Limbs?

KusanagiKusanagi Join Date: 2002-08-07 Member: 1097Members
<div class="IPBDescription">Joe my leg, my third leg!</div>Will there be a limb loss system? Like you need to upgrade armor that can protect joints and your legs and arms from getting ripped off, and for aliens there could be a regeneration system that takes like 10 seconds to regenerate. I wouldn't mind seeing a group of marines all shooting rapidly at a level 5, but one is only hitting his leg repeatively until it flings off, then everybody goes in to finish it off  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->.  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->      <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo-->
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Comments

  • GazaarGazaar Join Date: 2002-03-31 Member: 366Banned
    If I think back I believe I can remember a limb loss threat, though maybe not, but if there was it was shot down.
  • horror_kidhorror_kid Join Date: 2002-06-14 Member: 765Members
    I honestly don't see a realistic posibility of anything like that ever making it into NS. But hey, what do I know?
  • TiCKTiCK Join Date: 2002-05-30 Member: 708Members
    They are trying to keep the game pretty tame, as to have a bigger audience.

    Arms and legs ripping off is REALLY too violent for NS.
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    I think it's also not technically possible in the Half-Life engine. But what do I know, I'm just a writer.
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    No, no, no, no!

    Makes the models more complicated, requires you to balance it so it doesn't make ppl made from it happening too often, and only makes sense if you have hit boxes, which the marines don't.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    Seeing limps flying off every were in a huge fight....would seem a little...INTENSE.

    Can imagine a 12 yr old kid infrount of his pc going...mum check this out...its cool....(kid blowing off an leg and arms).

    Next thing u know....NS team is getting e-mails from angry perants about how there kids are at school pretending to shoot the teachers legs and arms off....

    Might seen like a very cool idea for limps being blown off and arms being torn off....but might shorten the audience range... <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Its not a bad idea but it would take alot of extra modeling in order to do it. Also the NS team doesn't want Ns to be to violent.
  • Crim0nKingCrim0nKing Join Date: 2002-02-18 Member: 225Members
    <span style='color:red'><b>***NUKED***</span></b>



    <!--EDIT|Greedo386|Aug. 11 2002,12:02-->
  • GazaarGazaar Join Date: 2002-03-31 Member: 366Banned
    Crimson..calm down, the idea is silly.  Seriously.  If you got 3 guys with assault rifles shooting the hell out of an elephants leg the leg wouldn't just fly off.  I know they aren't shooting for realism but there's a cutoff point to that.  You're being silly, yo.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I don't think anything more needs to be said here.  Limb loss is
    1) too violent for NS, and
    2) too difficult to implement, as each scenario requires a different model.  You've got 5 limbs to lose (including your head) - each can either be on or off, obviously - two states per limb.
    That's 2x2x2x2x2 = 2^5 = 32 different combinations of limb loss PER player... 1 marine + 5 aliens = 6 x 32 possible combinations = 192 models to make, skin, and animate!  Not to mention the separate extremities - at 5 per model, that's another 30 pieces.

    So, no.  (:
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--horror_kid+Aug. 10 2002,23:26--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (horror_kid @ Aug. 10 2002,23:26)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I honestly don't see a realistic posibility of anything like that ever making it into NS. But hey, what do I know?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    exactly! what do you know! nothing  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    They will NOT implement any loss of limb system because they want to keep NS  PG-13. Also, too much violence may not be suitable for other cultures and such so they want to keep the user range  as wide as they possibly can.

    If you want loss of limbs, go play some SOF and get your bloodlust settled.
  • DekkerDekker Join Date: 2002-07-06 Member: 887Members
    hmm, i think you saw that from desert crisis, which had an engine for that, i think it was called guhl engine and it took them about 1 and a half year to be done completly with the coding and modeling (which still wasn´t over completly)
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    Nope its called the "ghoul" engine and its copyrighted by SOF or so i believe. DC just did a cheap (but good considering the  HL engine limits) imitation of it.

    I dont know what DC calls it, but i sure hope its not ghul <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    DC's vgui system had nothing to do with their limb severment.

    the way its done in dc, each limb is a seperate SUBMODEL (not an acutal seperate mdl file) except for the head, which is seperate (due to facial customization features, not the detatchment from the neck :P)

    really not that complex, but just one more step of complexity for both the coders and the modellers. Also takes up more system resources.

    but as its already been said, NS is going for a PG-13 feel, so limb detatchment is a big nono.
  • ThrillKill1ThrillKill1 Join Date: 2002-01-30 Member: 136Members
    I don't see the loss of limbs benefitting the game. I've played through quite a bit of Soldier of Fortune II, and trust me, it gets old pretty quickly anyway.

    Useless. Pointless. Gives NS a bad rep. Easy as pie.

    ... damn, I wish I had some pie right now. *grumble*
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    I had pie for dessert. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    Oh, an no to removable arms and legs.
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    limb loss is a nice idea, yeah, but with the vibes im getting about the way the developers want the mod to go it really should be kept out. as doom said, it isn't as complicated as one might think, but it is not an easy thing to do by any means. oh, btw HI DOOM!!!
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    If Natural Selection is a mod for Half-Life, a <i>Mature</i> game, then why are they bothering to tone down the violence in NS?

    Well actually, that sounds like a good idea... you could get more retail probability that way.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Basically this mod would have the same amount of violence as Half-life well I think.
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    maybe the spike from that monster acan knock marine limbs off so they cant run away or so all the aliens can come in and feast on him..

    yum yum
  • ICha0sIICha0sI Join Date: 2002-06-13 Member: 763Members
    there will be no instant gibs
  • Spyder_MonkeySpyder_Monkey Vampire-Ninja-Monkey Join Date: 2002-01-24 Member: 8Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Surge+Aug. 11 2002,01:43--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Surge @ Aug. 11 2002,01:43)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->If Natural Selection is a mod for Half-Life, a <i>Mature</i> game, then why are they bothering to tone down the violence in NS?

    Well actually, that sounds like a good idea... you could get more retail probability that way.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Honestly... how violent was Half-Life? Not near as violent as it could have been. Not once did Gordon (friggin&#33<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> Freeman ever blow off a zombie's leg. The NS team has always expressed their desire to keep this game at an acceptable level for children everywhere to play. Just because YOU are ok with violence and mature themes, doesn't mean that everyone that plays half-life everywhere shares in your belief. If I had a young child, I would let them play Half-Life for countless more hours than I would let them play something along the lines of Soldier of Fortune. Just my .02
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Flay is trying to make this game avaliable to as many people as possible. HE is trying to make it work in software mode, so everyone can play it. He is making sure it plays just as good on 56K as a cable modem, <b>and</b> he is making sure the content can appeal to every player out there. People who like violence will still play even if the violence is minimal, but a person who dislikes excessive violence WON'T play if it is too violent. Making it less gorey and such helps to the letting more people play.
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    ever hear of content controll? an how are they trying to keep it pg-13? i mean one of the objects of this game is to scare the pants of ur enemy well my objective <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> but i dont know what pg13 limits are but NS has blood killing so eh i dont know
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--Imperial Fist+Aug. 11 2002,14:19--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Imperial Fist @ Aug. 11 2002,14:19)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->i mean one of the objects of this game is to scare the pants of ur enemy well my objective <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Things do not require gore to scare the pants of you.  In fact most of the scariest moments in alot of games have no gore at all.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    In general i'm okay with dismemberment.  It was quite a laugh in SOF.  However I really don't think it's the kind of thing that fits Flayra's vision of what NS should be, and he has total creatve control over NS.  

    HL had it's gory momments:
    1. Dead scientists lying around.
    2. Scientists with headcrabs chewing their heads off
    3. Scientists with headcrabs where their head should be (zombies)
    4. Bloodstained walls
    5. Scientists & security gaurds being pulled screaming into vents and being gibbed
    6. Various aliens feeding on dead scientists

    Flayra won't let us do any of this stuff because he thinks its too gory for his target audience.  He even took out performance enhancing drugs out because they project the wrong image.

    A number of senior forum members and playtesters have said dismemberment wont't be in NS, so stop flogging the dead horse.



    <!--EDIT|ChromeAngel|Aug. 11 2002,21:18-->
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    True, I wouldn't let children play HL. I know it would have given me nightmares as a kid.

    It's a smart decision to keep these scary or disgusting things out of NS. So we all can play it even when it's dark outside. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    But removing stim packs for political reasons... doesn't that go a bit too far?
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    the more scary thing is when somebody pops up in front of u from nowhere.........
  • KusanagiKusanagi Join Date: 2002-08-07 Member: 1097Members
    Ok, so now I know that NS is going for a younger crowd but there could be a content control(That is if you ever consider making a limb loss system, which you wont....) that could make it say like your leg is wounded or your arm is wounded and not show other peoples legs/arms getting torn off their bodies but simply go limp or stay normal but not move.
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