Am I The Only One Who Thinks...

MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
... that the reason marines appear underpowered / aliens are overpowered isn't because thye ARE, but that <b>EVERY MARINE PLAYER IS A FRICKIN' N00B?</b>

Almost every pub game I play against marines, and we kick their ****. It's not even a challenge. It's pathetic. Then, after they all F4 before we even get in their base, the next game has only 8 marines and 10 aliens, with 5 people in the readyroom standing in the alien spawn.

Personally, I think that marines are overpowered. They take a while to get going, but once they begin to get upgrades, they completely dominate the aliens in all aspects. Once commanders learn that an early shotgun rush will usually squash anything in the map, that mines are the ultimate onos counter, etc. marines will be dominating.

2.01x is on it's way to disaster. Aliens will be crippled, marines will be as powerful as ever, and THEN all the n00bs will learn how to play, and aliens will constantly be loosing.
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Comments

  • HauntedHaunted Join Date: 2003-03-01 Member: 14178Members
    You're not the only one.

    Whenever I play marine, my fellow teammates are whining in base for a shottie, or begging for a heavy armor.

    Only to be devoured minutes later by a onos, thus wasting tons of res, and our chance of a comeback.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    And we wanted people to get used to 2.0 but everybody complained instead.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--Sirus+Aug 9 2003, 02:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Aug 9 2003, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And we wanted people to get used to 2.0 but everybody complained instead. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Correction: All the MARINES complained. Read: NEWBIES.
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    I love 2.0x
    Haven't seen very many games where the Marines win though...unless if they somehow build a TF next to our base and keep building turrets in and in which is usually game over, but other than that. Marines are getting rocked...just make it so the Onos' can't be REDEEMED *to make that one guy happy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->* or spit out the Marine before being redeemed.

    Beginner marines don't have the "cloakers" eye to spot cloaked creatures or know how to aim that well and **** and leave and go back to use their aimbots (or not) on CS lol.

    Hahah, oh man. I had fun today with NS. Got HA/GL, marines where doomed, we lost everything. Then I got those 2 things and just started nading everything and I took out about 3 Onos' and anything else that happened to be unlucky. Hell, I was even devoured, but right before I did get ate I fired off 4 GL rounds and the Onos ran back into my grenades by accident and I set myself free LOL.

    2.0x = rocks. It has some flaws and things THAT I REALLY HATE, but whatever. I b*tch and whine, but I get over it.

    Hehe..my rant ends <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    Pz out
    -Paranoia
    (They named Los Paranoias after me on that one map, which happened to be the one that I saved myself from an Onos on lol)
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    ...Heh...

    You don't need to tell me, I've played my share of public games and am active in the community. The point is that there is a substantial amount of players who complained, and I'm not going to limit this to a certain player group because it's obviously not limited to just one group.

    Allow people to play a bit more to get used to playing differently. Honestly, you're critical attitude isn't helping at all. Command a few games if you believe you know how to play, people will pick up your strategies. And if you feel that the marines are losing every game because they are "newbies" why are you joining aliens ?
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <!--QuoteBegin--Monkeybonk+Aug 9 2003, 12:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 9 2003, 12:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Sirus+Aug 9 2003, 02:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Aug 9 2003, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And we wanted people to get used to 2.0 but everybody complained instead. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Correction: All the MARINES complained. Read: NEWBIES. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <span style='color:red'>BECAUSE THE TOOL TIPS TELL THEM TO GO MARINES IN THE FIRST PLACE</span> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> (Thats ns's only design flaw.)
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=41647' target='_blank'>Most marines deserve a "free resources" sign above their head for ramboing and rushing into the same SC traps over and over again.</a>
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    edited August 2003
    rofl I agree

