Ice Map Suggestion

CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
<div class="IPBDescription">(Link to S&I)</div> I suggested this in the S&I forum... It would be really good if somebody could implement it:

<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=44130&st=0&' target='_blank'>http://www.unknownworlds.com/forums/in...5&t=44130&st=0&</a>

Comments

  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    edited August 2003
    first time im realy interested in a map request... i doubt that i will finish it.. but i gonna make some concept scetches

    edit: i forgot.. without ice and snow(ok, no snow, i dont want any snow) textures its gona be hard....
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Well, making existing textures icy is not a big deal. Every 'better' photo software would do.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    i never did textures on my own... :-( but well.. i guess its time to learn :-)
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    I think Fam's v_wad.wad includes both snow and ice textures.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    And can be downloaded <a href='http://www.box7.co.uk/ns/v_wad.zip' target='_blank'>here</a>.

    (Nice one DrunkenMonkey, you get a cookie for that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
  • PapercutPapercut Join Date: 2003-01-23 Member: 12656Members
    Yea, thanks drunken.

    New textures are fun.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    not much ice in the wad though <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    It only has a snow texture, and a blend texture from snow to a new rock texture (quite a nice rock texture though).
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--NerdIII+Aug 22 2003, 07:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NerdIII @ Aug 22 2003, 07:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not much ice in the wad though <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    It only has a snow texture, and a blend texture from snow to a new rock texture (quite a nice rock texture though). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The "v_ice"-texture looks like ice to me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    this is giving me a really cool idea, dont know if itll work. Maybe revising nirvana and using some snowy textures and changing some rooms (which defenitely (or whatever) need to be remade) to look like caverns.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    edited August 2003
    <!--QuoteBegin--Drunken.Monkey+Aug 22 2003, 02:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drunken.Monkey @ Aug 22 2003, 02:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--NerdIII+Aug 22 2003, 07:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NerdIII @ Aug 22 2003, 07:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not much ice in the wad though  <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    It only has a snow texture, and a blend texture from snow to a new rock texture (quite a nice rock texture though). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The "v_ice"-texture looks like ice to me. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oversaw that <!--emo&:0--><img src='http://www.natural-selection.org/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    No, what I was expecting were some NS.WAD textures with ice on them. So the ice is not only on the outside but inside a station. A whole station covered in v_ice might make your eyes bleed. Although sometimes I'd really like to see some of the good maps in white textures. To see how much of it's quality comes from proper texture selection and how light is spread.

    EDIT: no, i wont replace the ns.wad with white textures only to see it. <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    If anybody is interested in making a "proper" (for official NS release) map, I will have a go at making some textures for it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    In most cases you could use the NS.wad but make an ice effect using func_walls around the map architecture.
  • Electric_GerbilElectric_Gerbil Join Date: 2002-11-07 Member: 7605Members
    I'd kindof like to see a "Six Days in Sanji" map.

    Oh, and there's a very nice pack of snow/ice textures over at Crinity's site on PlanetHalfLife. It's got at least one ice texture, along with multiple snow and snowy-rock textures:

    <a href='http://www.planethalflife.com/crinity/textreal.htm#desnow' target='_blank'>http://www.planethalflife.com/crinity/text...real.htm#desnow</a>

    If you want ice-like NS textures, you could always open up the textures in something supporting layers (like Photoshop), and add the ice texture from that WAD over the top of it as a partially-transparent layer. Not sure how that'd turn out, but it'd be interesting to try.

    Good luck to anyone who tries this map.
  • IdenIden Join Date: 2002-10-16 Member: 1513Members
    Anyone making an ice map is fine with me, but if someone's going to do something special like ns_sanji I for one would like to see Merk, Relic, KungFu, or TommyD (or any of the other original mappers) and the new ns wad be used for it. Sanji's has a special place in my heart <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • KeiKei Join Date: 2003-08-01 Member: 18689Members
    <!--QuoteBegin--Electric Gerbil+Aug 22 2003, 03:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Electric Gerbil @ Aug 22 2003, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'd kindof like to see a "Six Days in Sanji" map.

    Oh, and there's a very nice pack of snow/ice textures over at Crinity's site on PlanetHalfLife. It's got at least one ice texture, along with multiple snow and snowy-rock textures:

    <a href='http://www.planethalflife.com/crinity/textreal.htm#desnow' target='_blank'>http://www.planethalflife.com/crinity/text...real.htm#desnow</a>

    If you want ice-like NS textures, you could always open up the textures in something supporting layers (like Photoshop), and add the ice texture from that WAD over the top of it as a partially-transparent layer. Not sure how that'd turn out, but it'd be interesting to try.

    Good luck to anyone who tries this map.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I gave it a quick try, didn't turn out half bad. for this, I used two layers on top of the original wall with two different textures from Crinity's pack (snow_cliff and snow_cliff2). Low opacities (15% and 30% respectively).

    It's a great idea, whoever makes it. Some nice frozen textures will definitely help.
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