If anything what should be asked is what do Aliens have in way of a 0 res late-game unit that can, assuming skill is even, 1-on-1 a late-game, fully upgraded 0 res Marine. Especially now that camo has been junked.
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Even without awful players to pad your score, the Lurk Celerity/Regen/Camo combination is immensely strong and I feel a lot of Alien players overlook the Lurk in general as a way to handle the jetpack/shotgun combo.
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But you already had to be sly as an alien player. 'Bridging the gap' is a crucial element to alien effectiveness, and so if Marines see you coming at 5 meters or 50 metres, cloaked or not, they have the advantage because that's how…
Hate to ask after 5 pages, but how exactly does new camo work? The changelog is vague, but I'm gathering your transparency is a % depending on movement speed? Is that correct?