1feihu

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1feihu
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  • This i believe is a Unity bug, i've encountered this on here as well as other games (The Forest, Cities:Skylines, etc) i never knew how to fix other than restarting the game and sometimes its fixed but next time this happens to me on any unity game …
  • Somewhat you can already test my idea, just make a normal base with 2 doors somewhere and flood 1 side, you can go into the "airlock" close the flooded side and it will drain and let you into the main base without any flooding (unless you open both …
  • That would be awesome but that kinda gives me a idea, a lot of people have been asking for a sub bigger than the cyclops and I'm thinking maybe there could be 2 docking rooms on that since there is more room in Separate exo suit docking station on Cyclops Comment by 1feihu May 2016
  • Larger MP and Planting Room are my favorite idea's here though i think the MP with glass roof could be modular as in we can do it to the walls, why not the ceiling
  • I really like this idea alot but i have to agree with DrownedOut, 50m ingame isn't deep at all but 300m seems to be a good number to start "feeling the cold" possibly even 200 but anywhere around there should be fine, an idea of the Seamoth, Cyclops…
  • They could do something i've seen in a few other games, either 2 EXE, one is the standard one with no console or any of that and the other allowing any and all cheating/modding but disables achievements, or a option in the settings to do pretty much…
    in [Deleted] Comment by 1feihu May 2016
  • All these drawings are amazing....litterally for a sec i thought it was concept art lmao maybe Unknown Worlds should hire you as a concept artist or full on artist