.trixX.
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Everyone must pick their battles, that's fair enough. And I also would rather have a functioning game on a single platform, than a shoddy one on some.
The only problem is that at the time we bought the game, you've adve… -
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But if the marine comm has a 6000 (field) point advantage and jumps out to help, that must be reflected in the system aswell...
On public you can expect a sanji to hold a 2 skulk baserush alone as a commander.
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Thank You @moultano , this is awesome!
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Reading on the list, this is a pretty solid patch guys, i really like it! -
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God Bless the Dev Team!
Thank You! -
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Shut up ya melt, UDP and TCP use the same pyshical interface, so diagnosing the TCP protocol at least proves that his network connection is fine.
If the UDP packets were dropping, he would see that via increased pings on the … -
Congrats on metro! I really like the aesthetics, and charging down on human's Street as an onos is another feeling
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The only reason I reinstalled NS2 is because they removed that childish thing :P
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Dont call it "recycle/consume" in-game. Call it destroy, so people wont get confused like me ;] -
Ok, that's a welcome change (the OBS structure cost).
I've been crying about that for the last year, at least. Good to see it finally made it in.
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Yeah, i've figured that one out already ("supply" is a bit misleading thoug… -
Ok, "supply" is more closer to res for me (P+T).
Structure limit is what's displayed at the top.
Never during my time playing NS2 have i heard someone refer it to as "supply".
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Not really mate, I obs spammed a few mo… -
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For the love of gorge... why allow that? The whole bloody point of the game was that the teams were asymmetric.
Aliens have already had echo and could MOVE those damned structures.
Could you please take a step bac… -
another nail in the coffin of NS2
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Maybe for you, but not for a lot of us.
I'm still looking for an objective _result_ (not conjectures) that validates the reduction in player count.
There are no more populated servers than before, nor there are mo… -
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Which shows that a significant amount of the playerbase prefer larger fights.
A good portion of that group had moved on to other games, and im particularly pissed, because I had been playing with those guys.
Sure, this … -
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Same with me, but first you have to convince me with reason that im wrong, not just by telling me to look in the mirror :P -
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Wow, that's a deep point. You've convinced me mate.
You could say im a jackass, or a rude fuck. But im not selfish nor a pretentious asshole like some here.
As some of us pointed out, you can have 9v9 server with … -
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"My" solution would be to revert back to ranked 12v12 servers. I dont see how that's an impossible request. -
Yeah, fuck what others enjoy, i get it.
Let's just alienate even more players of the few regulars we have left.
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The server population had been stable for the last what... 2 years? And the playerbase WAS split, without c… -
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You cant just ignore the small but existing influx of new players.
Most of them had been gaming for decades, and will hand you your kharaa arse as a marine.
All it takes is for them to prefer the arcade tab - where his … -
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By that argument, why fret over hiveskill at all in the first place? 90% of the playerbase is stable.
That reasoning is nonsensical.... -
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Oh, they are not harming us, they are harming themselves.
There are plenty of other games to play with, instead of waiting on a server for 1 hour to seed, then play 2 rounds before the server dies again.
Or just t… -
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So, fair and honest reasoning is frowned upon? :P
After starting this thread, poor @Yojimbo be like:
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Hmm... it's as if most of the playerbase preferred 12v12 :P(Quote)
LIES AND DECEPTION!...they got moved to the commander.(Quote)
These two should be more than enough.(Quote)
There WERE 8v8 servers, like Survival of the Fattest, and it was populated by a specific group of people, who enjoyed 8v8 more than 12v12.
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I dont think 12v12 is a problem. From my experience, it resulted in more successive rounds at a given night.
More than 4 spect slots are a bit silly though.
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What bothers me is that we can't reall…(Quote)
I'm well aware of the expression, but I dont think it's a good analogue here. The only similarity is resource scarcity: players in ns2.
But what is better? Losing most of those players who play on wooza, or let them enjoy the…