    stuff like: aliens have too much res? That's only cuz marines cannot find the res to kill them or cannot attack together if it's fortified or comm is too inflexible to attack the hive or marines are too disorganized to shotty rush.
  • altairianaltairian Join Date: 2003-06-18 Member: 17459Members
    the problem with marines in pub is the reliance on the commander. There just aren't enough good commanders out there who are willing to command all the time. Plus the fact that newbies don't understand that they actually have to *gasp* <i>follow orders</i> in order to win. =\
    With the alien team you just need people who are team players and willing to gorge early to put up an RT and then two guys who will gorge all game to put up hives and chambers and such.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    There are veterans who say that higher level matches are alien wins mostly...
    I can hardly believe them , my very first 2.0 game was on Roob's (ns_origin) and was also my first 2.0 comm victory <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • JamlJaml Join Date: 2002-11-17 Member: 9054Members
    edited August 2003
    Reasons why marines loose:
    -They rambo giving loads of res to the aliens
    -The comm turret farms. For the cost of 20 turrets that he spams at the base he could tech to HA and own the map
    -Comms never scan letting their rines run into the traps over and over again.
    -Comms only try to get double res points. Those are the hardest to get since the aliens rush straight there and they are faster than marines giving them the advantage to secure the area first while you build your armory. It would be alot easier to secure 2 lone nodes in most games than rushing over and over again to doubleres only to be slaughtered by cloaked skulks. And if you do then at least scan double res before marines enter.
    -rines hump the armory instead of going through the phase. In one of the last games i commed there was a marine that refused to go through the phase to save an outpost as a lmg/la vanilla rine because he didn´t wanted to die. Well he lived for the moment but then died 10 deaths in a row in a onos belly as they charged our base.

    Most of the times those are the reasons why marines suck and not game balance. aliens will always win against noobs unless you don´t implement some sort of AWP 1 shot onos fragger into the game. Oh wait they already planning that for 2.01d.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Its not so much the marines as the Comms, or lack thereof.

    Marines seem to just whine at the comm, rather than (shock) taking orders.

    I got real tired real fast of nuking marine bases, so I switched teams. And once you sit there with 10 other people, none of whom are willing to comm, only then does the problem become apparent.

    And why? Sheer inexperience, and more than a lot of fear and general lack of confidence. Who's the first person to burn when the marine team goes? The Comm.

    And the best part is, the biggest whines give some weird answers when you ask them why they don't comm.

    "I'm a better soldier."

    Then, nub, if you're a better soldier, why not shut your face and FOLLOW orders rather than give ones you yourself claim you're not qualified to do?

    *sigh*
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    Of course you're not the only one, there are far too many ignorant people in this community to not agree with such an ignorant statement.

    <i>ZING!</i>
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    <!--QuoteBegin--Ollj+Aug 9 2003, 02:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 9 2003, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=41647' target='_blank'>Most marines deserve a "free resources" sign above their head for ramboing and rushing into the same SC traps over and over again.</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Haha, the phantom rambo strikes once again and causes demise for the marine team! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Sirus+Aug 9 2003, 02:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Aug 9 2003, 02:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...Heh...

    You don't need to tell me, I've played my share of public games and am active in the community. The point is that there is a substantial amount of players who complained, and I'm not going to limit this to a certain player group because it's obviously not limited to just one group.

    Allow people to play a bit more to get used to playing differently. Honestly, you're critical attitude isn't helping at all. Command a few games if you believe you know how to play, people will pick up your strategies. And if you feel that the marines are losing every game because they are "newbies" why are you joining aliens ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Believe me man, I do go on the Marine team to help a bit.

    I think the last game I played this morning was fortunate enough to have a good commander to help recover from a previous screw up and I took charge in leading the troops to targets/hives/destinations and we WON! I SAW ACTUAL TEAMWORK! lol.

    I like aliens because I can play with the evolution upgrades <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Buhaha lol <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • includeinclude aka RpTheHotrod Dallas, TX Join Date: 2003-01-08 Member: 12027Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    edited August 2003
    Get Onos


    cloak/redemption/celerity


    Stand in corner

    Here comes HA team

    Stomp 'em all

    Devour 1

    Stomp

    Run away




    rinse repeat


    I just did that for a map. Literally took out each wave of HAs one by one that way, always hiding at an unexpected place. I got 47 HAs before I died. ALthough the marines may seem to dominate, they are still able to be taken down.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    I believe that the marines are slowly learning what needs to be done, or should I say that that commanders are just about learning.

