicidal taunt, draws his pistol and shoot one bullet into from above. Its a bit sadistic but if you see a marine in a heroic action that dont want to die bited do the death that shoot himself... Like in good hollywood films. Makes an cool image of TSA Marines - soldiers fighting to the death with infestation.
After the button is pressed a sentence is spoken (something bout 2-3 seconds), drawed pistol (1 second), last look on the cruel world and BANG! (1-2 secs of animation). No matter if he got pistol or ont and no ammo for it. Its little problem as a price of cool atmosphere...
Dont heave any idea about suicide of khaara but i leave it for you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Move it if you want - im a newbie. Discuss and say some "lol ****", "rofl" or just "I love you, its great ;>"
Sorry for my extremely poor english... Im not a native :>
Comments
But honestly, I dunno... is it even feasable with the current models ? Maybe with NS2 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
and make it so HA's cant commit suicide, since they got headgear on...and even more reason to stay alive is HA, because enemy will always get res when they kill a HA since he cant commit suicide...
Oh, Oh...and if you have a JP the guy can shoot himself in the fuel cell, producing a small explosion, that causes minor damage, within a small radius(So little damage that it's not worth it to go on suicide runs with it, but enough to maybe take out a skulk if you already hit him a little bit)
lol @ all of above ideas
nough said..... ^^
YOU'LL NEVER TAKE ME ALIVE!
*bang*
*ping!*
oh.
It after /kill is issued, it waits a 5-10 second 'count down' before the player actually dies. The player must stay still for the for kill to work, if they move, /kill is canceled.
This would keep either team from /killing themselves right before dying in enemy hands to deny the other team the extra resources. However, it would allow people who got stuck to be able to kill themselves and get back into the game. You could also add a punishment for /killing yourself, such as a twice as long respawn time, or a small resource cost. Such measures may also discourage people from /killing when they get parasite.
I would, however, say a big no to the suicide animation idea for many, many reasons.
"YOU'LL NEVER TAKE ME ALIVE!"
*BAM*
Suicide is for losers. Frontiersmen don't know what "losing" means.
If I'm playing as the frontiersman, and I am a loser, does that give me access to the kill button?
YOU'LL NEVER TAKE ME ALIVE!
*bang*
*ping!*
oh.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol, thats great.
What he said. Remember how this game is supposed to be ok for little kiddies to play? Adding a nice and gory "suicide" animation would definitely give this game a "M" rating faster than the ratings association can figure out just what that means.
lol @ all of above ideas <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yeah, I can hear the screams over the mic:
<b><span style='font-size:21pt;line-height:100%'><span style='color:red'>"KAMIKAZI!!!!!!!"</span></span></b>
Should this thread be moved to "suggestions"?
When you're para'd you're para'd, you don't just commit suicide, your team is limited, and needs all it's members.
Next to that, an installment such as this would actively promote suicide, and seeing as we can't even say **** or **** on the forums and lots of servers, because of all the little kiddies, it's a bit shifty that we're talking about implementing a suicidal marine, who is actually proud of dying.
Welcome to society... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
rofl, thats gold
I like this idea. when a marine dies, he drops a little canister, containing whatever nanosludge (res) he had with him, for whatever they use it for... and he'll drop that regardless of if it's a /kill, or a real kill. The canister will be there for 30 seconds. After that, if the aliens haven't picked it up, they loose it.
Or, even simpler: When a marine dies, it always givees the aliens res. we're tlaking 1 - 3 for a legitimate /kill... there's no penalty in that, really.
The problem I see with this is a llama joining the marines and repeatedly suiciding to give the aliens res, before typing /retry in the console and going alien. This probably wouldn't happen too much, and I think your idea is good, but maybe make the res for a /kill command just 1-2 res instead of 1-3 (its use for getting you unstuck is quite rare in my experience - only Oni jumping over WoLs and marines with structures on their heads ever get stuck).
I still think the time delay is the best idea, maybe 5 secs between typing kill and death.
i agree also this seems the simplest
especially if marines & alien get res for kills
/kill sends res to the general pool for the other side
so use it wisely....and try not to get stuck :-)
Im sure that problems will be explained and the image of suicide key will change. I only want cool atmosphere :>
Bout kids and llamas. If you see a jetpack that is flying with 200mph speed and he runs nto a web, falls and smashes on the floor? Or marine welding something and fade ripping his head off? Or skulks running into HMG fire fight? Violence is everywhere. All depands on the way you look at it. And llamas can make a ring of marines and press kill butons at once... Olso they can climb on armory and jump like an monkey shooting at commander...
Its only for atmosphere - no balance or special in-game feature. You remamber kill button in postal1? I dont want to make it like this. More like an suicide scane of admiral from last StarCraft: Brood War movie but muh more combat like :>
and this should be in S & I so it can be properly ridiculed
sorry but definetly not.
In many servers (including nano where I am admin) this is called being a griefer. It does not have a place in the game.