Insane · Anomaly
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So you'll probably have noticed that we've improved the forum visuals to hopefully cause less eye bleed. Please give us a shout if you notice any issues with the new theme!
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For a variety of reasons a sandbox level for playing around with physics objects of various types seemed a good idea, so I've been putting one together:

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To start things off, I've been working on the Lumberjack Simulator world, working on creating more variation in the landscapes with different ground texture types, and creating decals to do a kind of texture blending.
in The WIP Thread - Show What You're Working On! Comment by Insane March 2015
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Love those hovercraft.
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Aha, thanks for the heads-up. That looks like the specular map for the Avatar and the rocket launcher. It looks like a reflections bug since it only occurs when they are turned on (which would be why I had no idea it existed, I had… -
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Oops, I guess that bug slipped through the net last update. Fixed! What's the picture?
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Comment bump!
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Just spotted this one! Fixed.
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That seems possible to me. It's certainly worth trying.
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I'd all but forgotten about that thread! Since all my shots got nuked by imageshack, I thought I'd try to find something on my hard drive:
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FBX. Which should cover any popular 3D modelling package you might care to use, including Blender.
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I'm not entirely sure what's going on in those screenshots, but I 100% approve!
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I like that village! (Edited your post to fix the second pic not showing up - hope you don't mind).
Working on getting loads of art from Fox3D, our outsource guys, into the game. Here's the laser wall, which will surely be a good fit for… -
Anything we put up will be in a working state; it doesn't make much sense for us to seed content for our game that isn't usable!
We're not sure yet what we'll put up but the focus is likely to be on player models, structures & weapon… -
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I'm not going to recommend you this game right now, because it's in such an early state and we haven't done a lot of the make-it-simple work. What I will say is that feedback from someone of your interest and experience level would… -
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If you choose the PayPal option and click through, there's an option to "Pay with a debit or credit card" that doesn't require you to make a PayPal account.
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It's rarely perfect, I'll grant you that.
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Ideally we'd prefer an approach that minimised that kind of boring busy-work for artists & other content creators (that sounds like such a horrible PR term, but I can't think of a better one at the moment). We've talked about a few ideas that mi…
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This thread sure is...
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Hang on... is one of the crew a parsnip?
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I should probably actually play the latest build before I go too crazy here but I wanted to write it down while it was still in my head - movement enhancements!
Movement outside your sub is a pretty big deal, especially since you start w… -
Thanks for posting that, it's cool to see more of their art style. They really do seem to have nailed it. I loved that boombox sitting there on a space station, that was pretty funny. I think they've done a really nice job nailing that retro-futuris…
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I have to say, it's pretty fascinating to see what you guys start speculating about in an almost complete absence of information.
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Charlie isn't working on this project, though. Which is not to say the end product will or won't be violent, I just meant that stuff he's said in interviews about SN isn't likely to apply to what we're doing.
Anyway, we…This looks really cool. Lovin' the underwater vibe.(Quote)
I showed you that in strictest confidence. Don't expect to be invited to my next ice cream social after this shabby performance!
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He was very nice about me, though.
DUN-DUN-DUNNN!You guys need to read General Discussion more. :PNot dead, but Olmy is hugely busy with Subnautica and I'm hugely busy with our unannounced project, plus I just moved house. I've a load of ideas I want to put into use, but less than zero time to do it right now, unfortunately.