    The only way the marines can win a game is if they continually attack the aliens, they have to be on the offensive rather than just reacting to what the aliens do. This is very different to 1.0, in which they were the ones that sat back and teched while the aliens had to continually fight against the marines.
  • NevermoreNevermore Join Date: 2003-08-09 Member: 19215Members
    <!--QuoteBegin--Sirus+Aug 9 2003, 02:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Aug 9 2003, 02:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And if you feel that the marines are losing every game because they are "newbies" why are you joining aliens ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    oh thank god someone else notices that
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    Because frankly, marines are boring, cliche, and tired for me. Aliens are much more fun then pointing a gun and shooting. If I wanted to play marines, there's 50 other FPS games I could play.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited August 2003
    I guess ill use this place to let it out...

    ns_tanith, about 7v7 (some come some go, you know the drill), me comm. In the beginning i handed out a few shotties and got my somewhat rambo-y team to get me 3 extra nodes (+home node = 4). Basically, from that point on, all i spent on were a few more shotties and electrifying the nodes and teching. Eventually, i got them all HAs, fully kitted with a variety of weapons and welders for everyone AND fully teched armor and weapons AND motion. Just in time too, as the aliens now have the evolutions to take out (and they did) my electified nodes. Right, so now i tell my death squad to march to satcom, kill anything, and take any nodes (oh, and i specified to stick together). Sounds pretty good so far, no? Well, problem is, they managed to spread themselves apart and generally died before putting a single bullet in the hive...they didnt even reach the node outside satcom!

    damn...if I fully teched and armed 5-6 guys and they STILL cant reach the nearest res node outside marine base, i shouldnt have tried to begin with :/

    Basically, i dont even think the average marine has sufficient listening OR shooting skills, perhaps its just the current wave of newbies.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    edited August 2003
    <!--QuoteBegin--Umbraed Monkey+Aug 9 2003, 04:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Aug 9 2003, 04:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I guess ill use this place to let it out...

    ns_tanith, about 7v7 (some come some go, you know the drill), me comm. In the beginning i handed out a few shotties and got my somewhat rambo-y team to get me 3 extra nodes (+home node = 4). Basically, from that point on, all i spent on were a few more shotties and electrifying the nodes and teching. Eventually, i got them all HAs, fully kitted with a variety of weapons and welders for everyone AND fully teched armor and weapons AND motion. Just in time too, as the aliens now have the evolutions to take out (and they did) my electified nodes. Right, so now i tell my death squad to march to satcom, kill anything, and take any nodes (oh, and i specified to stick together). Sounds pretty good so far, no? Well, problem is, they managed to spread themselves apart and generally died before putting a single bullet in the hive...they didnt even reach the node outside satcom!

    damn...if I fully teched and armed 5-6 guys and they STILL cant reach the nearest res node outside marine base, i shouldnt have tried to begin with :/

    Basically, i dont even think the average marine has sufficient listening OR shooting skills, perhaps its just the current wave of newbies. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I hear that. I was playing on marines on Hera, and we were all outfitted with HA and big toys. I told everyone to follow me and help clear out the Reception and Holoroom, and the commander said 'Listen to him'. I spammed 'follow me' and like 4 people followed me. We cleared out reception all right, but when I asked for ammo and health, I realized I WAS THE ONLY ONE STILL THERE. The rest of my squad had wandered off somewhere else, and suddenly I saw killspam climb as cloaked offense chambers picked them off one by one.

    Guess who had the grenade launcher.

    Me.

