[mwip] Mine Replacement

esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
<div class="IPBDescription">second proper model</div> Well, i'm done modelling it and i'm now skinning. I may ammend the model a little when i've got the base skin on, but this is how it's looking at the moment. Note i've taken the shot in flat shading mode since the texture at present is hideous. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Also, i'm thinking of making the whole lot thinner, but in the end, it's not gonna be that big at all.
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Comments

  • TresthTresth Join Date: 2002-11-03 Member: 5602Members, Constellation
    edited October 2003
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Esuna while I don't have such a "helpful" comment as tresth.
    Isn't that a bit odd for a mine?
    Mines are suspose to be small and not noticable.
    I grab that you are going to make it smaller but that shape seems odd.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Majin+Oct 7 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Majin @ Oct 7 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Esuna while I don't have such a "helpful" comment as tresth.
    Isn't that a bit odd for a mine?
    Mines are suspose to be small and not noticable.
    I grab that you are going to make it smaller but that shape seems odd. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It is small though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    I've been told that it more resembles a C4 charge, but then again, i don't much care, it's the most complicated model i've managed to do in my exceptionally short career in modelling, heh, so i'm gonna finish it regardless. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    I think it's an interesting design. It should be much flatter though or it'll be as much a danger for the Kharaa by tripping them up as it is by exploding.
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    i take it u got the idea from a block of c4... thats the impression i get anyways
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    except that it`d be spotted from the moon, great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    A little update, the base skin's getting there, it's not that pretty yet, but it's an improvement. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Also, this shot's the right way up. And where i've used the 'vent2' texture, it will be changed, i just needed something quick, heh.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Got a full working skin now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    It doesn't look so bad ingame, gonna play with the size a bit tho.
  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
    Now that I see it in scale, it is pretty sexah...
    Agh, I've tried all modeling tuts and I just can't grasp modeling...sigh....I give up!
  • The_Power_of_CheeseThe_Power_of_Cheese Join Date: 2003-09-08 Member: 20653Members
    can you do a drake stripe ver.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--The_Power_of_Cheese+Oct 7 2003, 11:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The_Power_of_Cheese @ Oct 7 2003, 11:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> can you do a drake stripe ver. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol! What's the point of a mine with warning stripes?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i think we need a pack of stripes for everything! ADD STRIPES TO ANY MODEL MADE FROM NOW ON!!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Looks very cool ingame. I'll be downloading this when you release it. Good work, keep it up.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    looks good, I would have gone with the standard TSA green but what ever suits ya.
  • HotShotHotShot Join Date: 2003-08-23 Member: 20137Members
    very nice model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. it kinda fits in with the spec ops model out there.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Maybe kharaa are attracted to the pretty stripes, then BOOM!
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    Is it just me, or does this look a lot like one of the traps from GhostBusters? You know, the thing that sucks up the ghost to hold it...


    Funky mine anyway, probably harder to spot than the current enormous green pancake that sticks two inches out from the wall.
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Nice mine!

    I like the "armed" text on it. (What if someone makes a version that sys "If you can read this, your most probably dead" or something funnier)

    Release it, and Ill use it.
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    hehe or like "If you can read this, and i havent blown up yet, you really should jump away." <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MashiMashi Join Date: 2003-07-27 Member: 18461Members
    but sometimes u would be blown up b4 u finish reading that!!! XD
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Thanks for all the great feedback. I've now got the model finalised (Did some tweeking with the size of the lens and of the "tail") and the w_ models are implemented and working perfectly. The skin still requires a little work, but it's functional at least, so now i'm doing the toughest part for me, adding on the marine arms and sorting the animations. I'm gonna see if i can get away with using the default mine animations, but all this bones stuff is making me crazy.

    Hopefully i can have something for the v_ model done today. Hopefully......

    I've not even looked at the p_ model yet so i'm not sure what that entails to get working, oh well, guess i'll see when i get there.
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    You can do it Esuna <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Looks really good, probably the best Mine replacement out there.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--343_guilty_spark+Oct 8 2003, 03:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (343_guilty_spark @ Oct 8 2003, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can do it Esuna <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Looks really good, probably the best Mine replacement out there. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You mean there's actually other mine replacements? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Anyway, after another failed v_ attempt, i decided to do the p_ for the time being, and here it is, done.

    Yes, i know the back's unskinned, i'll get round to it, ok? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    doing great esuna <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    Quality, long tim since u been outta the OT forums an ur doin great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    ND
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Well, i finally managed to get the v_model in place. No animations as of yet, but it works. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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