I guess I do understand your guy's points for pro-procedural, I play a lot of Early Access Survival games some good, some pretty bad, the procedural generation does add some randomness and replay-ability. although I am 10 hours in on my 3rd play thr…
I believe a power switch to toggle machines on/off for everything would be useful. Water filtration machines drain power like crazy and I don't always feel the need to have them on.