Fairness In Games

Lord_Of_The_PingsLord_Of_The_Pings Join Date: 2003-02-27 Member: 14079Members
edited October 2003 in New Player Forum
<div class="IPBDescription">something for new and old.</div> Hello felllow NS players:

As many of you know NS is a team based game,players on two separate teams work together to defeat the other team.In order to keep the gameplay value at its best, these teams should be as balanced and as fair as possible.
Well "ns" some of you may say, but listen to me for a few minutes.

There has been a growing problem that I hve noticed, Ive seen it spread like a cancer across many servers of which the names I shall not mention.
"What is this sickness???" you may ask.
The sickness is called unfairness.
"bs" some of you may reply, but it is true, the main game killer so far is not cheating or exploiting, but deliberate or indeliberate F4'ing(entering the readyroom) and the imblalancing of games.
"But I always join the team with fewest players" you may say.
This may be, but I have noticed a large ammount of players, both new and mildly experienced quitting games to enter the ready room as soon as the tides of battle and I have also noticed many joining the team which was already bigger(number wise) than the other.
When I and some other people on the team with less players asked for some of them to join our side in order to balance the sides equally, some replied: "but they were like this from the beggining of the game", while others replied with a simple "no".
This leads me to believe that some people do not wish to play fair games.
If this is so then why do they play NS???


Now as to the other problem plaguing NS, namely "Quitting" as its known by many online players.
Just dont do it.
Its not funny, its not cool and it just severely annoys other people who want to have a fun game( even if they are on the losing side).

"So what does this mean??" you may ask yourself
It means that you as a (hopefully) good minded player should see making games fair your duty.
If you are in a game and see a team imbalance, then change top that team if you can, or ask another player to do so if you are in a position of importance(the commanders position for example)

Although if you join a server which has teambalancing switched to on, then you neednt worry about imbalancing.
Whereas when joining a server with no teambalancing, then you should as a (hopefully) dedicated member of the NS and Half-Life community do your best to keep things balanced and fair.

I hope that you new(or semi new) players to NS will keep this in mind the next time you join a server.
I wish you all a fun and satisfying playing experience!!!

feel free to post any comments.

Comments

  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin--Lord_Of_The_Pings+Oct 19 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lord_Of_The_Pings @ Oct 19 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but it is true, the main game killer so far is not cheating or exploiting, but deliberate or indeliberate F4'ing(entering the readyroom) and the imblalancing of games.
    . . .
    This may be, but I have noticed a large ammount of players, both new and mildly experienced quitting games to enter the ready room as soon as the tides of battle and I have also noticed many joining the team which was already bigger(number wise) than the other.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yes, Yes I have noticed this as well.

    <!--QuoteBegin--Lord of the Pings+ Oct 19 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lord of the Pings @ Oct 19 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"But I always join the team with fewest players" you may say.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well I do! To my regret however, as it undoubtedly puts me on the losing team, generally speaking. Oh well.

    <!--QuoteBegin--Lord of the Pings+ Oct 19 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lord of the Pings @ Oct 19 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> while others replied with a simple "no".<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Responses like that drive me insane. I would rant, but then again its better that I don't...
  • SandersSanders Join Date: 2003-10-19 Member: 21784Members
    On the subject of changing teams midway when its unfair

    If im on a team, winning or loosing, and its even at the start of the game, I won't switch teams when it becomes unfair. If I just joined the game, I will, but thats different. Im not going to leave my team just because the other team has quitters. Im sure others feel the same way.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I got slapped by an admin on a server for complaining about this in a 7v9 match <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    It is increasingly becoming a problem that teams are hopelessly imbalanced. However, I'm starting to see valid reasons for f4ing. Typically, it's when the aliens have control of the entire map, are "attacking" the marine base, and have only to kill the portals to win, but instead are being fragwhores and just running in and killing marines. At such time it is physically impossible for the marines to win, yet the aliens refuse to finish the game. The only real choice is to f4.

    NS suffers from "slippery slope" syndrome quite badly, often.
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    this is a problem in all games... everyone wants to be on the winning team.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    Ahah Gem, I remember that, you made a thread on it.

    Oh yeah Ballisto, No one plays to lose, you're right.
  • Lord_Of_The_PingsLord_Of_The_Pings Join Date: 2003-02-27 Member: 14079Members
    Thanks for posting your comments/personal experiences.
    Its good to know Im not the only one seeing this <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • dReadydReady Join Date: 2003-10-16 Member: 21710Members
    hey lord o.d.p.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "But I always join the team with fewest players" you may say.
    his may be, but I have noticed a large ammount of players, both new and mildly experienced quitting games to enter the ready room as soon as the tides of battle and I have also noticed many joining the team which was already bigger (number wise) than the other.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    that's what i don't understand because this s****.
    when teams are already balanced (per number) i join the team with the lower score, because this will increase the whole game quality.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When I and some other people on the team with less players asked for some of them to join our side in order to balance the sides equally, some replied: "but they were like this from the beggining of the game", while others replied with a simple "no".....
    If you are in a game and see a team imbalance, then change top that team if you can, or ask another player to do so if you are in a position of importance(the commanders position for example)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    mmh i see a problem (for me): while gaming i sometimes don't read the messages - so i won't recognize this. i will look more carefully for this next time ingame (i try/swear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Now as to the other problem plaguing NS, namely "Quitting" as its known by many online players....  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    sometimes we did F4ing because of lack of any chance to win a game... but we decided to do this togehter, the whole team. that is ok for me... but when half of the team "vanishes" away that's *not funny*.

