Hl2, Softimage, And Game Newell
<div class="IPBDescription">welcome back btw</div> Softimage released a games reel and a couple interviews. One with Valve:
<a href='http://www.softimage.com/community/xsi/events/gdc_2004/' target='_blank'>Softimage stuff</a>
Just click on the movie type you want below the picture of what you want to see.
The thing that bothers me about it is when Gabe mentions that the artists would rather play with the tools than play with the games they make. Does this mean we'll have great graphics and horrible gameplay? Maybe, maybe not, you decide.
<a href='http://www.softimage.com/community/xsi/events/gdc_2004/' target='_blank'>Softimage stuff</a>
Just click on the movie type you want below the picture of what you want to see.
The thing that bothers me about it is when Gabe mentions that the artists would rather play with the tools than play with the games they make. Does this mean we'll have great graphics and horrible gameplay? Maybe, maybe not, you decide.
Comments
<a href='http://www.softimage.com/community/xsi/events/gdc_2004/' target='_blank'>Softimage stuff</a>
Just click on the movie type you want below the picture of what you want to see.
The thing that bothers me about it is when Gabe mentions that the artists would rather play with the tools than play with the games they make. Does this mean we'll have great graphics and horrible gameplay? Maybe, maybe not, you decide. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Somehow I think he was exaggerating.
You've got my undivided.
Meanwhile, let's have a song about the brilliance of what will be Half-Life 2:
<i>I play the Half-Life
Because there's no place I can go
Half-Life
It's the only life I know
Half-Life
And there's a thousand mods to play
Half-Life
Until you play your life away</i>
*runs away*
Seconded. Not only do I have no idea of how it works, but my graphics card can't really handle windowed OpenGL/D3D in 1280x1024.
<a href='http://www.softimage.com/community/xsi/events/gdc_2004/' target='_blank'>Softimage stuff</a>
Just click on the movie type you want below the picture of what you want to see.
The thing that bothers me about it is when Gabe mentions that the artists would rather play with the tools than play with the games they make. Does this mean we'll have great graphics and horrible gameplay? Maybe, maybe not, you decide. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Most artists don't appriciate their models. It's hard to find a landscape artist, for example, that doesn't immediately go sizing up picture-esque areas for composition, and if you check out the #nsmapping channel, you'll find very few people who actually play NS.
It's all just an artistic medium.
I agree that games are art, yes, but art is subjective.