Handschuh
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(Quote) Because it is considered an Upgrade
3 IPs on 10vs10 is the same like 2 IPs on 7vs7.. (discussing further here is pointless, see below)
Known issues are afaik:
- rarely a comm cannot research upgrade on Armslabs
(Quote) The weird thing in the option is you have to go LEFT to use DirectX 11 from DirectX 9
Just turn Hints offIt should be Code of Conduct to post a Minimap after mapchanges :PAll Guides were pushed to the NS2 Wiki
https://wiki.naturalselection2.com/view/Guides
The content on this thread will therefore not be updated a…Haven't checked the file but keep in mind it is always recommended to disable physics multithreading if there are issuesor your own Mines are shown on the minimap... mhh the score showed "killed Mine ( Overlook )" would probably be a huge QOL change I guess?
I think I'm going to try that out how it looksAdded a big list of the most common and important Trickjumps (with Videos)
https://wiki.naturalselection2.com/view/TrickjumpsIn order to help fixing the issue it would help if you'd post your SteamID @Spokerman
Sounds like something broke down... like the GPU is working in "safemode" ... while others might say make a techsupport.zip probably, maybe use "r_stats" in console first and check what "waiting for" has a number.
It is the CPU unless there i…Though it looks much cooler
Well it is EU Morning, when the playcount is the lowest...and did you check other servers during that time?This brings back a lot of memories. Though the long hallways without cover probably need some change.My personal main issue was the Tree of Doom in turbine, that gave me 60fps max while looking at it.
Generally I think soom rooms just need some improvement and cover in order to make it a bit ore alienfriendly..(Quote)
I've seen that several times on US Servers by now. Ignoring the fact, that strong players can be far more effective alone.I'm gonna share McGlaspies announcement in Discord. The a fix has been deployed.
This looks far to flashy in my opinion.
NS2+ already has something to show a Marine without Armor that is hopefully a defaultsetting (?)
Biggest issue is…If Marines come from the higher platform unloading still looks insanely hard to defend. Especially if you try to get you…(Quote) I've played with the recent update and I really liked it.
The only thing that feels a bit weird is the flow entrance from lava, but I need to play it more in order to form an opinion about
(Quote)
Predicting / Dodging GLs feel random due to the high interp/ low tickrate / high ping... hopefully two of those can be adressed.
GLs in close combat feel a bit random, because - yes - grenades bounce of skulks if a Mari…(Quote)
You know ns1 fade was insanely fast and the main powerhouse.. in case you forgot, last gathers of last weekend:
https://www.twitch.tv/videos/331662318…(Quote)
For that we pray hope for high tick / low interp... that makes predictions much easier.The exit to the containment vent is just bad for Skulks that try to wallhop out of the vent... you just lose speed more easily...@Frozen the Serverside approach also has issues, since even on the same server there are different players depending on daytime... EU morning TTO for example has 1k av…TL;DR
Hiveskill / Hivescore is just a number that shows how likely it is whether You can make your team win in your average environment.
Nothing more. Nothing less.Don't worry, the NS1 Compscene will rise from the ashes like a Phoenix soon! (Their discord has more active members and gathers at leastYou think I do not talk about pubs, when 90% of my playtime is on pubs?