[mwip] Ferai Model

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">work in progress :P</div> hey guys, ive decided to do the skinmesh and maybe skin for the ferai model that was made weeks ago.

i have attached the first part of the skinmesh, its in 2 parts, the body is in the other bmp followed shortly...
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Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i dont know how to get this one 512x256 in lithunwrap. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres an easier version of the first skinmesh on the model
  • T_U_XT_U_X Join Date: 2003-08-22 Member: 20070Members
    umm nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Now we just need someone to skin it so it looks something like this:
    <a href='http://www.haxgames.com/feraibig.jpg' target='_blank'>http://www.haxgames.com/feraibig.jpg</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i might have a go at it tonight by using that pic for the actual skin. we will see how it goes.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Jippie! Digimon!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    No seriously... Finaly someone does something original instead of all thes stalcraft/alien stuff... keep it up
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    well i guess i found myself skinnign it, and it looks **** awesome.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    nice.. the head looks a bit wierd atm thou... keep it up lads <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Very nice, but as said, head looks wacky.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres antoher update, im goin now so ill finish 2morro

    and yes it doesnt blend v well
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--QuoteBegin--coolcookiecooks+Sep 21 2003, 02:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Sep 21 2003, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heres antoher update, im goin now so ill finish 2morro

    and yes it doesnt blend v well <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ish a kittahy!
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Eye needs moving, aside from that, it's very good :o
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    It looks like its smiling <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Happy Ferai <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Its smiling cuz I gave it kitten chow! ^_^^_^
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ok guys i have finished it, ill post an image and use the feedback 2morro mornin as i cba to do any more tonight. if the eye placement is wrong again, can someone edit the picture and draw where it should be.
  • Sniper_ChanceSniper_Chance Join Date: 2002-12-11 Member: 10549Members
    That looks.. astounding.
  • LukinLukin Join Date: 2003-08-23 Member: 20098Members
    I think this is payback for the time I kicked my neighbors cat into the lake... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->

    wicked cool!
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    for a ferrai.. i'de imagine it would have a smaller/narrower snoot... this would also help reduce the "smile" effect...

    nice job
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Fixed version for the eye maybe? (photoshopped)
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    WHOA! nice skin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    ( i wish i could mesh <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hehe, i only did a bit of photoshopping (clone stamp) in the areas where i copied from his high quality picture wudnt fit onto the mesh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> but yea when im back from school tonight, (7 hours time) i will finish this thing. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> but i cant edit anything because my ms3d crashes the second it loads up.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Now all we need is an animator <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    <!--QuoteBegin--Beast+Sep 22 2003, 07:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Beast @ Sep 22 2003, 07:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Now all we need is an animator <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You dont need an animator, fix the body construction and bone it with the original skulk bone.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited September 2003
    Actually, it would need new animations, as the original skulk doesn't have any tails at all(no, tentacles on the back don't count in this case), and the tails being perfectly still=fugly.
  • Sentinel1Sentinel1 Join Date: 2002-11-06 Member: 7356Members
    YES! wubleh job man, really good attempt.

    I agree that it needs reanimated, but the model so-far = win :>D
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    edited September 2003
    Just giving you some information here, assumign teh mvoie idea of mine goes ahead there will be a MUCH IMPROVED version of this model for the hl2 mod thigny used for the movie. Expect similar details to say, iceage <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Including the fur effect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Thats assuming I can find a modeler that good O-o
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    <!--QuoteBegin--Align+Sep 22 2003, 09:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Sep 22 2003, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, it would need new animations, as the original skulk doesn't have any tails at all(no, tentacles on the back don't count in this case), and the tails being perfectly still=fugly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    look close, it does have a tail, and it has about 5 different tail bones.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    well i wud do it but i cant. my ms3d has messed up again
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Any chance of an animator? :/
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