DCMAKER
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same issue as always...lack of team work but proximity chat would be perfect. -
(Quote) lol but the flame is so bad looking in that mod...it should look like the marine flame
Now if we … -
skulks with shotguns is a terrible mod -_-
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structure damage or structure kill? unless you are one of the pro players, you can easily get a higher score killing structures than killing players and pro players don't camp so i dont get where you think that roxxkatt
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it could have been designed in a way where the voice chat part is independent of the core game engine, which would make that moot
modular designs can be very nice except what i have been told by nom and wooza is that NS2 is anything but … -
i do like that idea. It would allow people to see team stackers for what they are...whether you agree with stacking being an issue or not (or wrong). I know on several servers we have vote kicked or continuously shuffled until the stackers stop or a…
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to bad the game wasn't designed from the start like this -
yea its obvious he is talking about local area voice (proximity) and team voice. This allows people to have 2 different voice chat areas. It allows a couple people to talk in a room about an enemy and strategy without spamming team just like Planets…
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thats what i was fearing to be honest. There doesn't appear to be any kind of smooth transition and changing that i bet would be huge considering whats being asked -
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you missed the point. No one else sees your kills and deaths so you have no reason to "try" to make sure your score "looks" good. The reason why scores are helpful on a personal level is because it helps you keep an objective view … -
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its called mute -_- Its like OMG we should redo comm system because we have had comms so everything must be changed.....or you could simply vote kick the bad comm -_- -
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the problem is there are enough keys that you need to bind and mash in this game...i don't think hardly anyone would use this do to all the keys that we must remember and mash already, hence why a headset is far better. -
i like seeing personal stats in game because it helps me realize if i am sucking and to step up my play but i could agree with hiding in game stats til round is over. It would force people to focus on the game. It would allow them to see how good or…
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when i read title i was thinking arcs as sentries to blast aliens rofl. Of the Onos would run like hell.
This would be pretty easy to do. I would ever say they should shoot while not deployed. When they are moving they can only fire in a… -
any kind of ETA?
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we have already gone over this -_- little late. oh and no shit sherlock. -
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only recently...as in the last month or two. Wooza's server has been empty and a decent game with 20-24 people doesn't exist...no team work. so pugs or whatever could be fun but another issue lies in that.
Unless there … -
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fair enough. You definitely are right on that aspect but at the same time it requires a different amount of skill to be able to be good with a more "limited" play. One has the potential for a higher learning curve and a wider range… -
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only for maps like honorguard...
Instead of boosting in air all over you can do short fast boosts forward...unless a map has a long distance unobstructed. I can only think of tram having enough open space in select part… -
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no i was talking about the strike throughs and the i have large post count so i am important crap along with saying you disagree and say something sucks without supporting your position. I can say pensions suck and are a broken sys… -
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it is what it is but it makes you look like a loser and you loose all credibility when you whip out your e-pen on post count.
i could state i have over 300 hours in game but it is pointless hence why i haven't brought i… -
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I said Good DAY! :P
*Snip* This is not an image board -Ironhorse -
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hey i wasn't the one who resorted to childish strike throughs and claiming post counts makes me smart crap blah blah petty crap
I also backed my opinion up with substance and supported my claim....the others can't say t… -
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actually i was civil until one guy acted like a shildish tool in one thread -
you concede then in failure. Good day.
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75% of what you said is completely irrelevant but nice try with deflection.
Anyways, other members have claimed what i am suggesting is basically possible already. Also you have forgotten or didn't bother reading that this can only be do… -
not trying to be difficult but seriously how does it change core game mechanics...or what do you define as core game mechanics?
Also how does it teach bad strategy besides they get to rebuy/evole at a slight less cost. They still underst… -
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just want to point out that you missed the actual important part, which was after poking fun at him. I'll repost it for you.
"Don't be a childish tool. Please be better than that." -
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you know what nm...it isn't even worth re explaining this for the 10th time. I have drawn it out, typed it in several different ways and yet you can't comprehend the concept of starting off in a sprint then pressing space (jump) to…