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Well, here's some food for thought.
Creating stranglehold are what aliens excel at. Throw clogs, hydras and 2 gorges, an alien team can hold marines for a long period of time, possibly shutting them out for good at the early game (the ol… -
While UWE method of encouraging 'busywork' is through points, perhaps some sort of reward like a temporary over heal system in TF2. Teamwork needs to be encouraged, but not felt
forced.
So not too sure about thatI get where you're coming from Roo, I've tried it and while it took some getting used to, I'm worried it might not go so well for pubs. The only reason is the players I've played with had little to no qualms about welding, which was pretty dandy. Bu…Lik what Nous said, aliens have the advantage of determining whether to engage or disengage given their mobility. If it was a situation where you MUST take him out, forcing him to reload might be a good idea before going in. All in all, if you kept …Gee, Great reply whee (insert sarcasm). Now I understand why there's so much conflict here. People don't understand how the tone of their replies and posts matters a lot.
On to your points then.
1) If its that important for that ma…as a forum lurker who posts once in a awhile, I must say this, savant along with many others have raised some valid points. But everyone's too heated up to notice or have something against each other, so take a breather and chill.
As for…Would you like some cheese with your whine? But on to your points.
All the nerfs and buffs made were what the developers felt would improve gameplay, and ultimately are to be for the good of the game. Point being, this game is still in d…Warning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipb