Avp 2 Heavy Predator Model

JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
edited March 2004 in NS Customization
<div class="IPBDescription">Features the model and mesh</div> Straight from AvP2

Requires animator!

Come on... you know you want to <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

<a href='http://ns.fatmilk.net/files/heavypred.zip' target='_blank'>Download!</a>

(I don't know if fatmilk allow WIP's hosted but if not they'll probably delete it so get it while its fresh not moderatly warm <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->)

EDIT - Argh meant model and skin not what i put =X

EDIT 2 - See second post for image
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Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    holy sh*** <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Oops messed up textures <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Heres what it should look like <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    (Textures should only be messed up on .3ds, just change them all around till you get this. Should be fine on .ms3d)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    MUST be converted <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    just needs someone to assign the vertex's to the bones, which i suck at totally, so i cant <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Oh and just tease you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (couldn't be bothered to render properly <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->)

    <img src='http://ee.1asphost.com/Jimmeh/alice.jpg' border='0' alt='user posted image' />
    <img src='http://ee.1asphost.com/Jimmeh/grenadier.jpg' border='0' alt='user posted image' />
    <img src='http://ee.1asphost.com/Jimmeh/queen.jpg' border='0' alt='user posted image' />
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    aw... ALICE? (haven't played AvP2 for ages <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
    make that big robot thing a HA or ill eat your children <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin-CaptainPanaka+Mar 22 2004, 09:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Mar 22 2004, 09:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> aw... ALICE? (haven't played AvP2 for ages <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeh

    I think the MALICE has been released but i prefer the original <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Jimmeh+Mar 22 2004, 11:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Mar 22 2004, 11:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CaptainPanaka+Mar 22 2004, 09:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Mar 22 2004, 09:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> aw... ALICE? (haven't played AvP2 for ages  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> ) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeh

    I think the MALICE has been released but i prefer the original <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not... yet <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    Oh shoot it'll be hard to choose. Predator or Alice?
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Gah!! People are ripping Pred models like there's no tomorrow and I still can't get a lousy pair of hands redone!!


    I'M GOING TO RIP OUT SOMEONE'S EYEBALLS.




    In other news, the pred I have seems to use the NS model and is animated ok.... I can only really work with mdl formats..




    Someday, SOMEDAY, we'll have a finished pred (fade replacement, oh yes) with proper v weapons.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    edited March 2004
    <!--QuoteBegin-Necrosis+Mar 22 2004, 10:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Mar 22 2004, 10:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gah!! People are ripping Pred models like there's no tomorrow and I still can't get a lousy pair of hands redone!!


    I'M GOING TO RIP OUT SOMEONE'S EYEBALLS.




    In other news, the pred I have seems to use the NS model and is animated ok.... I can only really work with mdl formats..




    Someday, SOMEDAY, we'll have a finished pred (fade replacement, oh yes) with proper v weapons. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No its going to be a marine model i tell thee ! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Trying to add NS bone to this and deafult NS animations and see what happens

    EDIT - Pffft vertex not assigned my **** =X
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    This being very much the reason I stick with mdl models other people have made, Wordpad, and 90% default NS animations.






    Otherwise I'd be a fantastic modeller, haha.


    Kudos to those of you who can mesh and can use Milkshape. It just hurts my head.
  • 5ive5ive Join Date: 2003-11-17 Member: 23091Members
    1. i hope this gets animated. i wouldn't mind using this at all.....except it'd be kinda wierd seeing a pred toting an hmg instead of using his shoulder thingie or his claws of fury! :O

    2. and necro, if you think milkshape is hard, wait till you hit 3dsmax. there's more buttons in that program than a stealth bomber O_o;

    ^_^ but it's easy if you know what you're doing
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    If I could get this freaking milkshape to work then I'd actually run up this as the Heavy to the normal predator's Light.

    Considering I'm halfway through the hands, with a full working fade pred which could be tweaked up to LA, it would be surprisingly easy and only really need ripped guns to go in the hands.


    But hey, lets just all work individually and maybe in a years time someone will pack all the separate stuff together... and then someone else will repack it... and then someone else will repack it, and it'll be just like all the Aliens stuff.

