as far as i know the hotkeys arnt working..but heres the info u need :
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--Marine Commander commands-- (Should be very useful for commander keybinds, aliases, etc.) (Not TOTALLY complete -- it has all build menu functions, and "recycle building", but no upgrade buttons, as those would be very difficult to find. The pitfalls of trial and error.)
Important Note: To build a structure/item, the proper menu must be open that contains it (Equip for Health, for example)
Important Note 2: In order to use the commander commands, you must be sitting IN the command console. Also, the commands MUST be bound to a key to work -- they don't seem to work by typing them in console (which is slower than clicking anyway). Make a quick bind or two (or 24), and you're set to go.
Scroll up (alternate) +scrollup Scroll down (alternate) +scrolldown Scroll left (alternate) +scrollleft Scroll right (alternate) +scrollright
Equip Menu: Switch to menu: hotkey88 - Ammo hotkey60 Health hotkey59 Mines hotkey61 Scanner Sweep hotkey53 - Welder hotkey62 Shotgun hotkey64 Heavy Machine Gun hotkey65 Grenade Gun hotkey66 -
Heavy armor hotkey38 Jetpack hotkey39
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also the config i spent a good while one which ended in me finding the hotkeys are not enabled, it works by hittin a charactoer between 1 - (=) then it tells you what menu your at and what item you will get if you hit the same key.
eg hit 1 a menu says that im at equipment menu about to buy a medic .. if i want it i shud hit the same key , on the other hand if i dont want tht i can keep pressing keys till i find what i want .. then i need to reset commander cfg so that the binds are reset :
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//..mindz ns class // commander.cfg. //..mail: mindzpwnz@hotmail.com //..date: 06/08/03. //..irc: #mindzpwnz @ quakenet.org. //..web: <a href='http://www.pro-hl.com/' target='_blank'>http://www.pro-hl.com/</a>. //> bind "MWHEELDOWN" "exec commander.cfg" //..incase you press wrong button. //> //..buildings. bind "5" "res0" alias "res0" "hotkey86; developer 1; echo [ menu : buildings > res tower]; developer 0; bind 5 res1" alias "res1" "hotkey41; developer 1; echo [ building <> resource tower ]; developer 0; bind 5 res0" bind "6" "inf0" alias "inf0" "hotkey86; developer 1; echo [ menu : buildings > infantry portal ]; developer 0; bind 6 inf1" alias "inf1" "hotkey40; developer 1; echo [ building <> infantry portal ]; developer 0; bind 6 inf0" bind "7" "arm0" alias "arm0" "hotkey86; developer 1; echo [ menu : buildings > armoury ]; developer 0; bind 7 arm1" alias "arm1" "hotkey48; developer 1; echo [ building <> armoury ]; developer 0; bind 7 arm0" bind "8" "turf0" alias "turf0" "hotkey86; developer 1; echo [ menu : buildings > turret fact ]; developer 0; bind 8 turf1" alias "turf1" "hotkey43; developer 1; echo [ building <> turret factory ]; developer 0; bind 8 turf0" bind "9" "tur0" alias "tur0" "hotkey86; developer 1; echo [ menu : buildings > turret ]; developer 0; bind 9 tur1" alias "tur1" "hotkey56; developer 1; echo [ building <> turret ]; developer 0; bind 9 tur0" //> //..advanced. bind "0" "rad0" alias "rad0" "hotkey87; developer 1; echo [ menu : advanced > radar ]; developer 0; bind 0 rad1" alias "rad1" "hotkey51; developer 1; echo [ building <> radar ]; developer 0; bind 0 rad0" bind "-" "tur0" alias "arml0" "hotkey87; developer 1; echo [ menu : advanced > arms lab ]; developer 0; bind - arml1" alias "arml1" "hotkey45; developer 1; echo [ building <> arms Lab ]; developer 0; bind - arml0" bind "=" "pro0" alias "pro0" "hotkey87; developer 1; echo [ menu : advanced > prot lab ]; developer 0; bind = pro1" alias "pro1" "hotkey46; developer 1; echo [ building <> prototype lab ]; developer 0; bind = pro0" //> //..equipment. bind "1" "medi0" alias "medi0" "hotkey88; developer 1; echo [ menu : equipment > medi ]; developer 0; bind 1 medi1" alias "medi1" "hotkey59; developer 1; echo [ equipment <> medikit ]; developer 0; bind 1 medi0" bind "2" "ammo0" alias "ammo0" "hotkey88; developer 1; echo [ menu : equipment > ammo ]; developer 0; bind 2 ammo1" alias "ammo1" "hotkey60; developer 1; echo [ equipment <> ammo ]; developer 0; bind 2 ammo0" bind "3" "scan0" alias "scan0" "hotkey88; developer 1; echo [ menu : equipment > scan ]; developer 0; bind 3 scan1" alias "scan1" "hotkey53; developer 1; echo [ equipment <> scan ]; developer 0; bind 3 scan0" bind "4" "weld0" alias "weld0" "hotkey88; developer 1; echo [ menu : equipment > welder ]; developer 0; bind 4 weld1" alias "weld1" "hotkey53; developer 1; echo [ equipment <> welder ]; developer 0; bind 4 weld0" //> bine "e" "say_team >> mindz has taken control" //> developer 1 echo [ executed <> commander.cfg ] echo [ 1-4.equipment <> 5-9. basic building <> 0+.advanced building ] developer 0 //>
thx. already had that list. but if they don't work i won't be doing much with it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
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--Marine Commander commands--
(Should be very useful for commander keybinds, aliases, etc.)
(Not TOTALLY complete -- it has all build menu functions, and "recycle building", but no upgrade buttons, as those would be very difficult to find. The pitfalls of trial and error.)
