Marines Vs Marines And Aliens Vs Aliens

Wavie-DavieWavie-Davie Join Date: 2002-12-21 Member: 11274Members
<div class="IPBDescription">How much longer...?</div> I realy realy cant wait for that kind of game imagine how cool it would be <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> it would kick cs's ****.

It would attract players who like cs only to the game for marines vs marines games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->... omg it would totaly up the ownage of ns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

Aliens vs aliens would also own <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->..

All they realy need is different colours or different types of marines with diff tech <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> or even the same.

But it has endless possibilities.

You could start off with just marines vs marines with the way the game is now but different coloured marines. if it proves popular u can add a different between the green and blue team so to speak, with lmg looking different and each team having its own strong points and weak.

Howveer right now i myself and im quite certain a hell of a lot of other people would love a marine vs marine game with the way it is now... god i hate trying to explain stuff cause i aint best at it.

Ok

Marine vs Marine... 2 comms. (1st Version)

All the tech there is currently but marines are different colour.

Alien vs Alien... (1st Version)

Same as marines... same tech, same look and same weapons however aliens have diff colour.

In later versions u can get 2 types of marines teams maybe if it proves popular and the same for aliens.

Just a thought... would be interested to see what other comments would be on it...
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Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Maybe something for 3.0

    Having done a completely new mode ( combat), to do another one so soon seems unlikely.
  • AegelWardAegelWard Join Date: 2003-09-12 Member: 20787Members
    i thoght at least, they were planning a 2nd human side and it would be corperates or something.
    Oh and unless they simply reskin all the marine weapons, they wont be able to add anything for them unless they can safely break the weapon limit on HL
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Most of the current concept just would not work

    for example...

    2 Onos... <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> go head to head

    DEVOUR vs DEVOUR

    Hmm devour each other at the same time?

    <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <== a good battle
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> vs <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> healing spray fight!
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    <!--QuoteBegin--quazilin+Oct 26 2003, 02:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (quazilin @ Oct 26 2003, 02:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> vs <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> healing spray fight! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LOL

    thanks for \healing me

    Gah i dont want to heal you.... DIE!!!!!!
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    w/ the onos, just make it so you cant eat the onos or fade
    also, i was thinking that you can put only 5 hive locations just to enduce conflict for the AvsA thing
    that WOULD be halarious making the gorgs able to heal each other evin when there on the other team!
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--QuoteBegin--AegelWard+Oct 26 2003, 02:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AegelWard @ Oct 26 2003, 02:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i thoght at least, they were planning a 2nd human side and it would be corperates or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have no idea where you heard that, but you are almost certainly wrong unless One of the devs personally told you that they are considering this.
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    itd be funny to have a bunch of onoses devour each other...

    *munch munch* <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <---- winner!!!!
  • WaltWalt Join Date: 2003-10-12 Member: 21635Members, Constellation
    aliens versus aliens sounds just a tad far fetched, but I can see marines vs marines working.
  • Village_IdiotVillage_Idiot Join Date: 2003-10-11 Member: 21603Members
    <!--QuoteBegin--Ballisto+Oct 26 2003, 03:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Oct 26 2003, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> itd be funny to have a bunch of onoses devour each other...

    *munch munch* <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> > <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <---- winner!!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I wonder what happens when you kill an Onos that's eaten an Onos, whos eaten an Onos, whos eaten an Onos, whos eaten another Onos.
  • Special_KSpecial_K Join Date: 2003-04-19 Member: 15637Members, Constellation
    Imagine sieging the other team's marine start only to have them siege your sieges.

    Or, knifing the other marine team's rts.

    Or, using a gl to clear out a turret farm.

    Or, a pack of skulks owning an onos.
  • Village_IdiotVillage_Idiot Join Date: 2003-10-11 Member: 21603Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Or, a pack of skulks owning an onos. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> SPOON!!!!!
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    If there absolutely MUST be marine vs. marine play, I demand that one side is clad in pink.
  • XShrikeXShrike Join Date: 2003-03-30 Member: 15058Members
    <!--QuoteBegin--AegelWard+Oct 26 2003, 01:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AegelWard @ Oct 26 2003, 01:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i thoght at least, they were planning a 2nd human side and it would be corperates or something.
    Oh and unless they simply reskin all the marine weapons, they wont be able to add anything for them unless they can safely break the weapon limit on HL <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    They could instead do a protoss side but, that would break the HL weapon limit. Maybe in HL2.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Imagine a fight between two celerity, regen, leaping skulks.
  • TechenTechen Join Date: 2003-05-15 Member: 16340Members, Constellation
    <!--QuoteBegin--Village Idiot+Oct 26 2003, 04:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Village Idiot @ Oct 26 2003, 04:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Or, a pack of skulks owning an onos. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> SPOON!!!!!
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't help but to think that would pretty fun. A pack of skulks trying to down a Onos. Skulks are so fast, but if your in the wrong place.. SPLAT!
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    one room, two oposite teams sensories, invisible skulks pass invisible skulks hmmmmmmm.... rather not :/
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin--Techen+Oct 26 2003, 05:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Techen @ Oct 26 2003, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Village Idiot+Oct 26 2003, 04:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Village Idiot @ Oct 26 2003, 04:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Or, a pack of skulks owning an onos. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> SPOON!!!!!
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I can't help but to think that would pretty fun. A pack of skulks trying to down a Onos. Skulks are so fast, but if your in the wrong place.. SPLAT! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    SPOON!?!?
  • AnwarAnwar Join Date: 2003-08-23 Member: 20120Members
    I would like to see that too... would be like tfc action only much better.
  • CrowCrow Melbourne Join Date: 2003-01-16 Member: 12376Members
    I wonder if Flayra or Max have already tried this out when developing.... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    haha... i see cloaked battles becoming more interesting...

