It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1
It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> OMGz u r t3h dumbz0r!
It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> OMGz u r t3h dumbz0r! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Just continue like this and I can ensure that you'll get banned. It happend to the others.
<!--QuoteBegin-Snidely+Mar 4 2004, 12:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snidely @ Mar 4 2004, 12:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bleh, here's hoping that ns_bast stays out. It was the ns_lost of the original maps. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You're the first person I've met so far, that didn't like ns_bast.
<!--QuoteBegin-gopher+Mar 4 2004, 01:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (gopher @ Mar 4 2004, 01:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're the first person I've met so far, that didn't like ns_bast. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> No, there are plenty of people who'd kill to see bast burning in hell. Hard to explain why, but I don't like it. The marine-start is *errr*, it's mostly unbalanced as marine unless you reloc, the map in itself is making servers suffer endless pain while the CPU is crying and the pings are climbing himalaya.
<!--QuoteBegin-Naxo+Mar 4 2004, 01:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Naxo @ Mar 4 2004, 01:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hard to explain why, but I don't like it. The marine-start is *errr*, it's mostly unbalanced as marine unless you reloc, the map in itself is making servers suffer endless pain while the CPU is crying and the pings are climbing himalaya. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> 1.- The remake is trying to make it FUN and BALANCED (both for public and clan play), and that's why we want everyone to give their oppinions on what should be changed.
2.- The CPU-killing is because of the number of entities (500+), it can't be official again if we don't optimize the number of map-entities. The new limit is 275.
btw I think bast is still "in". changelevel ns_bast I think will take you to it. r_speeds are mainly how much computer resources are being used. high r_speeds low fps.
<!--QuoteBegin-Naxo+Mar 3 2004, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Naxo @ Mar 3 2004, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-gopher+Mar 4 2004, 01:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (gopher @ Mar 4 2004, 01:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're the first person I've met so far, that didn't like ns_bast. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No, there are plenty of people who'd kill to see bast burning in hell. Hard to explain why, but I don't like it. The marine-start is *errr*, it's mostly unbalanced as marine unless you reloc, the map in itself is making servers suffer endless pain while the CPU is crying and the pings are climbing himalaya. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Don't forget that it manages to cause all this pain in a *tiny* little map.
<!--QuoteBegin-Hybridclaw+Mar 3 2004, 07:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hybridclaw @ Mar 3 2004, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bast was fun but it favored marines too much, and wasn't onos friendly <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Bast pro-marine? Now I've heard EVERY damn thing. That must be some prime crack you're smoking.
<!--QuoteBegin-Forlorn+Mar 4 2004, 03:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Mar 4 2004, 03:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bast was terrible... would be nice to see it completely remade and balanced properly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah, but we'd have to balance it. Also, fix a few annoying things. Probably shouldn't name it bast because it wont be bast.
In other words just make a new freakin map instead of trying to copy and old one. The only reason anyone cries for these maps is because they were taken away. I bet half of the people "missing" it would have avoided a server running it in the past.
I wasn't a bast fan. It was ok, but I certainly didn't look for a server running bast when choosing a server. I don't miss bast at all. I like ayumi and agora more than I did bast.
Comments
No-Life
What's an r_speed? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1
It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OMGz u r t3h dumbz0r!
It's how fast your "R"s travel over teh intarnet. Like when you hit reload. If the r_speed is too low, you'll only reload very slowly. But the R has to be slower than movement keys like W/S/A/D (w_speed, s_speed etc) otherwise you could reload faster than you could walk, which would mess up the game. This is what is meant by balance issues - Flayra spends millions of dollars a year getting an internet connection that balances the speed of the letters correctly. All hail Flayra!!!1 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
OMGz u r t3h dumbz0r! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Just continue like this and I can ensure that you'll get banned.
It happend to the others.
ive jus never seen a instance where ppl are banned
You're the first person I've met so far, that didn't like ns_bast.
No, there are plenty of people who'd kill to see bast burning in hell.
Hard to explain why, but I don't like it. The marine-start is *errr*, it's mostly unbalanced as marine unless you reloc, the map in itself is making servers suffer endless pain while the CPU is crying and the pings are climbing himalaya.
Its like voting dust, happened many times.
1.- The remake is trying to make it FUN and BALANCED (both for public and clan play), and that's why we want everyone to give their oppinions on what should be changed.
2.- The CPU-killing is because of the number of entities (500+), it can't be official again if we don't optimize the number of map-entities. The new limit is 275.
Anywho, why the hell would I get banned for mocking a troll?
r_speeds are mainly how much computer resources are being used. high r_speeds low fps.
No, there are plenty of people who'd kill to see bast burning in hell.
Hard to explain why, but I don't like it. The marine-start is *errr*, it's mostly unbalanced as marine unless you reloc, the map in itself is making servers suffer endless pain while the CPU is crying and the pings are climbing himalaya. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Don't forget that it manages to cause all this pain in a *tiny* little map.
Bast pro-marine? Now I've heard EVERY damn thing. That must be some prime crack you're smoking.
Thanks.
Yeah, but we'd have to balance it. Also, fix a few annoying things. Probably shouldn't name it bast because it wont be bast.
In other words just make a new freakin map instead of trying to copy and old one. The only reason anyone cries for these maps is because they were taken away. I bet half of the people "missing" it would have avoided a server running it in the past.
All the entrances to MS weren't normal...And that damn vent...*shivers*
edit: so many people posted before I got this done...oh well.