Gibbel91

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Gibbel91
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  • That is all true what you said. What I try to make with my idea, is a compromise somewhere between realistic and the possibilities of the game / what is playful possible. Sure we can do it very realistic, but it's still a survival game…
  • I know they are pretty low. But there is another fact.

    Of course we could take realistic values for each part.
    But then it must be like:

    Above a certain seabase size, the oxygen bonus from the corridors/rooms/etc. decre…
  • Right. Maybe every corridor give you, I don't know ... 2-4 seconds of oxygen, every room ~10 seconds, moon pools ~15 seconds and the observatory 5-8 seconds. But maybe only for each floor of the base, not for the whole base