Haha My First Model
funbags
Join Date: 2003-06-08 Member: 17099Members
<div class="IPBDescription">thats right you..flamers, i made one.</div> its a sentry mod...i started from nothing. it looks pretty good for my first time in MS3d.
i cant export it to a .smd because "a vertices isnt assigned to a bone"
I have no clue what that means. anyone care to explain?
i cant export it to a .smd because "a vertices isnt assigned to a bone"
I have no clue what that means. anyone care to explain?
Comments
add a bone
<img src='http://www.dillinja.de/tut2.jpg' border='0' alt='user posted image'>
and select the verticals and assign them to the bone
<img src='http://www.dillinja.de/tut1.jpg' border='0' alt='user posted image'>
done ..
1.u select the joint
2. u select the polys
3. u press assign as shown on screen 2
done ....
alternatively u could follow the tutorials that come with milkshape. there is one for a simple model, and 1 showing u how to make a P and W model of a knife
u need the mesh in order to make the skin. see makin a a skin is alot like a colouring book... first u make a mesh (just outlines of the model faces) and then u fill in the faces with photoshop textures. then u save as a 256 colour bitmap... understand that n00b muffin? well... did u?
You have to make a seperate drawing for each face?
u need the mesh in order to make the skin. see makin a a skin is alot like a colouring book... first u make a mesh (just outlines of the model faces) and then u fill in the faces with photoshop textures. then u save as a 256 colour bitmap... understand that n00b muffin? well... did u? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
shh owen! You can skin without meshing it properly
Read the tutorials about making a model. First then, when you have read and read and read, and understood how to do the basics of making models, first then you may ask those questions again, understood?
If you keep on asking these (sorry mates, had to make one) stupid questions, people will start to hate you, then start flamewars, then finally someone gets banned... is this really what you want? Think about it, will you?
~nerdie out <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Read the tutorials about making a model. First then, when you have read and read and read, and understood how to do the basics of making models, first then you may ask those questions again, understood?
If you keep on asking these (sorry mates, had to make one) stupid questions, people will start to hate you, then start flamewars, then finally someone gets banned... is this really what you want? Think about it, will you?
~nerdie out <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hes new, just give him a lnk to a tutorial and thats all you need to do, you can check <a href='http://ns-m101.dd.vu' target='_blank'>http://ns-m101.dd.vu</a> for a tutorial using GMAX3D, for making a pistol.
1:Select Whole Model(not verticles,,faces)
2:Press Ctrl+T
3:Now select a group in a nice pop down slider
4:Select a View, Press Remap
5:Scale The Part ya mapped
6:Get LithUnwrap and export the uwmap from model
7:Voila you got Uwmap.
a wise sentence
u gotta spend money to make money.....
another question:
I have a barrel made from a cylinder. how the hell do i get a skin on the flat side of the cylinder?
thanks