What is the ns music like?

ZeroPointNRGZeroPointNRG Join Date: 2002-05-18 Member: 628Members
<div class="IPBDescription">Hopefully like this metroid music</div>I want to know what the music is like, or is there none in the playtesting build? Now that you are not under an NDA, I'm sure you are allowed to say that if there is any.

Hopefully a bit like this Super Metroid Remix.

<a href="ttp://virt.vgmix.com/music/Virt_-_Super_Metroid_Megamix.mp3" target="_blank">Super Metroid music</a>

Listen all the way through some parts are very atmospheric and usable ingame, not just for cutscenes like the more intense parts.
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Comments

  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    It'll be classical kind of thing, do a search, there's been a large disscussion bout this in the past.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    As you probably know the music in NS will be orchestral in nature.  I've heard some of it during playtests.  I don't know much about it but I can tell you that is of a much hi gher quality than the mp3 you linked to.  The music can really add to the atmosphere, I expect there are some expamples in the 'tales from the frontline' thread.  If you want to enjoy NS music to the max I suggest you get a sound system that handles bass well <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • elitebearelitebear Join Date: 2002-05-29 Member: 696Members
    <!--QuoteBegin--ZeroPointNRG+Sep. 15 2002,15:56--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (ZeroPointNRG @ Sep. 15 2002,15:56)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->i want to know what the music is like,<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    according to Rhoads, it will be orchestral music (i am guessing that they're gonna add some heavy metal music [to hype up the marines of course!])

    he also claims that you can replace the song with something else that you would like. but im guessing that they didnt intentionally add that feature, you probably have to look into the ns folder and change some of the mp3 files (which isnt fun)

    ive also heard that the music changes as different events occur but im not sure its true.
  • ZeroPointNRGZeroPointNRG Join Date: 2002-05-18 Member: 628Members
    Orchestrated music is great, hopefully as good as that Starship Troopers song.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    NS has a music folder, any MP3s you put in there will be played intermitantly.
  • Mr_Radical_EdMr_Radical_Ed Join Date: 2002-09-05 Member: 1285Members
    Thats good to hear.The first thing that comes to mind is the Alien Resurection soundtrack.I listen to that playing many human vs alient type games/mods.

    <a href="http://www.amazon.com/exec/obidos/ASIN/B000003GBH/102-8028521-2762536" target="_blank">Alien Resurection: Original Motion Picture Soundtrack [SOUNDTRACK]</a>

    Its sounds good even if you aren't familiar with the movies.A mix of despair, concern, urgency, and hope <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • elitebearelitebear Join Date: 2002-05-29 Member: 696Members
    Jedi Knight (the first one) and homeworld have *VERY* good orchestral songs... no joke

    for those of you that have played the games, you probably know what im talking about
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--ChromeAngel+Sep. 15 2002,16:15--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (ChromeAngel @ Sep. 15 2002,16:15)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->NS has a music folder, any MP3s you put in there will be played intermitantly.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ...

    Ghetto Boys- Die Mother #######.mp3

    Totally NOT what Flay had in mind <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Hey, if the NDA's been lifted, who's the composer?
  • nerve_GSnerve_GS Join Date: 2002-03-10 Member: 297Members
    Someone in the NS team has composed the music from scratch, so if you're expecting me to reply Mozart or Beethoven, it's not anyone famous and old.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    We ARE still under NDA for the mp3 music. Can't talk about the details of it yet ;)

    ps thanks for linking virt's Super Metroid mix. I had his CONTRA one already, great stuff. Know where I can get more of virt's work??

    [edit]
    n/m I found him <a href="http://virt.vgmix.com/" target="_blank">here</a>. Awesome stuff. He even has Dr. Mario and Castlevania!!



    <!--EDIT|DOOManiac|Sep. 15 2002,17:40-->
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    They contracted a 3rd Party, thats all <i>I</i> know, but it'd be kewl to know who it was before hnad.
  • elitebearelitebear Join Date: 2002-05-29 Member: 696Members
    i cant even open it...
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <!--QuoteBegin--ZeroPointNRG+Sep. 15 2002,16:10--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (ZeroPointNRG @ Sep. 15 2002,16:10)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Orchestrated music is great, hopefully as good as that Starship Troopers song.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    That music was awsome!

    Really gets me goin' when im playing StarCraft. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Damn aliens!
    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->                      <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->

    anyways, will it be as good/better than the SST theme song or what?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Hey yah, Starcraft had some nice music also. Now I just have to find some John Williams .mp3s in preperation for NS. Do I need a special search link, like morpheus or something, to find em?
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Hooah! A Super Metroid mix! Finally!

    Looks like a certain person is going to be replacing some NS music with some <i>other</i> music... *wink  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> wink  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> *
  • elitebearelitebear Join Date: 2002-05-29 Member: 696Members
    yes, i would agree, Starcraft (BROODWAR version only) has very nice orchestral music which resembles the starship troopers theme

    (the regular starcraft music, for the terrans, had some really lame techno/rock music which made absolutely no sense)
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    even with the NDA, MonsE, could you possibly give us a 10 second clip of the music?

    You've given us screenshots aplenty, stories to fill volumes, a couple short movies, even a few sounds that sound exactly how the game feels even to us in member status.  But we have not heard the slightest vibration of a trumpet or violin.  This would complete the already stellar job you have done.  Cover all corners if you will.

