000_Tragic_Solitude
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Yeah, it's a bit of a wait. But hopefully you're able to pull together some more info on it.
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@alexhu I think THAT is a different glitch entirely and you should probably create a separate thread for that.
I'll test something out to see if that's a r… -
Well I'm glad it worked out regardless! If it happens again, at least you now know what to do.
And no problem, it's the point of the forums right? Haha, have fun! -
Huh, that's incredibly bizarre. Well, compare the directories just to be sure they are the same. Then you should probably use Steam's "Verify Integrity of Game Files" listed just a bit below the "Browse Local Files" button. Because if they are the s…
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And I assume using the Steam method for browsing your local files lead to the same incorrect directory?
Maybe on install, Subnautica defaulted to the old install directory? Because I know you can't get rid of the default C:\ Steam directory si… -
Huh, that's pretty odd.
Have you tried using Steam's Properties > Local Files > Browse Local Files... ?
If you changed where Steam keeps its game library, then you should check there. The C:\ is just for default Steam users who are… -
Okay cool, this should help the devs a bit. To see what might have caused it, anyway.
Well it depends on how far your base is from the QEP. I more said "base1" because that's at least 1000km away from the QEP, so it should be far enough. The g… -
Can you copy your output_log.txt in the Subnautica_Data folder to pastebin then post a link back on here for the devs to check into?
First though, silly but important question, have you tried going to another location then coming back to the Q… -
So, to add to all these shenanigans, I've compiled a general list of what can happen with this
- Death does NOT fix this bug.
- It screws up the player camera based on how/if you collide with things.
- It will leave random H…
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If you want, @Kurasu, I can record a video on your behalf.
I'll send you a PM and you can edit your OP to include the YT link.
Just shoot me a message if yo… -
Just a quick addition to what everyone else is saying here, but this bug is a bit more than just audio.
From my testing, and playthrough, this bug only occurs when the game recalculates base integrity.
The Moonpool will then run th…