    there were some rounds which lasted more than 1 hour. some of these rounds my team lost but it didn't matter - because it was tons of fun.

    so have fun and try to keep the game balanced - it is much better <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Do you really think that you can change the way that these people think? Most of the people that f4 without good reason do have attitude problems. The only way this can be helped is by warning/kicking/banning them from the server. Some people change, while others do not. Any other way includes imposing your will on somebody else, which is doesn't work very well.
  • demonsxdemonsx Join Date: 2003-10-21 Member: 21828Members
    If you are playing a game and its fair same ppl and then say 2 ppl quit on the other team and it becomes unfair though I would want to help the other team out I really do not want to drop everything I worked for to go to the other side well thats just me.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    me neither, but if nobody changes after I ask then I do it myself <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • dReadydReady Join Date: 2003-10-16 Member: 21710Members
    <!--QuoteBegin--Sarisel+Oct 21 2003, 05:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sarisel @ Oct 21 2003, 05:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do you really think that you can change the way that these people think? Most of the people that f4 without good reason do have attitude problems. The only way this can be helped is by warning/kicking/banning them from the server. Some people change, while others do not. Any other way includes imposing your will on somebody else, which is doesn't work very well. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you are right: you can't <b>force</b> people's way of thinking. but you can make people more sensitive to this problem - some - perhaps.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    well, we on our server had the same problem...

    i installed the oddman-plugin and now there is no way they can get their unfair teams <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    so the marines will always have as many or 1 more player then the aliens unless ppl quit...

    viva la admin <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    sometimes you have to force ppl to their luck
  • gekigariongekigarion Join Date: 2003-08-24 Member: 20172Members
    You can make a great game, but if all the players don't get along well it won't work.

    It's like the rest of society. A government can have all the rules it wants, but if the people within just don't function well, it becomes unstable.

    You can always try and fix more defined variables like the guns in the game, the auto-team balancing, etc., but unfortunately, people are just too varying and vast in behavior to ever catch them all <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Lord_Of_The_PingsLord_Of_The_Pings Join Date: 2003-02-27 Member: 14079Members
    <!--QuoteBegin--gekigarion+Oct 22 2003, 03:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (gekigarion @ Oct 22 2003, 03:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can make a great game, but if all the players don't get along well it won't work.

    It's like the rest of society. A government can have all the rules it wants, but if the people within just don't function well, it becomes unstable.

    You can always try and fix more defined variables like the guns in the game, the auto-team balancing, etc., but unfortunately, people are just too varying and vast in behavior to ever catch them all <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Very well thought out, a good example for this would be RTCW:ET, which has almost no communication* on public servers and way too many teamkillers.
    Anyway I'm glad this many of you posted, but I hope that twice as many new players read this thread, as it is intended to help new teamplayers(in any game, although in this case NS)

    *This may be due to the **** HUD and chat nterface.
  • Juchel_ZeroJuchel_Zero Join Date: 2003-07-14 Member: 18155Members
    In reply to Lord of the Pings:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Couldn't agree more<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> - Ghost recon
  • Lord_Of_The_PingsLord_Of_The_Pings Join Date: 2003-02-27 Member: 14079Members
    Thanks to all those people who read this thread and a special thanks to those whotook the time to add some tidbits to it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Anyway the reason I've decided to make this hopefully last post (at least for this thread) is to ask you all to NOT let this thread die out, not to keep my ego happy, but to make sure that every new person to these forums and especially to NS has the chance to inform themselves on the points stated earlier on in this thread.
    So if any of you nice and clever moderators would care to make sure this thread doesn't die out I'd be very greatful <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I hope that you new(or semi new) players to NS will keep this in mind the next time you join a server.
    I wish you all a fun and satisfying playing experience!!!

    feel free to post any comments.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    My 2 cents..

    If I'm outfitted with HA and the aliens are down to one hive and 3 people on their team leave....

    I'm not switching teams this round is almost over...
    However if it's game start, I'll be the first one to switch.....

    What I can't stand is mid-game when teams are 9-7 or 8-6 and people start freaking out about teams (esp if its marines having 8).. Another person will probably join the game in a min or two anyway and it won't matter.

    Now in games where it's a 3 person difference, I see the point... but esp. if marines have more players, spend less time trying to find excuses for why you aren't winning and play the game...

    If I join the server and teams are even.. I'm going marines EVERY TIME... why?? They lose a player in the comm so effectively it's 1 extra alien before I join...

    As for F4'ing.. If the game is going no where, (marine last stand, or spawn camping) I'm f4ing and encouraging others to as well..

    Why?? I have a limited amount of time during my life to play games and hate sitting wasting that time on a situation that's not going to be resolved... So I f4, and others do as well to start a fresh round...