Important Note: To build a structure/item, the proper menu must be open that contains it (Equip for Health, for example)
Important Note 2: In order to use the commander commands, you must be sitting IN the command console. Also, the commands MUST be bound to a key to work -- they don't seem to work by typing them in console (which is slower than clicking anyway). Make a quick bind or two (or 24), and you're set to go.
Scroll up (alternate) +scrollup
Scroll down (alternate) +scrolldown
Scroll left (alternate) +scrollleft
Scroll right (alternate) +scrollright
Build commands, in Menu Order:
Basic Build Menu:
Switch to menu: hotkey86
-
Resource tower hotkey41
Infantry portal hotkey40
Armory hotkey48
-
Turret Factory hotkey43
Turret hotkey56
Siege Cannon hotkey57
-
Command Console hotkey58
Advanced Build Menu:
Switch to menu: hotkey87
-
Observatory hotkey51
Arms Lab hotkey45
Prototype Lab hotkey46
Phase Gate hotkey55
Equip Menu:
Switch to menu: hotkey88
-
Ammo hotkey60
Health hotkey59
Mines hotkey61
Scanner Sweep hotkey53
-
Welder hotkey62
Shotgun hotkey64
Heavy Machine Gun hotkey65
Grenade Gun hotkey66
-
Heavy armor hotkey38
Jetpack hotkey39
-------------------------------------------
also the config i spent a good while one which ended in me finding the hotkeys are not enabled, it works by hittin a charactoer between 1 - (=) then it tells you what menu your at and what item you will get if you hit the same key.
eg hit 1 a menu says that im at equipment menu about to buy a medic .. if i want it i shud hit the same key , on the other hand if i dont want tht i can keep pressing keys till i find what i want .. then i need to reset commander cfg so that the binds are reset :
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//..mindz ns class // commander.cfg.
//..mail: mindzpwnz@hotmail.com
//..date: 06/08/03.
//..irc: #mindzpwnz @ quakenet.org.
//..web: <a href='http://www.pro-hl.com/' target='_blank'>http://www.pro-hl.com/</a>.
//>
bind "MWHEELDOWN" "exec commander.cfg" //..incase you press wrong button.
//>
//..buildings.
bind "5" "res0"
alias "res0" "hotkey86; developer 1; echo [ menu : buildings > res tower]; developer 0; bind 5 res1"
alias "res1" "hotkey41; developer 1; echo [ building <> resource tower ]; developer 0; bind 5 res0"
bind "6" "inf0"
alias "inf0" "hotkey86; developer 1; echo [ menu : buildings > infantry portal ]; developer 0; bind 6 inf1"
alias "inf1" "hotkey40; developer 1; echo [ building <> infantry portal ]; developer 0; bind 6 inf0"
bind "7" "arm0"
alias "arm0" "hotkey86; developer 1; echo [ menu : buildings > armoury ]; developer 0; bind 7 arm1"
alias "arm1" "hotkey48; developer 1; echo [ building <> armoury ]; developer 0; bind 7 arm0"
bind "8" "turf0"
alias "turf0" "hotkey86; developer 1; echo [ menu : buildings > turret fact ]; developer 0; bind 8 turf1"
alias "turf1" "hotkey43; developer 1; echo [ building <> turret factory ]; developer 0; bind 8 turf0"
bind "9" "tur0"
alias "tur0" "hotkey86; developer 1; echo [ menu : buildings > turret ]; developer 0; bind 9 tur1"
alias "tur1" "hotkey56; developer 1; echo [ building <> turret ]; developer 0; bind 9 tur0"
//>
//..advanced.
bind "0" "rad0"
alias "rad0" "hotkey87; developer 1; echo [ menu : advanced > radar ]; developer 0; bind 0 rad1"
alias "rad1" "hotkey51; developer 1; echo [ building <> radar ]; developer 0; bind 0 rad0"
bind "-" "tur0"
alias "arml0" "hotkey87; developer 1; echo [ menu : advanced > arms lab ]; developer 0; bind - arml1"
alias "arml1" "hotkey45; developer 1; echo [ building <> arms Lab ]; developer 0; bind - arml0"
bind "=" "pro0"
alias "pro0" "hotkey87; developer 1; echo [ menu : advanced > prot lab ]; developer 0; bind = pro1"
alias "pro1" "hotkey46; developer 1; echo [ building <> prototype lab ]; developer 0; bind = pro0"
//>
//..equipment.
bind "1" "medi0"
alias "medi0" "hotkey88; developer 1; echo [ menu : equipment > medi ]; developer 0; bind 1 medi1"
alias "medi1" "hotkey59; developer 1; echo [ equipment <> medikit ]; developer 0; bind 1 medi0"
bind "2" "ammo0"
alias "ammo0" "hotkey88; developer 1; echo [ menu : equipment > ammo ]; developer 0; bind 2 ammo1"
alias "ammo1" "hotkey60; developer 1; echo [ equipment <> ammo ]; developer 0; bind 2 ammo0"
bind "3" "scan0"
alias "scan0" "hotkey88; developer 1; echo [ menu : equipment > scan ]; developer 0; bind 3 scan1"
alias "scan1" "hotkey53; developer 1; echo [ equipment <> scan ]; developer 0; bind 3 scan0"
bind "4" "weld0"
alias "weld0" "hotkey88; developer 1; echo [ menu : equipment > welder ]; developer 0; bind 4 weld1"
alias "weld1" "hotkey53; developer 1; echo [ equipment <> welder ]; developer 0; bind 4 weld0"
//>
bine "e" "say_team >> mindz has taken control"
//>
developer 1
echo [ executed <> commander.cfg ]
echo [ 1-4.equipment <> 5-9. basic building <> 0+.advanced building ]
developer 0
//>
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