    Narf.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Yeah basically I've slapped on the Heavy skeleton, wiggled it around to fit, and now I'm matching vertex to bone.

    Head and arms are done, give or take. Torso halfway done - can't decide whether or not to tie the shoulder cannon to the head or not. Its not been done with the light pred, thats for sure. Legs untouched. I reckon another day of work and I might have something usable.

    V model wise it could just use the v models I'm already making, only with a reskin. Which means it'd have a knife and a basic weapon (sc). If you were doing a pack proper, you'd need to think about what's replacing what.

    IE if knife is blades, whats handgun, hmg, lmg, and sg going to be?

    And how to make projectiles appear for the SC?





    Fade is much easier, hehe.
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    Plasma Pistol = Pistol
    Energy Fleccthe = Lmg
    Energy Fleccthe x2 = HMG
    man i cant think of anything
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Plasmacaster: HMG (or.... GL <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> )
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    edited March 2004
    shall we add ... spear for knife ? ... and the healing thingy for welder but with new anims ? oh yeah and the weapon on avp2 that gets stuck to a wall and you detonate it can be a mine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • PaegusPaegus Join Date: 2002-11-02 Member: 5306Members
    Knife = Wrist Blades
    Pistol = Pistol (or some trophy pistol like that flintlock from Predator 2)
    LMG = Fletchet
    HMG = Spear gun
    GL= Mini-Bombs or Pistol (let's face it, that's how the pred pistols fires)
    Mine = Mini-Bombs or... Disc (ok not really accurate but wth)
    Welder = Electro-Hacker-Thingy or a modded plasmacaster's stream
    Grenade = Bolo(sp?) whip... 2 balls in a short string that go boom on impact?
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    The welder could easily be the hacking device with a bit of tweaking.

    ATM I'm using wristblades for knife and plasmacaster for LMG. Maybe at some point someone will tweak the v weapons I'm doing and add that little flechette thing for pistol.


    Which would leave the AvP pistol as HMG or GL...... shotgun would be better as a speargun, it'd suit the reload.





    Disc would be a no no.




    On topic - still working at the Heavy vertices, hoping to have it done-ish for tonight and needing only tweaking. Maybe. I'm still trying to finish my v weapons, and they're higher priority for me.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    just one thing:

    The Plasmacaster is a MUST! Plz don't remove it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Arg, disaster!


    Looks fine in Milkshape, I can move the arms about and it all seems to deform ok.


    However, when I c&p the Heavy anims onto it...





    Skeleton still stands upright - so I suppose somewhere somehow the bones are confused?
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    holy.....

    well that happens when you move a bone in the reference skeleton., and when it comes to animations the whole anim gets totally ****
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    edited March 2004
    Ohhh.... I get it now.

    So when I moved the Heavy skeleton a little bit to fit the model, I borked it all to hell? Gotcha!


    Ok, open milkshape, start again from scratch, and this time DO NOT MOVE THE HEAVY SKELETON TO FIT BETTER NECROSIS.



    Here we go...


    Edit - Well... its somewhat recognisable now. Vertex assignment is ok on the feet and hands though... Need to go through it all and find the right bits. Tricky stuff!
  • Alens_pwnzorsAlens_pwnzors Join Date: 2003-10-07 Member: 21504Members
    Love it, but your 2 attempts look like zombies necrosis. I couldn't do any better <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Actually the third one is sweet now.


    Its just small reassignments needed, but currently it can walk, run, use heavy equipment etc all ok.



    Death animations are friar tucked though.
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    edited March 2004
    I dont know if this has been mentioned yet, I didnt read so dont yell at me.

    As cool as a predator for HA would be it'd be a great fade, you could make a laser projectile for the acid rocket and use the shoulder cannon for the fades acid launcher.


    Nonetheless, I'd def use the predator as my HA.
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Beefybong!+Mar 25 2004, 06:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Beefybong! @ Mar 25 2004, 06:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]

    you could make a laser projectile for the acid rocket and use the shoulder cannon for the fades acid launcher.

    [...] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Why not just use the projectile already done for Sven Co-Op?
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    Didn't know they had one, fits pretty good too.
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