    Freaking n00bs.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited August 2003
    I don't think either race is overpowered, but I've seen aliens get owned very hard by an organized rine team. The formula is laughably simple too. Get node - defend - fortify - get next node. Taking out an electrified or turreted node is quite a bit of work without fades or onos (which don't start appearing before midgame), and a few marines can spoil it. Also, more nodes for you means less nodes for them. Get those nodes, and suddenly it'll be ha vs. skulks instead of onos vs. vanilla. Capture, defend, fortify. That's what the alien team is somehow instinctively doing (though faster response times mean that fortify is often left out), and that's why they win.
    2.0 has increased NS' popularity dramatically, so it's no wonder that we see lots of newbies. I am of the opinion that aliens are a somewhat easier team to get used to (tactics wise), so they currently rule the field. That'll change as general player skill increases.
  • A_Damn_FoolA_Damn_Fool Join Date: 2003-08-09 Member: 19283Members
    Hehehe I find it hilarious that you’re saying a Good marine team can win all the time... YOUR RIGHT but the chances of you finding one of those is hard as hell you see the main problem with this patch is not the fact anything’s overpowered its the fact it increases your reliance on your team. You can never guess just how stupid other people can be I mean a group of 4 marines with HA and 2 Heavy Machine Gun, 1 Shotgun, and 1 Grenade Launcher is a total badass combo and since they all have welders they can take anything out while comm. drops health from heaven. The thing is that doesn’t happen that much most people run off on their own leaving you on your own so in the end you’re dependent on people you are starting to hate.

    Oh and am I the only person in the world who thinks that getting full upgrades fast is a great idea I mean if you've got tier 3 weapons n armor you don’t really always need HA and HMG or GL. A normal tier 3 marine is badass and since they lowered the cost to getting upgrades why oh god why don’t more comm. do it? I’m not a good comm., hell I’m horrible to many people whining and bitching and stressful I get enough stress at my job I don’t want it while I’m trying to relax and play. So as a good soldier I usually try to shut up do as told and do my best <!--emo&::marine::--><img src='http://www.natural-selection.org/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • TyrainTyrain Join Date: 2003-01-03 Member: 11746Members
    When my mate Nash is commander we usually win. We just lost 1 game with him commanding.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Problem is people rambo, nubs see the rambo, nubs assume rambo is right and do the same thing.

    If it was nipped in the bud, and if people followed orders, things would improve. A bit.

    Largely though, as a marine its a whining match. As alien there's less whining (or at the least you can ignore more) and thus its more fun to be alien.

    I like teamwork but when it's me and a smile at the objective while my 3 so called allies run giggling off into the ambushes, it just gets too frustrating.... and one marine at the objective can't build and defend at the same time - not with much success at least.
  • ClintClint Join Date: 2003-08-03 Member: 18816Members
    Honestly, I don't understand this community. Why can't we all get used to 2.0, instead of bashing the Developers, and make them work countless hours to create another version, that you will just complain about.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Clint+Aug 10 2003, 01:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clint @ Aug 10 2003, 01:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Honestly, I don't understand this community. Why can't we all get used to 2.0, instead of bashing the Developers, and make them work countless hours to create another version, that you will just complain about. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not to mention that they'll need to make another version once the marines start giving the aliens a run for their money.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--Clint+Aug 9 2003, 06:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clint @ Aug 9 2003, 06:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Honestly, I don't understand this community. Why can't we all get used to 2.0, instead of bashing the Developers, and make them work countless hours to create another version, that you will just complain about. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Eh? The new patches are focusing on boosting marines, certainly not what I would call 'making them make more patches'. As you can see I'm adamently opposed to nerfing aliens.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    It is probably a better idea to improve the marines through a better and more informative commander interface instead of balance tweaks.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited August 2003
    <!--QuoteBegin--Monkeybonk+Aug 10 2003, 02:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 10 2003, 02:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Eh? The new patches are focusing on boosting marines, certainly not what I would call 'making them make more patches'. As you can see I'm adamently opposed to nerfing aliens.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What I mean is that I believe the game is balanced as it is, it's just the rines that need to catch up. If they're given a boost now, they'll surpass the aliens, and then they'll need to be nerfed (or aliens to be boosted) to balance it again once the rines learn to play on their strengths.
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