Comments
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(Quote) Sadly, mouse lag feels pretty much the same as it did in the last build to me. Compared to pre-Reinforced, it's a huge difference.
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(Quote) FPS is not the same for me with the DX9 renderer, I'd say I'm getting at least 20% less FPS less on average compared to the previous build.
It feels much worse than that though, since the mouse input lag is so severe. I really… -
I think that a pop-up when you first run the game, suggesting to new players that they should first go through the tutorial would be nice.
Can't say that I agree with that wall jumping is not a "basic mechanic". I've seen so many new pla… -
Yeah, the mouse feels absolutely terrible now. It's very sluggish and unresponsive. Tracking targets and making precise movements is next to impossible.
(Quote) It's difficult to tell if it's just a placebo effect or not, but I noticed the sa… -
(Quote) I agree, wall jumping is not an "advanced tactic". It is very much basic knowledge needed to play the game properly. Not knowing how to do it properly just leads to new players getting often getting frustrated.
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The new camo is might not be as easy to use as the old one... but overall, I'd say it's still more fun for both teams.
The only change I'd want to see done to it would be to not have it decloak on damage. Don't get why that's there at th… -
Agreed, that last-hit-point thing is very frustrating some times.
Sure, ultimately it does not matter at all... but it's still annoying to see another marine run up and help build the last few percent of a structure and get all the glory… -
I like the change actually... lerks were insane in some places such as crevice or cave prior to this change. Not too keen on the actual visuals of the smoke trail though.
I think it would look far better with a matrix bullet-time style e… -
Experiencing exactly what Ghosthree3 described.
Texture Streaming is off but there's something odd going on with the loading of textures. It's not just the scoreboard either. Other texture such as wall or floor textures can take massive … -
Strange that so many people are reporting lower framerates, I've experienced the exact opposite with this patch. It's more stable and generally higher than it used to be.
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Some examples of what Reflections does. Looks really good if you ask me, and looks even better in motion.
Off: in Before & After Reflection & Refraction Comment by Cim March 2013 -
1.7gb - *yikes*
That's a lot of NS2 goodness.
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This looks far better than I'd ever hoped it would. Even the "little" things like the reflections in the floor or the decals adds so much!
Bravo UWE!(Quote) That type of player will complain regardless. Taking that into consideration when looking at game mechanics is pretty crazy if you ask me.
Also, on the flip side to what your saying... it would make tutoring new commanders a l…(Quote) Wouldn't have to be something as drastic as a flying particle effect.
What I'd like to see is the infestation "bubble" faster when the alien commander is viewing it. Maybe even increase the idle animations of the structures sl…Warning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipb