Ns_papillon Update
Some_tall_guy1
Join Date: 2003-05-22 Member: 16601Members
<div class="IPBDescription">screenies inside, input wanted</div> I've been hard at work on my map "ns_papillon" and I think that some areas are now worthy of showing off at the forums. Sorry for the pictures looking washed out.
PLEASE tell me what you think of the lighting scheme, I personally love it, I think its scary and really sets a good atmosphere, especially with the new ambient sounds that came with 2.0
The first pic is an outdoor area, its raining and dark to set the mood. I'm currently looking for a good custome skybox, if anyone would offer their skills to create one it would be greatly appreciated.
**edit** the pictures are no longer AS washed out and are closer to the actual thing now.
PLEASE tell me what you think of the lighting scheme, I personally love it, I think its scary and really sets a good atmosphere, especially with the new ambient sounds that came with 2.0
The first pic is an outdoor area, its raining and dark to set the mood. I'm currently looking for a good custome skybox, if anyone would offer their skills to create one it would be greatly appreciated.
**edit** the pictures are no longer AS washed out and are closer to the actual thing now.
Comments
good looking map
i really like the textures used and the rain is cool.
i think the rooms are a little to small.
I don't mean to come off as negative, I just want to give you more information then just "OMG TAHT R THE LeeT". I hope this helps.
**edit** GRR now its too dark, i probably have the formula wrong. Im running the map with 1.3 in the env gamma and 1.0 in batch compiler, if anyone could do the formula and tell me the proper value ill give u a cookie **edit**
Do you have a plan for the rest of the layout? Also, have you tested it from commander mode? those ceiling grates could be problematic.
I've finally started adding the prison cells into my map, every prison needs prison cells <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Anyway heres some screenies.
Did I?
"in contrast to the luscious surroundings"
So I did <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
What can I say, I think the lighting combination you have there is saucy, so as long as you don't drop the proverbial soap and mess the rest of the map up (I'm rather good at analogies <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) you're looking at a fine map.
Good work so far <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->