Ns 3.0 And Dialup
KungFuDiscoMonkey
Creator of ns_altair日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
<div class="IPBDescription">Do they agree?</div> I was wondering if there were any Devs, Playtesters, Veterans, or CM members that had dial up and wanted to comment on how well NS 3.0 for Steam worked. I haven't found any good steam servers for the other mods that give me good preformance and my WON NS hasn't been working lately :-(.
Comments
Im on 56k and i have very little problems with NS at the moment. Yes people do warp when thier is 20 or so people on my screen at once but thats to be expected. Yes i have problems biting people as skulk when thier jumping around me in circles.. but i make do and play quite well.
Anyway people at the moment say dialup has majour issues with steam in general as it adds about 60 ping to what you would normally get causing alot more lag.. i for one am not looking forward to the transition from Won to Steam. Mostly cus of the massive time its going to take me to download steam.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I was just refering to games (3d fps bandwith suckers) like this, cs, etc. All those type of games I played when I had 56k, 300 ping... gg.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Im sorry to hear that im on 56k and get a respectable 180-210 ping in all HL mods, 200 ping in tribes 2 aswell altho i must admit AVP2 killed off my modem with a great 600-1100 ping on all servers....
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...any game on dialup sucks, unless its an rts. Pretty much whatever you play will suck on dialup. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
... HL on dialup does not *suck*, HL has some of the best lag compensation if not the best meaning it does not *suck* if you play it on dialup. Im memory serves me correctly the game came out 5-6 years ago? at the time the best connections were dial-up, isdn and maybe adsl if you were rich. The game was made with 56ks in mind. Games mainly suck on dial-up nowadays as the makers of the games no longer optimize them with 56ks in mind, because most people now use BB they can get away with poor optimization.
P.S If someone wants to jump in and help me defend 56ks feel free.
Edit: Clarification
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ask the fifty billion aussie players with the consistant 260+ ping. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
:\, We have a population of 18 million. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I'd like to meet those 50 billion...seeing as we've only got a population of about 20 million <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I have a friend who plays on 56k and his ping has always been around 150-200.
oh, and I have windows ME so that's going to make this transition all the more fun for me , if I even make the jump <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
NS 2.0 was pretty bad. It was the turret farms, but I hear that is fixed now. It depends on the server, and your computer. A 400Mhz computer will lag a lot more than a 3.0GHz computer. Don't believe me? Try it. I went from 1.4Ghz to 2.08Ghz, and there was a large decrease in relative lag. Of course, this poor modem can't handle a lot of action, even when I'm connected at 52.0 Kbps. Adjusting HL's net settings helps, but it's just a bandaid. Programmers are getting lazy. I do, however, respect HL and it's mods. They are about all I can play. RTS games always play well, Freelancer is a treat. My main problem with dial-up is not ping, but spikes! Spikes spikes spikes! All the time (well, only when a Skulk wants to eat me). I believe this is partially my ISP's (MSN) fault.
i dont even think the WORLD has that many people. AS for dial up, it SUCKS, because the real-timing is terribly off. However, if one can get USED to dial up, then it really isnt too bad. but cmon, dial up costs like 20 bucks, and yahoo or sbc DSL costs like 25 bucks (in my area anyway) so whats another 5 bucks?
You will be just fine if you can tolerate the downloading and steam. Other than that there's been no real difference in 3.0's performance (except for a few little pt issues which will get stomped) and 2.0.
Not like its that pricy anyhows..
btw, you know those servers which kick you if you have high ping, you know why couple servers have that kind of things??
Cause its friggin annoying to play with warping players.(just like it probaly is with the 3.0 testers, :< )
Three people pointed out that there aren't 50 billion people in australia, let alone the world, so I felt I should clarify this point.
To answer the original question: As long as you can get 200~500 packets at about 1.5k/s up AND down to a server, you'll be fine. NS's lag compensation will do the rest, but rine's will whine about your 20 foot bite, and skulks will complain about being "Around the )!(%ING CORNER @!#)(@#%"
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
LOL, I know the feeling :s
I have a 700/kbs Cable connection and generally get nice DLs and pings working at 200 to 500/kbs
I can DL a 5 meg file in under 20 seconds at times, which is more than fast enough for me.
I guess my DAP doesnt hurt to have for DLing things.
Thoroughput isn't that important, Majin, but some lower-quality "broadband" connections have pretty bad pings. You may actually ping better than somebody on a congested but much wider pipe. Either way, pings aren't going to get very good with 56k.
NS is the best game I have ever seen for net code.
You can play as well with a 20 ping as you can with a 500 ping.
TFC on steam seems ok, get about 180ish ping not too bad
I think that cl_flushentity packets are packets of information that tell your computer to try to regain an acceptable connection speed. It does this by clearing all of the entities (doors, vehicles, etc.) from your screen, and from your connection, to try to limit the data going back and forth for a second so it can pretty much reconnect. I THINK that's what it is, but if someone could clear it up I would be happy.
300 ping isnt bad at all, I'm quite used to it. It really gets on my nervs when people start whining about having 150-200 ping. I'd consider them lucky **** myself, although now I've found my home with low ping, and sometimes I really cant make a difference.
It depends on how you've played before and how you play now. People get used to lag.