1) On the non-combat stance of SN:BZ
The developers have decided that we're supposed to be Hindus and never kill the critters. They removed the stasis rifle and made some of the critters very difficult if not impossible to kill. Here's …
I agree in principle with what you're saying about realistic lighting. You're right that below a few hundred meters, there is essentially no ambient light from the surface. That's physics and it doesn't change. However, we do have biolumenescence to…
I wanted to chime in here. While SN:BZ is in Early Access mode, it's fairly far along in that process. I would have expected at least the starting experience above 150m for example to be more polished. It seems the Salad Days update broke most of th…