Deadonstick

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Deadonstick
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  • Mice operate at 125-1000hz, there's no way to send that many updates to the client constantly. So yeah, there's always a disgrepency. But it matters whether we're talking 5 updates per second or 100. And from what I've heard NS2 has quite low update…
  • (Quote)
    I thought that the first person spectator mode wasn't fully accurate. Wasn't it more of an approximation using a few plot points and the computer filling the rest in? Personally I find it hard to see if someone is a bot just from m…
  • Table of Contents:

    1: Foreword/The Problem
    2: Plucking Apart the Problem
    3: The solution
    4: Conclusion/TL;DR version

    ___________________________________________________________________________________
  • I agree with the OP in the sense that the lowest-tier weapon for the Marine (that isn't availible from the start that is) seems to be an all-purpose ass-whooping gun. Shotguns are preferred over flamethrowers and grenade launchers as weapons. Mainly…
    in Shotgun Comment by Deadonstick May 2013
  • (Quote) Dude, you're telling me that NS2 is a quantum-physical game? Working on discrete quanta like electrons rather than continuitity? Wow.. my mind is blown. I, Deadonstick, play with quantumphysics whenever I play NS2.
  • Alright, I am somewhat of an expert when it comes to computer hardware and I can tell you the following.

    1: Sometimes other components of your computer are bottlenecking your CPU, your CPU might be like "GIVE ME MORE", but your Graphics c…
  • (Quote) That can hardly be considered a cheat now can it? Maybe a slight advantage, but then again, we're talking about something you can see anyway. Speed is a visual thing, but when you give it a number suddenly it gives an advantage,…
  • (Quote)
    Wait wait wait wait, I do remember using Hallucinations effectively in this way thanks to an Obs, and the commander did beacon because of it. Passive scanning does not kill them, or did they change that recently?

  • (Quote)
    I never claimed any of these tactics to be 100% effective everytime. I merely claimed them to be hilarious, which, well, they are. Echo'ing in a fully matured Crag is quite awesome, even though not economic. And he can see that it'…
  • (Quote)
    Awesome, I did not know that. However neither do a lot of people, so shhhh, this is our little secret ok?

  • (Quote) I know, but then you can simply move to the side, you will need atleast 3 Marines to kill an actively moving Skulk :P.

  • You seem to be right dear sir. I indeed missed the importance of that last line. An AoE weapon disabling structures, entire healing encampments would be rendered useless. Quite awesome. Would make Crag blobs easier to kill.
  • Yeah I know Sewlek's balance mod. Unfortunately I don't really like the changes that much. This is just general extra damage making it more of an all-purpose weapon. Which I don't believe to be the right path.
  • I disagree Panio. It's quite hard for most players to hit a Lerk with a shotgun in public. Spores can stick for quite a while and are a harass ability, as the Lerk is a harassing lifeform. Usually when you Spore and armory or IP or PG it's when your…
  • Not being able to get out of exos has always been a bit of a problem. You can drop every weapon you own except for your melee weapon, the exo should be no exception.
  • Reserved server slots are indeed a nuisance. You have no clue if you accidentally end up in one and get kicked, it definitely sucks.
  • Idea is funny as hell. Unfortunately adds nothing to gameplay or balance.
  • Spores are primarily used for area denial. For example if Marines come in through a corridor towards one of your hives. Spore up the hallway as far as you feel comfortable to prevent them from moving through effectively. Also note that Spores block …
  • Well, I am just spurting suggestions. I realise most of them are unrealistic. Regardless, an actual useful offense would be nice. I'm not saying that a poison bite for Babblers should be a 40 point DOT. I was thinking more of a very small DOT, but a…
  • Most abilities cost 0pres. Parasite, spit, bite are all 0pres and even 0tres abilities. Simply because something costs little or no res doesn't mean it should be useless. Even if Babblers were free they still need to be useful. Babblers are as of no…
  • Silence to me seems very slightly useful in all situations and camo seems quite useful in barely any situations. So I guess it's situationalism vs a solid all-purpose upgrade.