    i imagine all 20 players in one room crawlin around cloaked.. until two bump each other..... then everyone else in the room springs on them.. CHOMP CHOMP... a complete and total massacre...

    Or u could b smart... stay cloaked till the last man standing comes up... and chomp him.... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    ~Jason
  • homerxhomerx Join Date: 2003-04-01 Member: 15094Members
    I've already said this many times but oh well....


    Marines vs Marines sounds like fun but think:

    Sieging each other will get very tiresome and boring.

    And come the HA trains, the game would go on forever.


    On the other hand, Aliens vs Aliens sounds like fun <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SilarnSilarn Join Date: 2002-10-03 Member: 1413Members, Constellation
    HA vs HA battles sounds like fun to me.. it's just the sieges that's the problem.

    Of course I'm sure it wouldn't be too hard to disable sieges in the end if you had to. Perhaps turrets in general, because that just seems rather dumb.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    You need some sort of static defense, so turrets couldn't be taken out altogether. Maybe they would have to be weakened. In fact, I think sieges would become useless, since an unbuilt CC could always be placed right next to the siege to change its target (doesn't the splash damage cause damage to the siege?).
  • SmikiesSmikies Join Date: 2003-07-27 Member: 18470Members
    edited October 2003
    isnt a siege sound so high pitched marines cant hear it, however it hurts aliens??? and if it is sound how would it hurt a metallic object?? hmm
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin--Smikies+Oct 26 2003, 11:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Smikies @ Oct 26 2003, 11:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> isnt a siege sound so high pitched marines cant hear it, however it hurts aliens??? and if it is sound how would it hurt a metallic object?? hmm <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Is that how it works? I never realized this. I figured it actually lobbed explosives, but that wouldn't explain seiging one room from another.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--Smikies+Oct 26 2003, 09:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Smikies @ Oct 26 2003, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> isnt a siege sound so high pitched marines cant hear it, however it hurts aliens??? and if it is sound how would it hurt a metallic object?? hmm <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    According to the manual (the one written when sieges determined targets on their own), siege turrets create a gravitational field to damage anything they have identified as hostile. They can't target aliens because they change shape too often, but the alien structures have been entered into the database as hostile targets. The only thing to decide is if the siege could tell one team's structure from the other.
  • gekigariongekigarion Join Date: 2003-08-24 Member: 20172Members
    It's a device that sonically attacks. That's why it can't hurt kharaa, because it needs to focus on a point before concentrating sound on it.

    I still think cloaked battles would be lame. Everyone would be like "Where are you?" "I'm in your hive" "what" "OUR HIVE IS UNDER ATTACK" *everyone runs to hive* "...where is he?" "OUR OTHER HIVE IS UNDER ATTACK" "OMG GUYS I'M KILLING THEIR HIVE AND CLOAKING LOL"

    ......

    What I'd like to see is a room full of adrenaline fades with regen and gorges.. To kill one you'd have to web it and then to protect your gorges you'd have to quickly blink and knock the other fade away.

    Or celerity skulk battles...

    LERK BATTLES! FLYING OWNAGE

    Onii battles....Onii are to big to be devoured. But then, a massive stomping battle is pretty lame...
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    If there are going to be good lerk vs. lerk battles, they need to be able to descend more quickly. I can accept that it shouldn't be done in M vs. A, but it wouldn't be fun to fight another lerk if both of you float predictably in the air.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    edited October 2003
    This is a description of the siege cannon, straight from the NS manual.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Data: developed for use against enemy defensive emplacements, and made to operate independent from a nano-network or even human control, one siege turret can completely halt alien development (if placed strategically, and defended). Siege turrets generate their own gravitational field effect, which can register all objects with more than a few pounds of mass within its radius. The shape-signatures of the objects are matched against its database, and any hostile patterns are eliminated. Alien structures have been successfully added to this database. The turret manipulates its gravitational field to induce a catastrophic effect – much like a sonic boom – that ignores intervening barriers and walls. The splash damage from this effect makes the siege especially effective against clusters of alien chambers. Since aliens themselves don't hold the same shape very long (i.e. they tend to move … a lot) they, and other mobile targets, don't register. But if an alien is standing next to a chamber or hive when a siege turret starts its bombardment, the incidental damage alone is often enough to kill them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    They create a gravitational field. It is <i>like</i> a sonic boom, but it isn't actually one
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