    I'm sorry, but 20 minute standoffs at end game (since often aliens can't co-ordinate on pubs enough to take out a well placed marine start) is a waste of everyone's time.....


    Nice topic though...

    Z
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    That is one of the things that regularly annoys me with NS: standoffs. Just ended a game when marines had (predictably) relocated to cargo on ns_nothing, we got sensory first (fatal tbh) then defence with viaduct. They had jetpacks so onos were useless, Fades were useless without the acid rocket, anything else fell instantly to thier hmgs and shotties. They kept on attacking our hives, and i quite frankly count be bothered to follow the game to its conclusion. i dont normally quit games, but this was just getting annoying. so close and yet so far.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    edited October 2003
    <!--QuoteBegin--Zunni+ Oct 29 2003, 01:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Oct 29 2003, 01:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What I can't stand is mid-game when teams are 9-7 or 8-6 and people start freaking out about teams (esp if its marines having 8).. Another person will probably join the game in a min or two anyway and it won't matter.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have noticed this as well, and it is really bothersome trying to figure out whether teams are unbalanced enough to warrant a switchover.
    Some people just say, make teams as even as possible all the time. And usually I go with that too, but maybe we need a system for more vague situations like this one. Something we can fall back on, and if it is posted in the forums, it is bound to spread, as many things have.

    So should we have a definitive ruling on the mid-game uneven teams problem? I propose it be entirely dependant on <b>which</b> race needs players, and how many players they need. Since marines have a -1 player handicap thanks to the commander position, losing 2 players might be more serious to them then it would be for kharaa. However <i>I</i> play on 26 player servers... A player amount that is bent in favor of marines, even if they are not as communicative as can be.

    So what do you think the ruling should be on this?

    Perhaps if it is a difference of 3 players or more on the Kharaa side, then someone should switch? If it is 2 players on the marine team, then someone should switch? I am not sure, my experience is limited, so more opinions are necessary.
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    Of course, it also depends on the situation, i.e. if the marines are down 2 players, but still winning, with no signs of it going bad, there is no need to change teams. You really just need to assess the situation and rather than have it purely number of players (which does matter of course) factor in the skill of the players, how they are doing, what time it is in the game, etc.

    Anyway, I have a problem similar to this with Halo. Every game is three good players on a big TV against three other people on a tiny TV. Those three good players always win, usually by a lot. We have almost no chance to **** (heehee) the game away, and they never want to break up their team.
  • chia-onochia-ono Join Date: 2002-11-27 Member: 10053Members
    More != better. Its not the amount of people that compells people to join the team, its whos on it (if they know who the players are). What happen is that there are too many sheep mentality in this world and when one side have a few extra shepards, the teams will get loptsided. We can either flay the sheeps, or murder the shepards. Which is easier? I have no clue <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.
  • CrowCrow Melbourne Join Date: 2003-01-16 Member: 12376Members
    What is really annoying me atm on my server Optus Net.. *aussies* is the big gap between new and vets/regulars.

    What's been happening for the past 3 weeks or so is that Vets and Regs seem to stack aliens and new guys either enjoy marines due to it being easy or have no other choice being to slow running to the aliens when the others do the jointeamtwo in console.

    I've been going marines just to even the teams *and because i'm too slow*, but these guys can absolutly kick my arse single handedly and when they're all together they rip the entire marines base every rush they have. So instead of fighting us they have *clan fun*. Where they decide not to kill our ip so that they can create the biggest lame outside out base. These games.... have been annoying me badly.

    I think f4 is warrented here, not for the clan stack, but when the marines have no chance and the aliens are just mucking around. An admin would be appreciated, but he seems to enjoy being the biggest rez whoar i have every met, being afk every round till he gets 100 rez to go onos. He does nothing.
  • leekleek Join Date: 2003-02-03 Member: 13042Members
    id really like to see 2 versions of all ns maps.

    torney mode ones and public ones.

    the tourney mode oens would be like the ns maps we use now.

    the public ones would only have a random team door.
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    <!--QuoteBegin--leek+Oct 31 2003, 09:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (leek @ Oct 31 2003, 09:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> id really like to see 2 versions of all ns maps.

    torney mode ones and public ones.

    the tourney mode oens would be like the ns maps we use now.

    the public ones would only have a random team door. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can get plugins that auto-random everyone <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • leekleek Join Date: 2003-02-03 Member: 13042Members
    edited October 2003
    yeah i know and i really do wish all public servers used them, i get sick of joining an 18 player server and seeing teams of 10 v 7 going and the games only been going 3 minutes.

    why do alot of servers allow 2 extra members to join a team. because it completley unbalances the teams.

    imagine its a 16 players server, sides are 8 v 7 a new player joins the server and in my experiance 9/10 times he joins the team with 8 players!! then of course i point out hes just joined the team with the most players already and 9/10 time i get back "SUYF noob" i mean WTH!
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    The servers don't allow that. Often, the people on one team quit, leaving no one who wants to rejoin to the other team. It's sad when half the team quits when they start to lose, but that's life.
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