    It would hardly be a substantial section, just enough to further whet our appetite.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    We do need to keep <i>some</i> things secret for the release.  Though with the overzealousness of a few pt's, who will remain nameless, at the lifting of the NDA, it's a wonder we still have any left.  <img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bored.gif" border="0">
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    <!--QuoteBegin--Greedo386+Sep. 15 2002,21:33--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Greedo386 @ Sep. 15 2002,21:33)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->...who will remain nameless...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ...and blabby...

    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    *cough* everyone except monse and greedo *cough*
  • JopsJops Join Date: 2002-09-13 Member: 1312Members
    No offense to the person who took the time to compose the music, but is it really necessary? Music only blocks sounds that may be of importance such as the clobbering footsteps of a level 5 or maybe that of a fellow marine who is behind you, and what really adds atomasphere is bullets flying in the dark as a half-seen alien blinks in your line of view and then disapears suddenly only for it to show up again but only while it's flying at your face! Now thats atmosphere.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    wait... so every mp3 in the folder gets played no matter what map you're on?

    I was kind of hoping that the mapper woud be able to designate what mp3s would play during his/her map.  For me, I think orchestral would work for some, and industrial would REALLY fit others.

    It would suck for the soundtrack to go from orchestral to industrial in the middle of a map.

    Someone explain?
  • MooMoo_the_SnowCowMooMoo_the_SnowCow Join Date: 2002-08-03 Member: 1057Members
    Well it won't switch to industrial you know why? Because no one has ever said there was industrial music in ns.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    The music is excellent, it does not detract from gameplay, and it heightens the atmopshere ten-fold.

    You <i>can</i>, at your liesure, add or remove tracks from the mp3 folder, though songs in the folder will be played randomly, and only when the game sends the necessary 'trigger' which also appears to be random.  Any song can be played on any map at any time.
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    I've never actually listened to mp3s while playing, seeing as my Half-Life is messed and makes my comp restart when I minimize it, but as long as the music is nice and quiet, it should be really cool.

    Question: If I placed an mp3 in the music folder, would it reduce its volume by a certain amount to match the rest of the music? Or would "custom" tunes just be really loud?
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Note that the mapper can also place an mp3 entity that allows ambient MP3s to be played at points the map, looped continuously.

    Keep in mind that you <b>will</b> be able to disable the music if you don't want it. I personally would like a MP3 system along the line of what's in Sven Coop.

    --Scythe--
    <a href="mailto:the_only_scythe@subdimension.com">the_only_scythe@subdimension.com</a>
  • ElboElbo Join Date: 2002-08-23 Member: 1218Members
    <!--QuoteBegin--Jops+Sep. 16 2002,05:43--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Jops @ Sep. 16 2002,05:43)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->No offense to the person who took the time to compose the music, but is it really necessary? Music only blocks sounds that may be of importance such as the clobbering footsteps of a level 5 or maybe that of a fellow marine who is behind you, and what really adds atomasphere is bullets flying in the dark as a half-seen alien blinks in your line of view and then disapears suddenly only for it to show up again but only while it's flying at your face! Now thats atmosphere.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I think listening to music whilst playing (esspecially classical music) has some sort of movie-feel to it.
    I play Day of Defeat and with classical music he atmosphere is increased by 10.
    DoD is a very atmospheric game, one with incredible sounds.
    but listening to music gives it the extra edge that I don't get with the music from other games...

    /me goes back to sleep now
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    <!--QuoteBegin--DOOManiac+Sep. 15 2002,17:34--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (DOOManiac @ Sep. 15 2002,17:34)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->We ARE still under NDA for the mp3 music. Can't talk about the details of it yet <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    ps thanks for linking virt's Super Metroid mix. I had his CONTRA one already, great stuff. Know where I can get more of virt's work??

    [edit]
    n/m I found him <a href="http://virt.vgmix.com/" target="_blank">here</a>. Awesome stuff. He even has Dr. Mario and Castlevania!!<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    Hm, there is some good stuff there. Scroll over "music" and then go to "orignal music." Try Cloaks Theme, it's not very NS-y, but it's really nice IMO. For some more ambient, faster stuff, try Awake. Is the NS music at all like that, or is it more slower, brooding tunes?

    ..And now, back on topic!  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • ZeroPointNRGZeroPointNRG Join Date: 2002-05-18 Member: 628Members
    I think music is as least as important as graphics. They really help me immerse with the game. Especially for a singleplayer game with a story. Metal Gear Solid 1 and 2 have great music, so does GoldenEye, Max Payne and Legend of Zelda Ocarina of Time, Super Metroid and Legend of Zelda Link to the Past.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--Jops+Sep. 15 2002,22:43--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Jops @ Sep. 15 2002,22:43)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->No offense to the person who took the time to compose the music, but is it really necessary? Music only blocks sounds that may be of importance such as the clobbering footsteps of a level 5 or maybe that of a fellow marine who is behind you, and what really adds atomasphere is bullets flying in the dark as a half-seen alien blinks in your line of view and then disapears suddenly only for it to show up again but only while it's flying at your face! Now thats atmosphere.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Oh how wrong you are, you wait till you hear this.
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